Asterix and the Great Rescue

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Asterix and the Great Rescue
European Mega Drive cover art
Developer(s)Core Design
Publisher(s)Sega
Producer(s)Ken Lockley
Designer(s)Jerr O'Carroll
Richard Morton
Programmer(s)Stefan Walker
Artist(s)Jerr O'Carroll
Composer(s)Nathan McCree
Platform(s)Genesis/Mega Drive, Game Gear, Master System
ReleaseMega Drive/Genesis:
  • EU: November 1993
  • NA: 1994
  • JP: 1995
Game Gear:
  • EU: September 1994
  • NA: 1995
Master System:
  • EU: September 1994
  • BRA: 1994
Genre(s)Platform
Mode(s)Single-player

Asterix and the Great Rescue is a video game released by Sega for the Genesis/Mega Drive in 1993 and for the Game Gear and Master System in 1994.

Plot

This game is based on the long-running, French comic book series Asterix the Gaul. The characters Asterix and Obelix must rescue Getafix (Panoramix) and Dogmatix (Idéfix) from the Romans, who are in the process of taking over Gaul.

Gameplay

It is a side-scrolling platform game. The startup screen offers a choice of difficulty level, as well as the ability to turn off the music and/or sound effects. The Master System and Game Gear versions allows changing characters during a level, whereas the Mega Drive/Genesis version removes this feature in favor of allowing choosing characters at the start of a level.

Reception

Reviewing the Genesis version, GamePro criticized the steep difficulty slope and poor controls, elaborating that "it's annoyingly easy to mix up the button for swapping special weapons with the button for using the special weapons. Even worse, the hard-to-control jumps become ... a big frustration when you need to jump precisely, but can't."[emphases in original] They nonetheless recommended the game to players who like tough puzzles.[1]

Mean Machines gave a positive review of the Master System version which was described as "particularly entertaining" and "compulsive". The graphics were praised including the characters' resemblance to the original comic versions. The game was found to be lacking originality as it was so similar to previous titles featuring Disney characters, and sometimes frustrating but was judged to be "a great game".[2]

The four reviewers of Electronic Gaming Monthly gave the Game Gear version a 5 out of 10, remarking that the graphics are well done the sounds are "a nuisance", and that the controls make the game excessively frustrating.[3] GamePro similarly wrote that the Game Gear version's graphics and animation are good but that controlling the character is extremely difficult.[4]

Reception
Review scores
PublicationScore
Master SystemSega GenesisSGG
Consoles +N/AN/A85%[6]
CVG74%[5]N/AN/A
EGMN/A26/50[7]20/40[3]
GameProN/A14.5/20[1]14.5/20[4]
GameZoneN/A74/100[8]N/A
HyperN/A91/100[9]N/A
Joypad89%[10]88%[11]89%[10]
M! GamesN/A59%[12]N/A
Mega FunN/A71%[13]N/A
Video Games (DE)N/A65[16]N/A
Sega Magazine72/100[18]N/AN/A
Sega Power84%[20]78%[19]N/A
Sega Pro74%[21]N/AN/A

