Defender (2002 video game)

From HandWiki - Reading time: 13 min

Short description: 2002 video game
Defender
North American box art
Developer(s)7 Studios (PS2)
Inevitable Entertainment (GC, Xbox)
Outlook Entertainment (GBA)
Lavastorm (Mobile)
Digital Eclipse (Xbox 360)
Publisher(s)Midway Home Entertainment
THQ (Mobile)
Director(s)George Collins
Producer(s)Matthew Candler
Christine Thomas
Designer(s)Robert Berger
Richard Bisso
Jeffery Gardiner
Michael Kirkbride
Programmer(s)Brian Hawkins
Artist(s)Miguel Lleras
Writer(s)Robert Berger
Michael Kirkbride
Margaret Stohl
Composer(s)Michael Cohen
Platform(s)PlayStation 2, Xbox, GameCube, Game Boy Advance, mobile, Xbox 360
Release
  • NA: 21 October 2002 (PS2)[2]
  • NA: 4 November 2002 (GC, Xbox)[1]
  • NA: 7 November 2002 (GBA)[1]
  • EU: 24 March 2003
Mobile
13 June 2003
Xbox 360
15 November 2006
Genre(s)Shoot 'em up

Defender (subtitled For All Mankind outside North America) is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade in November 2006. It is a remake of the 1981 game of the same name. Featuring three-dimensional (3D) graphics, the game is set on multiple planets and moons within the Solar System where the player must defeat waves of invading aliens while protecting astronauts.

A separate version of the game was released for the Game Boy Advance. Despite sharing a name, box art and a release date with the console versions, it is a different game.

Gameplay

The player picks up humans, who are in danger from aliens, and brings them to a drop zone for extraction. The enemy landers are attacking them, and will constantly try to pick them up for themselves. Once a human is stolen, the player has a short amount of time to blast the lander and catch the slowly falling human. If the player fails to free the human, they are absorbed into the lander and the lander is transformed into a much more difficult enemy. If the human hits the ground from falling they will die. The enemies are a handful of other alien craft, including some ground units that can turn humans into zombies.

Game Boy Advance version

A separate version of the game was released for the Game Boy Advance. It contains a faithful recreation of the 1981 Defender, and an updated version with digitized sprites and new game modes.

Development

Reception

Reception
Review scores
PublicationScore
GBAGCmobilePS2XboxXbox 360
AllGame2/5[14]N/AN/AN/AN/AN/A
EGMN/AN/AN/A6.5/10[15]N/AN/A
EurogamerN/AN/AN/A6/10[16]N/A6/10[17]
Game Informer2/10[18]N/AN/A7.75/10[19]8.25/10[20]N/A
GameProN/AN/AN/A4/5[21]N/AN/A
GameSpot4.9/10[22]6.9/10[23]N/A6.9/10[24]6.9/10[24]6.6/10[25]
GameZone5.5/10[26]7.8/10[27]N/A8/10[28]6/10[29]N/A
IGN2/10[30]7/10[31]2/10[32]7.5/10[33]7.1/10[34]5.5/10[35]
Nintendo Power3/5[36]3.1/5[37]N/AN/AN/AN/A
Nintendo World ReportN/A6/10[38]N/AN/AN/AN/A
OPM (US)N/AN/AN/A3.5/5[39]N/AN/A
OXM (US)N/AN/AN/AN/A8/10[40]6.5/10[41]
X-PlayN/AN/AN/A4/5[42]N/AN/A
Aggregate scores
GameRankings36%[3]68%[4]53%[5]74%[6]66%[7]57%[8]
Metacritic37/100[9]66/100[10]N/A73/100[11]69/100[12]58/100[13]

The game received "mixed or average reviews" on all platforms except the Game Boy Advance version, which received "unfavorable" reviews, according to the review aggregation website Metacritic.[9][10][11][12][13]

