50 Cent

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50 Cent: Bulletproof
50 Cent Bulletproof.jpg
Developer(s)Genuine Games
Publisher(s)Vivendi Universal Games
Director(s)David Broadhurst
Designer(s)Haydn Dalton
Rob Reininger
Programmer(s)Steven J. Batiste
Artist(s)Han Randhawa
Gary Brunetti
Yanick Lebel
Writer(s)Terry Winter
Composer(s)Sha Money XL
Platform(s)PlayStation 2, Xbox, PlayStation Portable
ReleasePS2, Xbox
  • NA: November 17, 2005
  • EU: November 25, 2005
PSP
  • NA: August 29, 2006
Genre(s)Action
Mode(s)Single-player, multiplayer

50 Cent: Bulletproof is an action video game developed by Genuine Games and published by Vivendi Universal Games for the PlayStation 2 and Xbox, which released on November 17, 2005. The game was reworked into a PlayStation Portable version titled 50 Cent: Bulletproof G Unit Edition, with a top-down perspective, which released in 2006. A sequel, 50 Cent: Blood on the Sand, was released in 2009.

The story revolves around protagonist hip hop musician 50 Cent's search for vengeance against the hitmen who attempted to murder him. The game features members of the G-Unit rap crew as a gang. Dr. Dre plays an arms dealer, Eminem plays a corrupt police officer, and DJ Whoo Kid plays himself as a person selling "bootlegged" music (of the G-Unit camp) out of his trunk. A soundtrack album, titled Bulletproof, was released by DJ Red Heat's Shadyville Entertainment. It won "Best Original Song" in the 2005 Spike TV Video Game Awards.

Plot

50 Cent finds himself being dragged back into the criminal underworld, taking on the most dangerous criminal organizations in New York City.

50 Cent gets a call at home from his former cellmate and friend K Dog, letting him know he is in trouble. 50 Cent leaves and gets his crew together: rappers Lloyd Banks, Young Buck and Tony Yayo. The crew goes to Queens, where they see K Dog being physically assaulted by unknown masked assailants. After killing the assailants and the assailants' masked leader Van Sykes, 50 Cent is shot nine times and left for dead. 50 Cent is brought to Doc Friday, a former licensed doctor until he started writing prescriptions for himself. After recovering, 50 Cent goes to Detective Aaron McVicar (Eminem), a corrupt cop, for information. McVicar agrees to help 50 Cent in exchange for money and a personal favor. 50 Cent and Lloyd Banks go to see K Dog at a safehouse in Scarsdale, New York, where they run into the same masked men from earlier as well as other security guards. 50 discovers K Dog dead as well as the federal prosecutors' corpses.

50 gets K Dog's belongings and brings it back to Bugs, who is able to listen to the messages left on the phone. The messages say K Dog was supposed to meet up with "Spyder", a crystal meth drug dealer about transport routes. 50 goes after Spyder and goes to a junkyard to meet up with him. After killing Spyder's assailants along with McVicar, he kills Spyder and collects a document with an address presumably related to transportation schedules. 50 notices a tattoo similar to the one on K Dog. He cuts Spyder's skin with the tattoo on it and gives it to Bugs. The tattoo is traced back to Wu-Jang, a Chinese drug kingpin. 50 confronts Wu Jang at his office in Chinatown, Manhattan, kills him and his assailants and takes his money.

While returning home on the subway train, 50 Cent later finds himself being hunted by masked assailants, who have tracked him from K Dog's cellphone. Though he is able to kill some, the train breaks down and ends up in an abandoned subway. He fights his way through the subway system and kills the masked assailants' leader, taking his wallet which belongs to DEA special agent Gabriel Espinoza. After this, McVicar cashes in on the favor 50 owes him for the safehouse location. McVicar requests 50 to kill Lou Petra, a fellow corrupt detective who agreed to testify against McVicar in exchange for immunity. 50 Cent and Tony Yayo go to a series of old housing projects, fighting their way through Petra's gang before killing Lou Petra himself.

50 Cent then goes to Booker, a former coast guard who is now homeless, for information related to the document. Booker reads the document and sees that the address listed is at a warehouse in the Docklands. 50 Cent goes to the Docklands and meets the head of the warehouse, O' Hara. When 50 attempts to extract information about transportation shipping schedules from Colombia, Turkey, and Afghanistan, O'Hara locks 50 in the warehouse. It is revealed that O'Hara worked with Spyder in drug trafficking. After 50 Cent and Young Buck kill O'Hara and his biker gang, 50 retrieves the transportation schedule.

