Deadline | |
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Developer(s) | Millennium Interactive |
Publisher(s) | Vic Tokai |
Platform(s) | MS-DOS |
Release | July 18, 1996[1] |
Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2]
Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM.[2]
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William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]
Original source: https://en.wikipedia.org/wiki/Deadline (1996 video game).
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