Formerly | Blue Castle Games Inc. (2005–2010) |
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Type | Subsidiary |
Industry | Video games |
Fate | Defunct |
Successor | The Coalition |
Founded | July 4, 2004 |
Founder | Robert Barrett |
Defunct | September 18, 2018 |
Headquarters | Burnaby, British Columbia , |
Key people |
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Products | Dead Rising series |
Number of employees | 200[1] (2018) |
Parent |
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Website | www |
Capcom Game Studio Vancouver, Inc.[2] (formerly Blue Castle Games Inc.), more commonly known as Capcom Vancouver, was a Canadian video game developer owned by Capcom with minority stake partnership by Microsoft Studios.[3] As Blue Castle Games, the company was the creator of several successful baseball sports video games, including The Bigs, MLB Front Office Manager and The Bigs 2. They have also developed the Dead Rising series.[4][5][6] Blue Castle Games was acquired by Capcom after the release of Dead Rising 2, and renamed Capcom Vancouver, where they continued to work on the Dead Rising series.[7][8] Capcom announced the closure of the studio in September 2018, cancelling Dead Rising 5 and moving other development to their Japan-based studios.
The company was formed on July 4, 2004 in Burnaby, British Columbia, Canada by three core founders with thirty five years of combined video game experience. Starting with only twelve staff and one game (The Bigs[9]), the company grew to 200 people with 3 shipped titles.[1] In February 2008, Blue Castle Games won the award for Best New Video Game Company at the 2008 Elan Awards for The Bigs, in a tie with another local Vancouver company.[10] A wide number of developers in Capcom Vancouver were formerly of EA Vancouver, located only a couple blocks away from their studio. Yoshinori Ono was the studio director from 2011 to 2014.[11]
In February 2018, Capcom had laid off about 30% of the studio, but had continued to use Capcom Vancouver to support Puzzle Fighter on mobile and ongoing work for Dead Rising games. On September 18, 2018, Capcom announced the closure of the studio on reviewing the state of development of current projects. While a skeleton crew will remain through January 2019 to complete certain projects, remaining development work was either cancelled or transitions to Capcom's Japan studios.[12] Capcom estimated the cost of the cancelled projects equated to about ¥4.5 billion (approximately US$40 million).[13]
Year | Game | Platform(s) | Publisher |
---|---|---|---|
2007 | The Bigs | PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 | 2K Sports |
Major League Baseball 2K8 | PlayStation 3, Xbox 360 | ||
2009 | MLB Front Office Manager | Microsoft Windows, PlayStation 3, Xbox 360 | |
The Bigs 2 | Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 | ||
2010 | Dead Rising 2: Case Zero | Xbox 360 | Capcom |
Dead Rising 2 | Microsoft Windows, PlayStation 3, Xbox 360 | ||
Dead Rising 2: Case West | Xbox 360 |
Year | Game | Platform(s) | Publisher |
---|---|---|---|
2011 | Dead Rising 2 | Microsoft Windows, PlayStation 3, Xbox 360 | Capcom |
2013 | Dead Rising 3 | Microsoft Windows, Xbox One | Microsoft Studios/Capcom |
2014 | Dead Rising Collection | Xbox 360 | |
2016 | Dead Rising 4 | Microsoft Windows, Xbox One | |
2017 | Puzzle Fighter | iOS, Android | Capcom |
Dead Rising 4: Frank's Big Package | PlayStation 4 |
Original source: https://en.wikipedia.org/wiki/Capcom Vancouver.
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