Returning back home, 50 goes to Booker with the schedule when Booker is seemingly gunned down by the biker gang. At his funeral, it is revealed that Booker had a daughter.

[1]

Development

G Unit Edition

On August 29, 2006, Vivendi Universal Games released a G Unit Edition for the PlayStation Portable. While the story and cutscenes are the same as the console counterpart, the game eschews the third-person perspective game-play for a top-down, isometric viewpoint. Also added is multiplayer game-play through ad hoc wireless connectivity. The PlayStation Portable version featured a "Vitamin Water" minigame in which the player plays as 50 Cent at the apex of his business endeavors.

Soundtrack

Bulletproof
Soundtrack album by
ReleasedNovember 2005
Recorded2005
GenreEast Coast rap, hardcore rap, gangsta rap
LengthScript error: No such module "hms".
LabelG-Unit Records, Shadyville
ProducerSha Money XL, J.Bonkaz
50 Cent chronology
The Massacre
(2005)
Bulletproof
(2005)
Curtis
(2007)

The soundtrack was released in November 2005 and features 13 new songs from 50 Cent.[2] Consumers who pre-ordered the album were also given a previously unreleased DVD of 50 Cent's 2003 European tour called "No Fear, No Mercy".[3]

Track listing

All tracks produced by Sha Money XL, except "Pimpin, Part 2" produced by J.Bonkaz [4] Script error: No such module "Track listing".

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings47.38% (PS2)[5]
51.75% (Xbox)[6]
53.56% (PSP)[7]
Metacritic47/100 (PS2)[8]
50/100 (Xbox)[9]
52/100 (PSP)[10]
Review scores
PublicationScore
1Up.comD+ (PSP)[11]
CVG7/10 (PS2, PSP)[12][13]
Edge2/10 (PS2, Xbox)[14]
EGM3.3/10 (PS2, Xbox)[8][9]
4.5/10 (PSP)[15]
Eurogamer4/10 (PS2)[16]
5/10 (PSP)[17]
Game Informer6/10 (PS2, Xbox)[18]
6.25/10 (PSP)[19]
GamePro2/5 stars (PS2)[20]
GameSpot4.8/10 (PS2, Xbox)[23]
5.1/10 (PSP)[24]
GameSpy1.5/5 stars (PS2, Xbox)[25]
GamesRadar+2.5/5 stars (PS2, Xbox)[21]
2/5 stars (PSP)[22]
GameTrailers5.2/10 (PSP)[26]
GameZone5/10 (PSP)[27]
IGN6.5/10 (PS2, Xbox)[28]
5/10 (PSP)[29]
OPM (US)3/10 (PS2)[8]
OXM (UK)4/10 (Xbox)[31]
OXM (US)5/10 (Xbox)[30]
PSM4/10 (PS2)[32]
5.5/10 (PSP)[33]
PSM34.8/10 (PS2)[34] 4.7/10 (PSP)[35]
TeamXbox6.8/10 (Xbox)[36]
X-Play1/5 stars (PS2, Xbox)[37]
2/5 stars (PSP)[38]
USA Today3/5 stars (PS2, Xbox)[39]

50 Cent: Bulletproof received generally mixed reviews due to poor gameplay mechanics but was praised for its solid storyline and music. It received 1 out of 5 and a Golden Mullet from X-Play.[37] In spite of this, it received a positive rating of 8/10 from Official UK PlayStation 2 Magazine.

The PlayStation Portable G Unit Edition received mixed reviews from critics. GameSpot's Alex Navarro did, however, say that it was a better game than the PS2 or Xbox versions.[24]

In Australia, the game was banned for encouraging game violence,[40] with the distributor proving unsuccessful in its attempts to appeal the decision.[41][42] In January 2006, the Australian Classification Board approved of a censored version which removed its arcade mode, downplayed its level of gore and declared itself to be over automatically if any innocent people are killed during the game; this version was rated MA15+.[43][44]

