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List of social gaming networks

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A social gaming network is an online platform or service that allows people to download games, communicate, or play online with other players. Many networks offer additional features to enhance gameplay, such as achievements or leaderboards.

This is a list of notable social gaming networks and services across desktop, mobile, and console.

Active

Name Platforms Launched Monthly active users
Battle.net PC 1997
Discord Web, PC, Mobile 2015 150,000,000[1]
EA App PC, Console 2005
Epic Online Services PC, Mobile, Console 2020
Game Center Mobile (iOS) 2010
Google Play Games Mobile (Android) 2013
GOG.com PC 2008
GREE Mobile December 2004
Mobage Mobile February 2009
Nintendo Switch Online Mobile, Console (Nintendo Switch) 2018 32,000,000[2]
PlayStation Network Mobile, Console (PlayStation) 2006 110,000,000[3]
Roblox PC, Mobile, Console 2006
Steam PC, Mobile, Console (Steam Deck) 2003 120,000,000[4]
Twitch Web, PC, Mobile, Console 2011 140,000,000[5]
Ubisoft Connect PC, Mobile, Console 2009
Xbox network PC, Mobile, Console, Cloud (Xbox) 2002 100,000,000[6]

Defunct

Name Platforms Launched Discontinued
DGamer Web, Console (Nintendo DS) 2008 2013
GameClub Mobile 2019 2025
Gameloft Live Web, Mobile
GameSpy PC 1999 2013
Heat.net PC 1997 2000[7]
Mplayer.com PC 1996 2001
Nintendo Network Console (Wii U/Nintendo 3DS) 2012 2024
Nintendo Wi-Fi Connection Console (Wii/Nintendo DS) 2005 2014
OpenFeint Mobile 2009 2012[8]
PlayNET Commodore 64 1984 1987
PlayOnline Mobile, Console 2000 2016
Plus+ Mobile 2009 2013[9]
Rockstar Games Social Club PC, Console 2008 2025[10]
Scoreloop Mobile 2008 2014
Total Entertainment Network PC 1995 1999
Wireplay PC 1996 2014
World Opponent Network PC 1996 2008
XBAND Console (Super NES, Sega Genesis) 1994 1997

References

  1. ↑ "Discord Statistics 2022: Valuation, Revenue & Users" (in en-US). 2022-04-05. https://earthweb.com/discord-statistics/. 
  2. ↑ "Nintendo Switch Online has over 32 million subscribers" (in en). 2021-11-08. https://www.vg247.com/nintendo-switch-online-32-million-subscribers. 
  3. ↑ "PlayStation Network MAU 2021" (in en). May 5, 2022. https://www.statista.com/statistics/272639/number-of-registered-accounts-of-playstation-network/. 
  4. ↑ "Number of Steam MAU 2020" (in en). November 5, 2021. https://www.statista.com/statistics/733277/number-stream-dau-mau/. 
  5. ↑ "Twitch Statistics 2022: How Many People Use Twitch?" (in en-US). 2022-04-04. https://earthweb.com/twitch-statistics/. 
  6. ↑ "Xbox Live MAU 2020" (in en). December 9, 2021. https://www.statista.com/statistics/531063/xbox-live-mau-number/. 
  7. ↑ "HEAT.net Closing" (in en-US). https://www.gamespot.com/articles/heatnet-closing/1100-2625109/. 
  8. ↑ "GREE Pulls the Plug on OpenFeint With Less Than One Month Notice to Developers – TouchArcade" (in en-US). 2012-11-16. https://toucharcade.com/2012/11/16/gree-pulls-the-plug-on-openfeint-with-less-than-one-month-notice-to-developers/. 
  9. ↑ "Ngmoco shutting down some titles March 31" (in en-US). 2013-01-29. https://www.engadget.com/2013-01-29-ngmoco-shutting-down-some-titles-march-31.html. 
  10. ↑ Witkowska, Katarzyna (2025-07-17). "Rockstar Social Club Shuts Down - Is GTA VI Getting a New Platform?". https://www.g2a.com/news/latest/rockstar-social-club-shuts-down-is-gta-vi-getting-a-new-platform/. 




Licensed under CC BY-SA 3.0 | Source: https://handwiki.org/wiki/Social:List_of_social_gaming_networks
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