References

  1. 1.0 1.1 Gamer, The Unknown (May 1994). "ProReview: Asterix and the Great Rescue". GamePro (58): 48. https://segaretro.org/index.php?title=File:GamePro_US_058.pdf&page=50. Retrieved 29 December 2021. 
  2. "Asterix - Sega Master System - Mean Machines review". http://www.meanmachinesmag.co.uk/review/274/asterix.php. 
  3. 3.0 3.1 Semrad, Ed; Carpenter, Danyon; Samuel, Al; Sushi-X (July 1994). "Review Crew: Asterix the Gaul". Electronic Gaming Monthly (60): 40. https://segaretro.org/index.php?title=File:EGM_US_060.pdf&page=40. Retrieved 29 December 2021. 
  4. 4.0 4.1 Squideo, Captain (July 1994). "ProReview: Asterix and the Great Rescue". GamePro (60): 132. https://segaretro.org/index.php?title=File:GamePro_US_060.pdf&page=134. Retrieved 29 December 2021. 
  5. "Supershorts". Computer and Video Games (154): 89. September 1994. https://segaretro.org/index.php?title=File:CVG_UK_154.pdf&page=89. Retrieved 29 December 2021. 
  6. Niiico (September 1994). "Asterix and the Great Rescue". Consoles + (35): 140. https://segaretro.org/index.php?title=File:ConsolesPlus_FR_035.pdf&page=140. Retrieved 29 December 2021. 
  7. "Asterix the Gaul". Electronic Gaming Monthly (58): 34. May 1994. https://segaretro.org/index.php?title=File:EGM_US_058.pdf&page=34. Retrieved 29 December 2021. 
  8. Campbell, Stuart (October 1993). "Asterix and the Great Rescue". Sega Zone (12): 34–36. https://segaretro.org/index.php?title=File:SegaZone_UK_12.pdf&page=34. Retrieved 29 December 2021. 
  9. Vandore, Simon (February 1994). "Asterix and the Great Rescue". Hyper (3): 68. https://archive.org/details/hyper-003/page/68/mode/2up. Retrieved 30 December 2021. 
  10. 10.0 10.1 Trazom (October 1994). "Asterix and the Great Rescue" (in fr). Joypad (36): 88–89. https://segaretro.org/index.php?title=File:Joypad_FR_036.pdf&page=88. Retrieved 29 December 2021. 
  11. Olivier (October 1993). "Asterix and the Great Rescue" (in fr). Joypad (24): 104–105. https://segaretro.org/index.php?title=File:Joypad_FR_024.pdf&page=104. Retrieved 29 December 2021. 
  12. "Asterix". MAN!AC: 43. November 1993. https://segaretro.org/index.php?title=File:MAN!AC_DE_1993-11.pdf&page=43. Retrieved 29 December 2021. 
  13. Gotz; Ulf (November 1993). "Asterix: The Great Rescue" (in de). Mega Fun: 69–70. https://segaretro.org/index.php?title=File:MegaFun_DE_1993-11.pdf&page=70. Retrieved 29 December 2021. 
  14. Mahalia (November 1994). "Asterix" (in fr). Player One (47): 147. https://segaretro.org/index.php?title=File:PlayerOne_FR_047.pdf&page=147. Retrieved 29 December 2021. 
  15. Mahalia (September 1994). "Asterix and the Great Rescue" (in fr). Player One (45): 94–95. https://segaretro.org/index.php?title=File:PlayerOne_FR_045.pdf&page=94. Retrieved 29 December 2021. 
  16. "Asterix" (in de). Video Games: 105. October 1993. https://segaretro.org/index.php?title=File:VideoGames_DE_1993-10.pdf&page=105. Retrieved 29 December 2021. 
  17. Nakamura, Eric (June 1994). "Asterix and the Great Rescue". VideoGames - The Ultimate Gaming Magazine (65): 70. https://segaretro.org/index.php?title=File:VideoGames_US_65.pdf&page=70. Retrieved 29 December 2021. 
  18. Guise, Tom; Automatic, Radion (August 1994). "Asterix and the Great Rescue". Sega Magazine (8): 88. https://segaretro.org/index.php?title=File:SegaMagazine_UK_08.pdf&page=88. Retrieved 29 December 2021. 
  19. Longhurt, Richard (November 1993). "Asterix". Sega Power (48): 48–49. https://segaretro.org/index.php?title=File:SegaPower_UK_48.pdf&page=48. Retrieved 29 December 2021. 
  20. "Asterix and the Great Rescue". Sega Power (63): 76. February 1995. https://segaretro.org/index.php?title=File:SegaPower_UK_63.pdf&page=76. Retrieved 29 December 2021. 
  21. Hill, Mark (October 1994). "Asterix and the Great Rescue". Sega Pro (37): 56. https://segaretro.org/index.php?title=File:SegaPro_UK_37.pdf&page=56. Retrieved 29 December 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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