Battles of Prince of Persia

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Short description: 2005 video game
Battles of Prince of Persia
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Producer(s)Geneviève Lord
Designer(s)Stéphane Brochu
Programmer(s)Sébastien Lahaie
Composer(s)Stuart Chatwood
SeriesPrince of Persia
Platform(s)Nintendo DS
Release
  • NA: December 6, 2005
  • AU: December 8, 2005[1]
  • EU: December 9, 2005[2]
Genre(s)Turn-based tactics
Mode(s)Single-player, Multiplayer

Battles of Prince of Persia is a turn-based tactics video game developed by Ubisoft Montreal and published by Ubisoft for the Nintendo DS on December 6, 2005. It is a spin-off of the Prince of Persia series, and sees players assuming the role of multiple characters from the games' universe, including the titular Prince. The story of the game bridges the gap between the mainline installments The Sands of Time and Warrior Within.

Gameplay

Battles of Prince of Persia is a turn-based tactics game combined with collectible card game elements. The game involves a variety of playing cards which are characterized by a picture and a number, providing the card with its two uses. The first use is to play the magical effect on the card, the second use is to play the number on the card, which determines how many orders the player may give within the hour. Each battle is divided up into hours, which are then divided into turns. Each turn, a player either uses a card for effect or orders, or passes. An hour ends when both players are unable or unwilling to use any more cards and both pass.

The game includes tactical elements such as zone of control and directional facing, where attacking an enemy from behind will produce better results than from the front. Zone of Control prevents players from moving their units right through an enemy's lines and directly to the goal or leader.

Plot

The game is set in Persia, India, and the fictional Aresura. Each of these kingdoms sends three generals to fight their wars. Caught in the conflicts is the Prince, who finds out that he is being hunted by the Dahaka, an incarnation of fate, because he interfered with time and cheated his own death in the process. While searching for a way to stop the Dahaka, the Prince accidentally starts a war between Persia and India. Over the span of the game, the Prince fights the Deavas, a mythical race of demons contained in a box he opens, and Kalim, the Prince of India and brother of his long lost love Farah. Because of the wars, the Prince matures and becomes more cynical and violent, matching his depiction in Software:Prince of Persia: Warrior Within.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings65.16%[3]
Metacritic64/100[4]
Review scores
PublicationScore
Edge5/10[5]
Eurogamer4/10[6]
Game Informer8.5/10[7]
GameSpyStarStarStarHalf star[8]
IGN5.5/10[9]
NGC Magazine69%[10]
Nintendo Power6.5/10[11]
Nintendo World Report5.5/10[12]
PALGN7/10[13]
VideoGamer.com4/10[14]

Battles of Prince of Persia received mixed reviews; GameRankings gave it a score of 65.16%,[3] while Metacritic gave it 64 out of 100.[4]

References

  1. "Updated Australian Release List - 28/11/05 - PALGN Video Game Feature - PAL Gaming Network". 2012-03-07. http://palgn.com.au/3514/updated-australian-release-list-28-11-05/. 
  2. "Ubisoft - Prince of Persia Battles of Prince of Persia®". 2006-05-16. http://www.ubi.com/UK/Games/Info.aspx?pId=4127. 
  3. 3.0 3.1 "Battles of Prince of Persia for DS". GameRankings. http://www.gamerankings.com/ds/926973-battles-of-prince-of-persia/index.html. 
  4. 4.0 4.1 "Battles of Prince of Persia Critic Reviews for DS". Metacritic. https://www.metacritic.com/game/battles-of-prince-of-persia/critic-reviews/?platform=ds. 
  5. Edge Staff (February 2006). "Battles of Prince of Persia". Edge (157): 93. 
  6. Walker, John (2005-12-17). "Battles of Prince of Persia". Eurogamer. http://www.eurogamer.net/articles/r_bopop_ds. 
  7. "Battles of Prince of Persia". Game Informer (154): 111. February 2006. 
  8. VanOrd, Kevin (2006-01-02). "GameSpy: Battles of Prince of Persia". GameSpy. http://ds.gamespy.com/nintendo-ds/prince-of-persia-3/678443p1.html. 
  9. Bozon, Mark (2005-12-13). "Battles of Prince of Persia". IGN. http://www.ign.com/articles/2005/12/14/battles-of-prince-of-persia. 
  10. "Battles of Prince of Persia". NGC Magazine. February 2006. 
  11. "Battles of Prince of Persia". Nintendo Power 201: 100. February 2006. 
  12. Burchfield, Evan (2006-03-30). "Battles of Prince of Persia". Nintendo World Report. http://www.nintendoworldreport.com/review/11245/battles-of-prince-of-persia-nintendo-ds. 
  13. Low, David (2006-02-11). "Battles of Prince of Persia Review". http://palgn.com.au/nintendo-ds/3860/battles-of-prince-of-persia-review/. 
  14. McCafferty, Iain (2006-01-22). "Battles of Prince of Persia Review". VideoGamer.com. http://www.videogamer.com/ds/battles_of_prince_of_persia/review.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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