Disney Sports Skateboarding

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Short description: 2002 video game
Disney Sports Skateboarding
North American cover art for GameCube
Developer(s)Konami Computer Entertainment Osaka
Publisher(s)Konami
Director(s)Tadahiro Kaneko
Producer(s)Kouki Takahash
Designer(s)Kazuko Otani
Takeshi Matsuda
Programmer(s)Masayasu Tamaki
Takashi Yokota
Michitoshi Momose
Mitsuhiro Nishide
Daigo Nakamura
Hikaru Hada
Mitsuhisa Shibuya
Composer(s)Kazuko Otani
Takeshi Matsuda
Platform(s)Game Boy Advance, GameCube
ReleaseGame Boy Advance
  • JP: July 25, 2002
  • NA: November 12, 2002[1]
  • UK: March 7, 2003
GameCube
  • JP: September 19, 2002
  • NA: November 12, 2002[1]
  • UK: March 7, 2003[2]
  • AU: March 21, 2003[3]
Genre(s)Sports
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a 2002 skateboarding video game developed and published by Konami. It was released for the GameCube and Game Boy Advance. It received negative reviews.

Gameplay

The game includes eight worlds with skating-objectives and collectibles, more than 40 tricks, and five game modes, including two-player simultaneous play. In each zone, the player's main objective is to find and retrieve various checkpoints within a time limit. Players can choose from a variety of Disney characters, including: Mickey Mouse, Minnie Mouse, Donald Duck, Goofy, Max Goof and Pete, and can customize their outfits and skateboards.[4]

Reception

Reception
Review scores
PublicationScore
GBAGC
Famitsu22/40[7]29/40[8]
GamesMaster45%[9]N/A
GameSpot3.2/10[10]2.2/10[4]
IGN3/10[11]3/10[12]
Jeuxvideo.com7/20[13]10/20[14]
NGC Magazine54%[15]64%[16]
Nintendo Power3.4/5[17]3/5[18]
Aggregate score
Metacritic42/100[5]36/100[6]

The game received "unfavorable" reviews on both platforms according to the review aggregation website Metacritic.[5][6] In Japan, Famitsu gave it a score of 29 out of 40 for the GameCube version,[8] and 22 out of 40 for the Game Boy Advance version.[7]

When reviewing GameCube and Game Boy Advance versions, GameSpot was critical to the gameplay mechanics, and considered the game to be worse than Disney Sports Basketball.[4][10]

Notes

References

  1. 1.0 1.1 "Konami Kicks Off Disney Sports Line-Up with Disney Sports Soccer". November 5, 2002. http://gameboy.gamezone.com/news/11_05_02_09_22PM.htm. 
  2. "Disney Sports Skateboarding". http://www.chipsworld.co.uk/detProd.asp?ProductCode=7995. 
  3. "Disney Sports Skateboarding". http://gamenation.com.au/product/?action=list&type=genre&platform=10&genre=4. 
  4. 4.0 4.1 4.2 Navarro, Alex (April 14, 2003). "Disney Sports Skateboarding Review (GC)". Red Ventures. https://www.gamespot.com/reviews/disney-sports-skateboarding-review/1900-6025099/. Retrieved July 13, 2019. 
  5. 5.0 5.1 "Disney Sports Skateboarding for Game Boy Advance Reviews". Red Ventures. https://www.metacritic.com/game/disney-sports-skateboarding/critic-reviews/?platform=game-boy-advance. Retrieved July 13, 2019. 
  6. 6.0 6.1 "Disney Sports Skateboarding for GameCube Reviews". Red Ventures. https://www.metacritic.com/game/disney-sports-skateboarding/critic-reviews/?platform=gamecube. Retrieved July 13, 2019. 
  7. 7.0 7.1 "ディズニースポーツ:スケートボーディング [GBA"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11846&redirect=no. Retrieved July 13, 2019. 
  8. 8.0 8.1 "ディズニースポーツ:スケートボーディング [ゲームキューブ"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1238&redirect=no. Retrieved July 13, 2019. 
  9. "Review: Disney Sports Skateboarding (GBA)". GamesMaster (Future Publishing). 2003. 
  10. 10.0 10.1 Provo, Frank (January 17, 2003). "Disney Sports: Skateboarding Review (GBA)". Red Ventures. https://www.gamespot.com/reviews/disney-sports-skateboarding-review/1900-2909140/. Retrieved July 13, 2019. 
  11. Harris, Craig (January 24, 2003). "Disney Sports Skateboarding (GBA)". Ziff Davis. https://www.ign.com/articles/2003/01/24/disney-sports-skateboarding-2. Retrieved July 13, 2019. 
  12. Casamassina, Matt (November 19, 2002). "Disney Sports Skateboarding (GCN)". Ziff Davis. https://www.ign.com/articles/2002/11/19/disney-sports-skateboarding. Retrieved July 13, 2019. 
  13. Logan (March 21, 2003). "Test: Disney Sports Skateboarding (GBA)" (in fr). Webedia. Archived from the original on July 29, 2011. https://web.archive.org/web/20110729113719/http://www.jeuxvideo.com/articles/0000/00002950_test.htm. Retrieved September 12, 2022. 
  14. Romendil (March 14, 2003). "Test: Disney Sports Skateboarding (NGC)" (in fr). Webedia. Archived from the original on July 12, 2019. https://web.archive.org/web/20190712222531/https://www.jeuxvideo.com/articles/0000/00002927_test.htm. Retrieved September 12, 2022. 
  15. "Disney Sports Skateboarding (GBA)". NGC Magazine (Future Publishing). 2003. 
  16. "Disney Sports Skateboarding (GC)". NGC Magazine (Future Publishing). 2003. 
  17. "Disney Sports Skateboarding (GBA)". Nintendo Power (Nintendo of America) 164: 175. January 2003. 
  18. "Disney Sports Skateboarding (GC)". Nintendo Power (Nintendo of America) 164: 173. January 2003. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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