Sales

50 Cent: Bulletproof sold 1,123,000 units, according to NPD Group (it is unclear whether this figure includes the PSP's "G-Unit Edition" release).[45] By July 2006, the PlayStation 2 version had sold 600,000 units and earned $27 million in the United States. Next Generation ranked it as the 98th-highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Overall sales of Bulletproof reached 850,000 units in the United States by July 2006.[46] Its PlayStation 2 version received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[47] indicating sales of at least 200,000 units in the United Kingdom.[48]

References

  1. "50 Cent Bulletproof XBox cover Scan". http://www.covergalaxy.com/xbox/50+cent+bulletproof/cover/. 
  2. "50 Cent: Bulletproof Heavy On The Music ". IGN (November 4, 2005). Accessed February 8, 2008.
  3. Stephen Totilo (November 2, 2005). "50 Loads Up 'Bulletproof' Video Game With New Songs, Remixes ". MTV. Accessed February 8, 2008.
  4. "50 Cent Bulletproof soundtrack revealed". GamesRadar. November 4, 2005. http://www.gamesradar.com/xbox/50-cent-bulletproof/news/50-cent-bulletproof-soundtrack-revealed/a-2006022311014468016/g-2005120714190959185791. Retrieved February 9, 2012. 
  5. "50 Cent: Bulletproof for PlayStation 2". http://www.gamerankings.com/ps2/926686-50-cent-bulletproof/index.html. 
  6. "50 Cent: Bulletproof for Xbox". http://www.gamerankings.com/xbox/928453-50-cent-bulletproof/index.html. 
  7. "50 Cent: Bulletproof G Unit Edition for PSP". http://www.gamerankings.com/psp/928454-50-cent-bulletproof-g-unit-edition/index.html. 
  8. 8.0 8.1 8.2 "50 Cent: Bulletproof Critic Reviews for PlayStation 2". https://www.metacritic.com/game/50-cent-bulletproof/critic-reviews/?platform=playstation-2. 
  9. 9.0 9.1 "50 Cent: Bulletproof Critic Reviews for Xbox". https://www.metacritic.com/game/50-cent-bulletproof/critic-reviews/?platform=xbox. 
  10. "50 Cent: Bulletproof G Unit Edition Critic Reviews for PSP". https://www.metacritic.com/game/50-cent-bulletproof/critic-reviews/?platform=psp. 
  11. Coffey, Robert (August 31, 2006). "50 Cent: Bulletproof G Unit Edition". http://www.1up.com/reviews/50-cent-bulletproof. 
  12. PSW Staff (December 17, 2005). "Review: 50 Cent: Bulletproof". Computer and Video Games (PlayStation World). http://www.computerandvideogames.com/131299/reviews/50-cent-bulletproof-review/. 
  13. PSW Staff (November 3, 2006). "Review: 50 Cent: G Unit Edition". Computer and Video Games (PlayStation World). http://www.computerandvideogames.com/148619/reviews/50-cent-g-unit-edition-review/. 
  14. "50 Cent: Bulletproof". Edge: 91. January 2006. 
  15. "50 Cent: Bulletproof G Unit Edition". Electronic Gaming Monthly: 116. October 2006. 
  16. Rossignol, Jim (December 11, 2005). "50 Cent: Bulletproof Review". http://www.eurogamer.net/articles/r_50cent_ps2. 
  17. Whitehead, Dan (November 12, 2006). "50 Cent: Bulletproof G-Unit edition Review". http://www.eurogamer.net/articles/r_eg_fiddy. 
  18. Helgeson, Matt (February 2006). "50 Cent: Bulletproof". Game Informer: 104. http://gameinformer.com/NR/exeres/5A69B78B-589C-4FC4-A836-258E148499DB.htm. Retrieved June 8, 2013. 
  19. "50 Cent: Bulletproof G-Unit Edition". Game Informer: 146. November 2006. 
  20. Ouroboros (December 16, 2005). "Review: 50 Cent: Bulletproof". GamePro. http://gamepro.com/sony/ps2/games/reviews/50649.shtml. Retrieved June 8, 2013. 
  21. Leeper, Justin (June 22, 2007). "50 Cent Bulletproof Review". http://www.gamesradar.com/50-cent-bulletproof-review/. 
  22. Edison, Bryce (October 9, 2006). "50 Cent: Bulletproof G-Unit Edition Review". http://www.gamesradar.com/50-cent-bulletproof-g-unit-edition-review/. 
