AeroWings 2

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Short description: 2000 video game
AeroWings 2: Airstrike
North American Dreamcast cover art
Developer(s)CRI
Publisher(s)
Platform(s)Dreamcast, Microsoft Windows
ReleaseDreamcast
  • JP: February 24, 2000
  • NA: August 8, 2000[1]
  • EU: December 8, 2000
Todoroki Tsubasa no Hatsu Hikō
  • JP: November 16, 2000
Genre(s)Air combat simulation
Mode(s)Single-player, multiplayer

AeroWings 2: Airstrike, known in Japan as Aero Dancing F (エアロダンシング F, Earo Danshingu F), is a combat flight simulator developed and published by CRI, and Crave Entertainment for the Dreamcast console. It is the sequel to AeroWings. An updated version of the game, called Aero Dancing F: Todoroki Tsubasa no Hatsu Hikō (エアロダンシングF 轟つばさの初飛行, Earo Danshingu F Todoroki Tsubasa no Hatsu Hikō, lit. "Thunder Tsubasa's First Flight"), was released for Dreamcast and Microsoft Windows only in Japan on November 16, 2000.

Gameplay

Unlike its predecessor, AeroWings 2 deals with air combat training (being, in that sense, a simulation of a simulation), rather than aerial stunts.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic74/100[2]
Review scores
PublicationScore
CVG6/10[4]
Eurogamer8/10[5]
Famitsu32/40[6]
(S.E.) 30/40[7]
Game Informer7.5/10[8]
GameSpot8.3/10[9]
GameSpy6/10[10]
IGN(US) 8/10[11]
(JP) 7.2/10[12]
Next GenerationStarStarStar[13]
MaximStarStarStar[14]

The game received "average" reviews according to the review aggregation website Metacritic.[2] Jeff Lundrigan of NextGen gave the game generally positive review.[13] In Japan, Famitsu gave it a score of 32 out of 40 for the original game,[6] and 30 out of 40 for the updated Dreamcast version.[7]

References

  1. Dunham, Jeremy (August 8, 2000). "AeroWings 2: Air Strike Takes Flight". Ziff Davis. https://www.ign.com/articles/2000/08/08/aerowings-2-air-strike-takes-flight. Retrieved September 16, 2020. 
  2. 2.0 2.1 "AeroWings 2: Air Strike for Dreamcast Reviews". Red Ventures. https://www.metacritic.com/game/aerowings-2-air-strike/critic-reviews/?platform=dreamcast. Retrieved September 16, 2020. 
  3. Mahood, Andy (August 9, 2000). "AeroWings 2: Air Strike". CNET. Archived from the original on August 15, 2000. https://web.archive.org/web/20000815084509/http://gamecenter.com/Dreamcast/Reviews/Aerowings2/. Retrieved June 3, 2021. 
  4. Trent, Dan (2001). "Dreamcast Review: Aerowings 2: Air Strike [sic"]. Computer and Video Games (Official Dreamcast Magazine UK) (Future plc). Archived from the original on June 10, 2008. https://web.archive.org/web/20080610113607/http://www.computerandvideogames.com/article.php?id=2047. Retrieved September 17, 2020. 
  5. Bramwell, Tom (March 15, 2001). "Aerowings 2 [sic"]. Gamer Network. https://www.eurogamer.net/articles/r_aw2_dc. Retrieved September 16, 2020. 
  6. 6.0 6.1 "ドリームキャスト - エアロダンシングF" (in Japanese). Famitsu (Enterbrain) 915: 40. June 30, 2006. 
  7. 7.0 7.1 "ドリームキャスト - エアロダンシングF 轟つばさの初飛行" (in Japanese). Famitsu (Enterbrain) 915: 52. June 30, 2006. 
  8. "AeroWings 2: Air Strike". Game Informer (FuncoLand) (89). September 2000. 
  9. Provo, Frank (August 10, 2000). "Aerowings 2: Air Strike [sic Review [date mislabeled as "May 17, 2006"]"]. Red Ventures. https://www.gamespot.com/reviews/aerowings-2-air-strike-review/1900-2614290/. Retrieved September 16, 2020. 
  10. Holy Hand Grenade (August 18, 2000). "AeroWings 2: Air Strike". IGN Entertainment. Archived from the original on January 31, 2009. https://web.archive.org/web/20090131133001/http://www.planetdreamcast.com/games/reviews/aerowings2/. Retrieved September 16, 2020. 
  11. Musgrave, Shawn (August 18, 2000). "Aerowings 2: Air Strike [sic"]. Ziff Davis. https://www.ign.com/articles/2000/08/19/aerowings-2-air-strike. Retrieved September 16, 2020. 
  12. Williamson, Colin (March 3, 2000). "Aero Dancing F (Import)". Ziff Davis. https://www.ign.com/articles/2000/03/03/aero-dancing-f-import. Retrieved September 16, 2020. 
  13. 13.0 13.1 Lundrigan, Jeff (October 2000). "Aerowings 2: Air Strike [sic"]. NextGen (Imagine Media) (70): 110. https://archive.org/details/NextGen70Oct2000/page/n111/mode/2up. Retrieved September 16, 2020. 
  14. Fryman, Ari (2000). "AeroWings 2: Air Strike". Biglari Holdings. Archived from the original on June 26, 2001. https://web.archive.org/web/20010626150013/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=584. Retrieved September 17, 2020. 
  • Official Japanese website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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