Barbarian (1987 video game)

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Barbarian
Artwork by Roger Dean.
Developer(s)Psygnosis
Publisher(s)Psygnosis
SeriesBarbarian
Platform(s)Atari ST, Amiga, Amstrad CPC, Commodore 64, MS-DOS, MSX, ZX Spectrum
Release1987: Atari ST, Amiga
1988: Amstrad, C64, MS-DOS, Spectrum
Genre(s)Platform
Mode(s)Single-player

Barbarian is a 1987 platform game by Psygnosis. It was first developed for the Atari ST, and was ported to the Amiga, Commodore 64, MS-DOS, MSX, Amstrad CPC, and ZX Spectrum. The Amiga port was released in 1987; the others were released in 1988. The cover artwork (part of "Red Dragon" figure/landscape) is by fantasy artist Roger Dean.

The game spawned a 1991 sequel, Barbarian II.

Gameplay

Opening animation from the Amiga version

The game opens with a striking—for the era—animation of a muscle-bound barbarian cutting a chain with a sword. On the Amiga and Atari ST versions, the animation is accompanied by a loud, digital sound effect.

In the game, the player is Hegor, a barbarian who must traverse several dungeons and underground habitats to defeat his brother, the evil sorcerer Necron. He has a sword, a shield and bow in his arsenal of weapons. Running and jumping, as with many platform games, comprises a large part of the gameplay of this title.

The game used a unique control system to make up for lack of more than one joystick button on many systems. The player would first press the one button after which a "menu" of actions would appear along the bottom of the screen. The player then selected the desired action by cycling through the choices with the joystick and then pressing the button again when the desired action was highlighted.

In the original versions, this game tried to emulate the visual style of the game cover and opening animation. The game used very detailed and colorful sprites and a variety of thoughtful sound effects to accompany the onscreen action. The IBM PC version plays digitized speech in the opening sequence and other sound effects using the speaker.

Reception

David Plotkin of STart praised Barbarian's graphics and sound as "the most impressive I've ever seen in an ST game". He hesitated to recommend the game, however, because the lack of savegame forced restarts after the frequent unavoidable deaths.[1] The game was reviewed in 1989 in Dragon #150 by Courtney Harrington in "The Role of Computers" column. Harrington gave the game 4 out of 5 stars.[2] A review in Amstrad Action issue 40 gave the game 81%, stating it was "fun, but lacking in the long term".[3]

Reviews

  • Computer and Video Games (Sep, 1987)[4]
  • ASM (Aktueller Software Markt) (Jul, 1987)[5]
  • The Games Machine (Dec, 1987)[6]
  • Crash! (Sep, 1988)[7]
  • Zzap! (Dec, 1987)[8]
  • The Games Machine (Sep, 1988)[9]
  • ASM (Aktueller Software Markt) (Sep, 1987)[10]
  • Computer and Video Games (Oct, 1987)[11]
  • ATARImagazin (Jun, 1987)[12]
  • Amiga Joker (Mar, 1991)[13]
  • ACE (Advanced Computer Entertainment) (Oct, 1987)[14]
  • Info (Nov, 1988)[15]
  • Computer and Video Games (Sep, 1989)[16]
  • Your Sinclair (Nov, 1988)[17]
  • Happy Computer (Jul, 1987)[18]
  • Commodore User (Aug, 1987)[19]
  • The Games Machine (Oct, 1988)[20]
  • ACE (Advanced Computer Entertainment) (Oct, 1988)[21]
  • Power Play (Oct, 1988)[22]
  • Zzap! (Nov, 1988)[23]
  • Commodore User (Oct, 1988)[24]

References

  1. Plotkin, David (Winter 1987). "For The Fun Of It: Plutos, Airball, Barbarian and Sub Battle Simulator". STart. https://www.atarimagazines.com/startv2n3/forthefunofit.html. 
  2. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1989). "The Role of Computers". Dragon (150): 68–73, 95. 
  3. "Amstrad Action Issue 040". https://archive.org/stream/amstrad-action-040/Amstrad_Action_040#page/n46/mode/1up. 
  4. "CVG Magazine Issue 071". September 1987. https://archive.org/details/cvg-magazine-071/page/n33/mode/2up. 
  5. "Aktueller Software Markt (ASM) Magazine (89 1987)". https://archive.org/details/asm_magazine-1987-89/page/n9/mode/2up. 
  6. "The Games Machine Magazine Issue 02". https://archive.org/details/thegamesmachine-magazine-02/page/n66/mode/2up. 
  7. "Crash Magazine Issue 56". September 1988. https://archive.org/details/crash-magazine-56/page/n95/mode/2up. 
  8. "ZZap!64 Magazine Issue 032". December 1987. https://archive.org/details/zzap64-magazine-032/page/n117/mode/2up. 
  9. "The Games Machine Magazine Issue 10". https://archive.org/details/thegamesmachine-magazine-10/page/n71/mode/2up. 
  10. "Aktueller Software Markt (ASM) Magazine (October 1987)". October 1987. https://archive.org/details/asm_magazine-1987-10/page/n5/mode/2up. 
  11. "CVG Magazine Issue 072". October 1987. https://archive.org/details/cvg-magazine-072/page/n83/mode/2up. 
  12. http://www.stcarchiv.de/am87/06_barbarian.php[yes|permanent dead link|dead link}}]
  13. "Barbarian review from Amiga Joker (Apr 1991) - Amiga Magazine Rack". http://amr.abime.net/review_20292. 
  14. "ACE Magazine Issue 01". October 1987. https://archive.org/details/ace-magazine-01/page/n49/mode/2up. 
  15. "Info Magazine Issue 23". November 1988. https://archive.org/details/info-magazine-23/page/n63/mode/2up. 
  16. "CVG Magazine Issue 083". September 1988. https://archive.org/details/cvg-magazine-083/page/n25/mode/2up. 
  17. "CVG Magazine Issue 083". September 1988. https://archive.org/details/cvg-magazine-083/page/n25/mode/2up. 
  18. http://www.kultboy.com/index.php?site=t&id=3546 [bare URL]
  19. "Amiga Reviews: Barbarian 1 (Psygnosis)". https://amigareviews.leveluphost.com/barba1ps.htm#barbarian1psygnosiscu. 
  20. "The Games Machine Magazine Issue 11". https://archive.org/details/thegamesmachine-magazine-11/page/n72/mode/2up. 
  21. "The Games Machine Magazine Issue 11". https://archive.org/details/thegamesmachine-magazine-11/page/n72/mode/2up. 
  22. "The Games Machine Magazine Issue 11". https://archive.org/details/thegamesmachine-magazine-11/page/n72/mode/2up. 
  23. "Review of Barbarian". http://www.zzap64.co.uk/cgi-bin/displayreview.pl?reviewid=82. 
  24. "Commodore_User_Issue_61_1988_Oct". https://archive.org/details/CommodoreUserIssue611988Oct/page/n41/mode/2up. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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