  23. Gerstmann, Jeff (November 28, 2005). "50 Cent: Bulletproof Review (PS2)". http://www.gamespot.com/reviews/50-cent-bulletproof-review/1900-6140473/. 
  24. 24.0 24.1 Navarro, Alex (August 30, 2006). "50 Cent: Bulletproof G Unit Edition Review (PSP)". http://www.gamespot.com/reviews/50-cent-bulletproof-review/1900-6156822/. 
  25. Fischer, Russ (December 6, 2005). "50 Cent: Bulletproof". http://ps2.gamespy.com/playstation-2/50-cent-bulletproof/673872p1.html. 
  26. "50 Cent: Bulletproof G-Unit Edition Review". GameTrailers. September 11, 2006. http://www.gametrailers.com/reviews/izeov7/50-cent--bulletproof-g-unit-edition-review. 
  27. Sandoval, Angelina (September 24, 2006). "50 Cent: Bulletproof G-Unit Edition - PSP". http://www.gamezone.com/reviews/2006/09/24/50_cent_bulletproof_g_unit_edition_psp_review. 
  28. Roper, Chris (November 21, 2005). "50 Cent: Bulletproof". http://www.ign.com/articles/2005/11/22/50-cent-bulletproof. 
  29. Roper, Chris (August 28, 2006). "50 Cent: Bulletproof G-Unit Edition". http://www.ign.com/articles/2006/08/29/50-cent-bulletproof-g-unit-edition-review. 
  30. "50 Cent: Bulletproof". Official Xbox Magazine: 80. February 2006. 
  31. "50 Cent: Bulletproof Review". Official Xbox Magazine UK. January 2006. 
  32. "50 Cent: Bulletproof Review". PSM: 81. February 2006. 
  33. "50 Cent: Bulletproof G Unit Edition Review". PSM: 82. November 2006. 
  34. "50 Cent: Bulletproof Review". PSM3. January 2006. 
  35. PSM3 Staff (December 19, 2006). "Review: 50 Cent: Bulletproof: G-Unit Edition". PSM3: 98. http://www.computerandvideogames.com/152610/reviews/50-cent-bulletproof-g-unit-edition-review/. Retrieved June 8, 2013. 
  36. Fisher, Matthew (November 23, 2005). "50 Cent: Bulletproof Review". TeamXbox. http://reviews.teamxbox.com/xbox/1078/50-Cent-Bulletproof/p1/. 
  37. 37.0 37.1 "50 Cent: Bulletproof Review". X-Play. http://www.g4tv.com/xplay/features/53364/50_Cent_Bulletproof_Review.html. 
  38. Mastrapa, Gus. "Reviews - 50 Cent: Bulletproof G Unit Edition". X-Play. http://www.g4tv.com/xplay/reviews/1266/50_Cent_Bulletproof_G_Unit_Edition.html. 
  39. Saltzman, Marc (December 8, 2005). "'50 Cent: Bulletproof' produces stale gameplay". USA Today. http://usatoday30.usatoday.com/tech/columnist/marcsaltzman/2005-12-08-50-cent-bulletproof_x.htm. 
  40. "50 CENT BULLETPROOF | Australian Classification". 24 October 2005. https://www.classification.gov.au/titles/50-cent-bulletproof. 
  41. "50 CENT BULLETPROOF | Australian Classification". 24 November 2005. https://www.classification.gov.au/titles/50-cent-bulletproof-0. 
  42. Ramsay, Randalph (29 November 2005). "50 Cent shot down by Australian censors". http://www.cnet.com.au/games/0,39029232,40058623,00.htm. 
  43. "50 CENT BULLETPROOF | Australian Classification". 30 January 2006. https://www.classification.gov.au/titles/50-cent-bulletproof-1. 
  44. "Games: 0 to 9 | Censor". http://www.refused-classification.com/Games_50Cent.htm. 
  45. Totilo, Stephen. "50 Cent's New Game Selling 1/12th Of His First One". https://kotaku.com/50-cents-new-game-selling-1-12th-of-his-first-one-5245761. 
  46. "The Top 100 Games of the 21st Century". Next Generation. July 29, 2006. http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3537&Itemid=2&pop=1&page=1. 
  47. "ELSPA Sales Awards: Gold". Entertainment and Leisure Software Publishers Association. http://www.elspa.com:80/?i=3943. 
  48. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php. 

External links




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