Deadline (1996 video game)

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Deadline
Developer(s)Millennium Interactive
Publisher(s)Vic Tokai
Platform(s)MS-DOS
ReleaseJuly 18, 1996[1]
Genre(s)Real-time tactics
Mode(s)Single-player

Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2]

Gameplay

Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM.[2]

Reception

Reception
Review scores
PublicationScore
CGSP2/5 stars[4]
PC Gamer (US)51%[2]
Computer Game Review90/100[3]
PC GamesC−[5]

William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]

References

  1. "Online Gaming Review". 1997-02-27. http://www.ogr.com/news/news0796.html. 
  2. 2.0 2.1 2.2 2.3 Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on November 14, 1999. https://web.archive.org/web/19991114101118/http://www.pcgamer.com/reviews/320.html. 
  3. 3.0 3.1 3.2 Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on December 21, 1996. https://web.archive.org/web/19961221184438/http://www.nuke.com/cgr/reviews/9606/deadline/deadline.htm. 
  4. Udell, Scott (September 20, 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997. https://web.archive.org/web/19971007210048/http://www.cdmag.com/strategy_vault/deadline_review/page1.html. 
  5. Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on October 18, 1996. https://web.archive.org/web/19961018133708/http://www.pcgamesmag.com/games/Aug96/dead896.html. 

External links




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