Indie Built

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Indie Built, Inc.
Formerly
  • Access Software, Inc. (1982–1999)
  • Salt Lake Games Studio (1999–2003)
  • Indie Studios (2003–2004)
TypeSubsidiary
IndustryVideo game industry
FateDissolved
FoundedOctober 1982; 41 years ago (1982-10)
Founders
  • Bruce Carver
  • Chris Jones
DefunctMay 1, 2006 (2006-05-01)
Headquarters
Salt Lake City, Utah
,
Key people
Steven D. ZoBell (President)
Parent

Indie Built, Inc. (formerly Access Software, Inc.) was an American video game developer based in Salt Lake City, Utah.[1] The company was founded in October 1982 by Bruce Carver and Chris Jones.[2] On April 19, 1999, Access Software was acquired by Microsoft for an undisclosed sum, and was renamed Salt Lake Games Studio.[3][4] In 2003, Microsoft transition Salt Like Games Studio into their Microsoft Game Studios division, where it was renamed Indie Studios. Also in 2003, Carver left Indie Studios to pursue new interests.[2] He later died from cancer on December 28, 2005.[2]

Following financial issues at Microsoft Game Studios, Indie Studios was announced to have been acquired by Take-Two Interactive on December 16, 2004, and was renamed Indie Built.[5][6][7] On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K Sports, which would henceforth manage their development studios for sports games, including Indie Built.[8] On May 1, 2006, 2K Sports announced that they had closed down Indie Built.[9][10] The move was reasoned by poor financial results from Take-Two Interactive's preceding fiscal year.[11][12]

References

  1. Retro Gamer Team (December 4, 2013). "Access Software". https://www.retrogamer.net/profiles/company/access-software/. Retrieved February 4, 2018. 
  2. 2.0 2.1 2.2 Carless, Simon (January 5, 2006). "Obituary: Access Software Founder Bruce Carver". https://www.gamasutra.com/view/news/98648/Obituary_Access_Software_Founder_Bruce_Carver.php. Retrieved February 4, 2018. 
  3. JB (April 19, 1999). "Microsoft Buys Access". http://www.ign.com/articles/1999/04/20/microsoft-buys-access. Retrieved February 4, 2018. 
  4. Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios - Part One". https://www.gamasutra.com/view/feature/130449/the_end_game_how_top_developers_.php. Retrieved February 4, 2018. 
  5. Feldman, Curt (December 16, 2004). "Take-Two helps Microsoft get out of sports game". https://www.gamespot.com/articles/take-two-helps-microsoft-get-out-of-sports-game/1100-6115224/. Retrieved February 4, 2018. 
  6. GamesIndustry International (December 17, 2004). "Microsoft sells off sports game studio to Take Two". http://www.eurogamer.net/articles/news171204taketwosports. Retrieved February 4, 2018. 
  7. Adams, David (December 17, 2004). "Take-Two Picks Up Amped Team". http://www.ign.com/articles/2004/12/17/take-two-picks-up-amped-team. Retrieved February 4, 2018. 
  8. Jenkins, David (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Games Brand". https://www.gamasutra.com/view/news/95818/TakeTwo_Acquires_Visual_Concepts_Announces_2K_Games_Brand.php. Retrieved February 3, 2018. 
  9. Hatfield, Daemon (May 1, 2006). "Take-Two Closes Indie Built". http://www.ign.com/articles/2006/05/01/take-two-closes-indie-built. Retrieved February 4, 2018. 
  10. Sinclair, Brendan (May 1, 2006). "Indie Built corporately dismantled". https://www.gamespot.com/articles/indie-built-corporately-dismantled/1100-6148649/. Retrieved September 21, 2017. 
  11. Loughrey, Paul (May 2, 2006). "Take 2 forced to shut internal development studio". http://www.gamesindustry.biz/articles/take-2-forced-to-shut-internal-development-studio. Retrieved February 4, 2018. 
  12. Grant, Christopher (May 3, 2006). "Take-Two shutters Indie Built dev studio". https://www.engadget.com/2006/05/03/take-two-shutters-indie-built-dev-studio/. Retrieved February 4, 2018. 





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