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Native name | 株式会社日本テレネット |
|---|---|
Romanized name | Kabushiki-gaisha Nihon Terenetto |
| Industry | Software development |
| Fate | Bankruptcy |
| Founded | October 1983 |
| Founder | Kazuyuki Fukushima |
| Defunct | October 25, 2007 |
| Website | http://www.telenet.co.jp/ (archived) |
Telenet Japan Co., Ltd. (株式会社日本テレネット, Kabushiki-gaisha Nihon Terenetto) was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima.[1] The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game, Renovation Products, and Riot.[2]
The company was founded in October 1983 by Kazuyuki Fukushima.[3] The first division created was Wolf Team, which was created in 1986. The Riot division came into existence in 1991 when Telenet Japan was expanding in the country.
With a debt of ¥1 billion, the company ceased operating in late September 2007 and closed its doors on October 25.[4] According to the Tokyo Keizai, the company ran into debt in selling pachinko game software, which made the company get into debt due to the US branches failing.[5]
Sunsoft acquired Telenet's entire software library in December 2009, citing plans to remake or re-release (via Virtual Console) the old titles.[6] The Japanese company Edia acquired Telenet's catalogue from City Connection in January 2020.[7]
Telenet Japan was formerly made up of the following teams: [2]
Served as Telenet's publishing arm for optical media, such as PC Engine. It was later merged with Wolf Team.
Micro World served as Telenet's publishing arm to localize and market non-Japanese games.[8]
Telenet Japan's Japanese publishing arm.
Telenet Japan's North American subsidiary, Renovation Products, was acquired by Sega of America in 1993.[9] It was formerly located in California.[10]
Riot was also known for employing graphic artist and later game director Eiji Kikuchi, as well as music composer Michiko Naruke. It's sometimes known as Reno.[1]