Connections | |
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Cover art for the game. | |
Developer(s) | Discovery Channel Multimedia |
Publisher(s) | Discovery Channel Multimedia, The Learning Channel, Some Interactive |
Platform(s) | Windows 3.x, Windows, Macintosh |
Release | 1995 |
Genre(s) | Adventure game |
Mode(s) | Single-player |
Connections is a 1995 educational adventure video game.
Based on the show Connections on The Learning Channel, the game revolves around a plot of the player aiming to fix a computer program, by finding a series of connections that glue the world together.
Players progress through a series of graphic screens, and FMV video to find a series of connections. Items can be manipulated using hotspots. The game is narrated by James Burke.[1] Players can toggle a hints system, adjust volume, save the game, and choose their gender.[2]
Reception | ||||||||
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Lisa Karen Savignano of Allgame wrote that the game was "exceptional" but that it had the potential to leave players endlessly frustrated.[3] GameZone's Craig Majaski thought the game would appeal to players who had enjoyed Myst or Return to Zork.[5] Meanwhile, The AV Club contributor Brian Clair said the game succeeded as a learning tool.[6] MacWorld's George and Ben Beekman thought the game was well below the industry standard for the genre.[7] Entertainment Weekly thought the game was a missed opportunity; instead of being interesting and unique it was merely "Myst with a twist".[8]
The November 1996 edition of Computer Gaming World deemed the video game the #13 Top Sleeper Of All Time.