Addams Family Values (video game)

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Addams Family Values
Developer(s)Ocean Software
Publisher(s)Ocean Software
Producer(s)Ian Turnbull
Designer(s)Don McDermott
Programmer(s)John May
Phillip Trelford
Robert Walker
Artist(s)John Hackleton
Don McDermott
Writer(s)Nigel Kershaw
Don McDermott
Composer(s)Keith Tinman
Platform(s)Super NES, Mega Drive/Genesis
ReleaseMega Drive
SNES
Genre(s)Action-adventure
Mode(s)Single player

Addams Family Values is an action-adventure game based on the film of the same name produced by Ocean Software and released in 1994 for the Super NES (in North America and Europe) and Sega Mega Drive (in Europe only).

Plot

The player takes the role of Uncle Fester as he searches for his recently kidnapped baby nephew Pubert E. Addams. On the way, he receives help from The Addams Family and other characters.[citation needed]

Gameplay

Addams Family Values is an action-adventure game with slight role-playing elements. The players control Fester by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and solving puzzles. There are eight dungeons players can explore with a handful of side quests.[citation needed]

Reception

Reception
Review scores
PublicationScore
GameFanSNES: 258/300[3]
GamesMasterSNES: 82/100[4]
M! GamesSMD: 77%[5]
Mega FunSMD & SNES: 75%[6][7]
Nintendo LifeSNES: StarStarStarStarStarStarStarStar[9]
Nintendo PowerSNES: 13.4/20[10]
ONMSNES: 90/100[11]
Total!SNES: 80/100[12]
Video Games (DE)SMD & SNES: 62%[13][14]
Games WorldSMD & SNES: 69%[15][16]
Sega MagazineSMD: 87/100[17]
Sega PowerSMD: 52%[18]

In 1995, Total! ranked the game 71st on their Top 100 SNES Games.[19]

References

  1. 1.0 1.1 "Addams Family Values". http://www.guardiana.net/MDG-Database/Mega%20Drive/Addams%20Family%20Values/#v89. Retrieved 2009-08-30. 
  2. "Family values?" (in en). May 16, 1995. https://newspapers.com/image/831238733/?terms=%22Super%20Turrican%202%22&match=1. ""OCEAN will surprise a lot of people when they release Addams Family Values on SNES this month...Addams Family Value out this month at £44.99."" 
  3. Skid; Rox, Nick; Takahara (February 1994). "Viewpoint". GameFan 3 (2): 22. https://archive.org/details/Gamefan_Vol_3_Issue_02/page/n21/mode/2up. Retrieved 28 August 2021. 
  4. Ellis, Les (May 1995). "Addams Family Values". GamesMaster (29): 46. https://archive.org/details/GamesMasterIssue029199505FuturePublishingGB300dpi/page/n45/mode/2up. Retrieved 28 August 2021. 
  5. "Addams Family Values" (in de). MAN!AC: 77. June 1995. https://segaretro.org/index.php?title=File:MAN!AC_DE_1995-06.pdf&page=77. Retrieved 21 December 2021. 
  6. Holger (June 1995). "Addams Family Values" (in de). Mega Fun: 72. https://segaretro.org/index.php?title=File%3AMegaFun_DE_1995-06.pdf&page=72. Retrieved 28 August 2021. 
  7. Ulf (April 1995). "Addams Family Values" (in de). Mega Fun: 30–31. https://archive.org/details/MegaFun0495/page/n29/mode/2up?q=%22Addams+Family+Values%22. Retrieved 28 August 2021. 
  8. Gus; Paul (June 1995). "Addams Family Values". Mean Machines Sega (32): 72–74. https://archive.org/details/mean-machines-sega-magazine-32/page/n71/mode/2up. Retrieved 28 August 2021. 
  9. Duyn, Marcel van (23 October 2010). "Addams Family Values Review (SNES)". https://www.nintendolife.com/reviews/2010/10/addams_family_values_retro. Retrieved 28 August 2021. 
  10. "Now Playing". Nintendo Power 71: 100–105. April 1995. https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20071%20April%201995/page/n105/mode/2up?q=%22Addams+Family+Values%22. Retrieved 28 August 2021. 
  11. Paul; Andy (April 1995). "Addams Family Values". Nintendo Magazine System (31): 28–31. https://archive.org/details/nms-31/page/28/mode/2up. Retrieved 28 August 2021. 
  12. Atko (May 1995). "Addams Family Values". Total! (18): 48–49. https://archive.org/details/total-41-may-1995/page/48/mode/2up?q=%22Addams+Family+Values%22. Retrieved 28 August 2021. 
  13. "Addams Family Values" (in de). Video Games: 104. April 1995. https://www.kultboy.com/index.php?site=t&id=13646. Retrieved 28 August 2021. 
  14. "Addams Family Values" (in de). Video Games. September 1995. https://www.kultboy.com/index.php?site=t&id=13286. Retrieved 28 August 2021. 
  15. Dave; Phil; Nick; Ryan (June 1995). "Addams Family Values". Games World (12): 78. https://archive.org/details/games-world-12/page/1/mode/2up?q=%22Addams+Family+Values%22. Retrieved 21 December 2021. 
  16. Dave; Phil; Nick; Ryan (June 1995). "Addams Family Values". Games World (12): 80. https://archive.org/details/games-world-12/page/n79/mode/2up?q=%22Addams+Family+Values%22. Retrieved 21 December 2021. 
  17. Guise, Tom (June 1995). "The Addams Family". Sega Magazine (18): 76–77. https://archive.org/details/sega-magazine-18-june-1995/page/n75/mode/2up?q=%22Addams+Family+Values%22+nintendo. Retrieved 28 August 2021. 
  18. James (July 1995). "Addams Family Values". Sega Power (68): 57. https://segaretro.org/index.php?title=File:SegaPower_UK_68.pdf&page=57. Retrieved 21 December 2021. 
  19. "Top 100 SNES Games". Total! (43): 47. July 1995. https://archive.org/details/total-43/page/n45/mode/2up. Retrieved February 27, 2022. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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