From HandWiki - Reading time: 2 min
| Deadline | |
|---|---|
| Developer(s) | Millennium Interactive |
| Publisher(s) | Vic Tokai |
| Platform(s) | MS-DOS |
| Release | July 18, 1996[1] |
| Genre(s) | Real-time tactics |
| Mode(s) | Single-player |
Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2]
Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM.[2]
| Reception | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]