References

  1. 1.0 1.1 "Midway Press Release: PR 2002-11-04 A". 2006-11-11. http://www.midway.com/rxpage/mpr_1056.html. 
  2. "Midway Press Release: PR 2002-10-21 A". 2006-11-11. http://www.midway.com/rxpage/mpr_1061.html. 
  3. "Defender for Game Boy Advance". CBS Interactive. https://www.gamerankings.com/gba/562106-defender/index.html. 
  4. "Defender for GameCube". CBS Interactive. https://www.gamerankings.com/gamecube/561638-defender/index.html. 
  5. "Defender for Mobile". CBS Interactive. https://www.gamerankings.com/mobile/920867-defender/index.html. 
  6. "Defender for PlayStation 2". CBS Interactive. https://www.gamerankings.com/ps2/561519-defender/index.html. 
  7. "Defender for Xbox". CBS Interactive. https://www.gamerankings.com/xbox/561465-defender/index.html. 
  8. "Defender for Xbox 360". CBS Interactive. https://www.gamerankings.com/xbox360/932211-defender/index.html. 
  9. 9.0 9.1 "Defender for Game Boy Advance Reviews". Red Ventures. https://www.metacritic.com/game/defender-2002/critic-reviews/?platform=game-boy-advance. 
  10. 10.0 10.1 "Defender for GameCube Reviews". Red Ventures. https://www.metacritic.com/game/defender-2002/critic-reviews/?platform=gamecube. 
  11. 11.0 11.1 "Defender for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/defender-2002/critic-reviews/?platform=playstation-2. 
  12. 12.0 12.1 "Defender for Xbox Reviews". Red Ventures. https://www.metacritic.com/game/defender-2002/critic-reviews/?platform=xbox. 
  13. 13.0 13.1 "Defender for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/defender-2002/critic-reviews/?platform=xbox-360. 
  14. Marriott, Scott Alan. "Defender (GBA) - Review". All Media Network. http://www.allgame.com/game.php?id=41798&tab=review. 
  15. "Defender (PS2)". Electronic Gaming Monthly (Ziff Davis) (161): 202. December 2002. http://www.egmmag.com/article2/0%2C2053%2C1488889%2C00.asp. Retrieved 10 August 2022. 
  16. Reed, Kristan (5 December 2002). "Defender (PS2)". Gamer Network. https://www.eurogamer.net/r-defender-ps2. 
  17. Reed, Kristan (25 November 2006). "Defender (Xbox 360) [date mislabeled as "November 28, 2006""]. Gamer Network. https://www.eurogamer.net/eg-rev-def-xb. 
  18. Kato, Matthew (February 2003). "Defender (GBA)". Game Informer (FuncoLand) (118): 110. http://www.gameinformer.com/Games/Review/200302/R03.0730.1631.51807.htm. Retrieved 9 August 2022. 
  19. "Defender (PS2)". Game Informer (FuncoLand) (115): 126. November 2002. 
  20. "Defender (Xbox)". Game Informer (FuncoLand) (118): 105. February 2003. 
  21. Pong Sifu (11 November 2002). "Defender Review for PS2 on GamePro.com". GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/27046.shtml. Retrieved 10 August 2022. 
  22. Provo, Frank (2 December 2002). "Defender Review (GBA) [date mislabeled as "December 5, 2002""]. Red Ventures. https://www.gamespot.com/reviews/defender-review/1900-2899162/. 
  23. Gerstmann, Jeff (18 November 2002). "Defender Review (GC)". Red Ventures. https://www.gamespot.com/reviews/defender-review/1900-2897901/. 
  24. 24.0 24.1 Gerstmann, Jeff (31 October 2002). "Defender Review (PS2, Xbox)". Red Ventures. https://www.gamespot.com/reviews/defender-review/1900-2896357/. 
  25. Gerstmann, Jeff (20 November 2006). "Defender Review (X360)". Red Ventures. https://www.gamespot.com/reviews/defender-review/1900-6162096/. 
  26. Code Cowboy (30 November 2002). "Defender - GBA - Review". https://www.gamezone.com/reviews/defender_gba_review/. 
  27. Knutson, Michael (22 November 2002). "Defender - GC - Review". https://www.gamezone.com/reviews/defender_gc_review/. 
  28. Hopper, Steven (10 November 2002). "Defender - PS2 - Review". https://www.gamezone.com/reviews/defender_ps2_review/. 
  29. Bedigian, Louis (18 November 2002). "Defender - XB - Review". https://www.gamezone.com/reviews/defender_xb_review/. 
  30. Harris, Craig (19 November 2002). "Defender (GBA)". Ziff Davis. https://www.ign.com/articles/2002/11/19/defender-2. 
  31. Roper, Chris (27 November 2002). "Defender (GCN)". Ziff Davis. https://www.ign.com/articles/2002/11/27/defender. 
  32. Buchanan, Levi (21 April 2003). "Defender (Cell)". Ziff Davis. https://www.ign.com/articles/2003/04/21/defender-6. 
  33. Roper, Chris (22 October 2002). "Defender (PS2)". Ziff Davis. https://www.ign.com/articles/2002/10/22/defender-3. 
  34. Roper, Chris (31 October 2002). "Defender Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2002/10/31/defender-review-2. 
  35. Brudvig, Erik (16 November 2006). "Defender Review (Xbox 360)". Ziff Davis. https://www.ign.com/articles/2006/11/17/defender-review. 
  36. "Defender (GBA)". Nintendo Power (Nintendo of America) 165: 160. February 2003. 
  37. "Defender (GC)". Nintendo Power (Nintendo of America) 165: 156. February 2003. 
  38. Nation, Justin (29 November 2002). "Defender (GC)". NINWR, LLC. https://www.nintendoworldreport.com/review/4002/defender-gamecube. 
  39. Baker, Chris (November 2002). "Defender". Official U.S. PlayStation Magazine (Ziff Davis) (62): 184. http://www.playstationmagazine.com/article2/0%2C2053%2C1501195%2C00.asp. Retrieved 9 August 2022. 
  40. "Defender (Xbox)". Official Xbox Magazine (Future US): 92. January 2003. 
  41. "Defender (X360)". Official Xbox Magazine (Future US): 75. January 2007. 
  42. Gallaway, Brad (13 November 2002). "'Defender' (PS2) Review". TechTV. http://www.techtv.com/extendedplay/reviews/story/0%2C24330%2C3406243%2C00.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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Warning: Default sort key "Defender (2002 Video Game)" overrides earlier default sort key "Mobygames".




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