Paradigm | functional, parallel |
---|---|
Designed by | Jonathan Ragan-Kelley and Andrew Adams |
Developer | MIT, (with help from Stanford, Google, and Adobe) |
First appeared | 2012 |
Typing discipline | static |
Implementation language | C++ |
OS | Mac OS, mainstream Linux distributions, Windows |
Website | http://halide-lang.org/ |
Halide is a computer programming language designed for writing digital image processing code that takes advantage of memory locality, vectorized computation and multi-core CPUs and GPUs.[1] Halide is implemented as an internal domain-specific language (DSL) in C++.
The main innovation Halide brings is the separation of the algorithm being implemented from its execution schedule, i.e. code specifying the loop nesting, parallelization, loop unrolling and vector instruction. These two are usually interleaved together and experimenting with changing the schedule requires the programmer to rewrite large portions of the algorithm with every change. With Halide, changing the schedule does not require any changes to the algorithm and this allows the programmer to experiment with scheduling and finding the most efficient one.
The following function defines and sets the schedule for a 3×3 box filter defined as a series of two 3×1 passes:
Func blur_3x3(Func input) { Func blur_x, blur_y; Var x, y, xi, yi; // The algorithm - no storage or order blur_x(x, y) = (input(x-1, y) + input(x, y) + input(x+1, y))/3; blur_y(x, y) = (blur_x(x, y-1) + blur_x(x, y) + blur_x(x, y+1))/3; // The schedule - defines order, locality; implies storage blur_y.tile(x, y, xi, yi, 256, 32) .vectorize(xi, 8).parallel(y); blur_x.compute_at(blur_y, x).vectorize(x, 8); return blur_y; }
Google used Halide and TensorFlow for its Pixel 2 Pixel Visual Core.[2] Adobe Photoshop also uses Halide.[3] Both Google and Adobe have been involved in Halide research.[4]
![]() | Original source: https://en.wikipedia.org/wiki/Halide (programming language).
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