FIFA 2001

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FIFA 2001
British and Irish PlayStation cover art featuring Manchester United's Paul Scholes
Developer(s)EA Canada
Publisher(s)EA Sports
SeriesFIFA
Platform(s)Windows, PlayStation, PlayStation 2
ReleaseWindows, PlayStation
PlayStation 2
  • EU: 24 November 2000
  • NA: 28 November 2000[4]
Genre(s)Sports
Mode(s)Single-player, multiplayer

FIFA 2001 (known as FIFA 2001: Major League Soccer in North America and FIFA 2001: World Championship in Japan) is a football simulation video game and the sequel to FIFA 2000. It was succeeded by FIFA Football 2002. It features Paul Scholes on the UK cover and Ben Olsen on the North American cover. The game's Spanish cover features Gaizka Mendieta on it. It was released on 31 October 2000 for Microsoft Windows and PlayStation, and on 24 November 2000 for PlayStation 2 as a launch title in Europe. The PlayStation 2 version was originally slated for release in the U.S. on 7 November,[5] before it was delayed to 28 November. A Game Boy Color version was planned but cancelled.

Reception

Reception
Review scores
PublicationScore
PCPSPS2
AllGameStarStarStar[9]N/AStarStarStar[10]
CGSPStarStarStarStar[13]N/AN/A
CGWStarStarStarStarStar[14]N/AN/A
EGMN/A7.5/10[15]8.83/10[16][lower-alpha 1]
Eurogamer8/10[17]7/10[17]N/A
FamitsuN/AN/A30/40[18]
Game InformerN/A7.5/10[19]8/10[5]
GameSpot9/10[20]8.3/10[21]9/10[22]
GameSpyN/AN/A91%[23]
GameZone9/10[24]8.5/10[25]N/A
IGN8.8/10[26]9.2/10[27]9/10[28]
OPM (US)N/AStarStarStarStarHalf star[29]StarStarStarStarHalf star[30]
PC Gamer (US)80%[31]N/AN/A
PlayboyN/AN/A90%[32]
Aggregate score
Metacritic85/100[6]85/100[7]83/100[8]

The game received "favourable" reviews on all platforms according to the review aggregation website Metacritic.[6][7][8] CNET Gamecenter gave the PC version a favourable review, a week-and-a-half before its U.S. release date.[11] In Japan, where the PlayStation 2 version was ported and published by Electronic Arts Square under the name FIFA 2001: World Championship (FIFA2001 ワールドチャンピオンシップ, FIFA 2001 Wārudo Chanpionshippu) on 7 December 2000, Famitsu gave it a score of 30 out of 40.[18]

Dr. Zombie of GamePro said of the PlayStation version, "Even though FIFA 2001 is also slated for the PlayStation 2, PlayStation owners won't miss out-the gameplay and features should remain the same, as does the high Fun Factor. Once again, EA Sports scores with FIFA 2001!"[33][lower-alpha 2] Air Hendrix said that the PlayStation 2 version "delivers a fine performance. It's not the instant classic that some of EA's other titles are, but if you're a fan of the world's most popular sport, you'll be glued to the controller."[34][lower-alpha 3] Extended Play gave the same PS2 version four stars out of five, saying, "'FIFA 2001 Major League Soccer' for the PS2 is deep, fast, and instantly playable. It is by far the most realistic and best-looking soccer game ever -- and, to top it off, the most fun. This is something we've grown accustomed to with EA Sports. The PlayStation2 [sic] is perfect for capturing the massive scope of this worldwide sport."[35]

The PC version was a finalist for the "Sports" award at Computer Gaming World's 2001 Premier Awards, which went to Sammy Sosa High Heat Baseball 2001.[36] The same PC version was nominated for the Sports Game of the Year award at the CNET Gamecenter Computer Game Awards for 2000, which went to NHL 2001.[37] Said PC version won the award for "Sports Game of the Year" at GameSpot's Best and Worst of 2000 Awards.[38] The PlayStation 2 version was also nominated for the "Best Sports Game (Traditional)" award, which went to NFL 2K1.[39] During the Academy of Interactive Arts & Sciences' 4th Annual Interactive Achievement Awards, the PC version won the "PC Sports" award, which it shared with Motocross Madness 2,[40] and was a finalist for "PC Game of the Year" and "Game of the Year", which ultimately lost both to Diablo II;[41] it was also a nominee for "Visual Engineering", which ultimately went to SSX.[42]

The PlayStation version received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[43] indicating sales of at least 200,000 units in the UK.[44]

Notes

  1. Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 9/10, 8/10, and 9.5/10.
  2. GamePro gave the PlayStation version all perfect fives each for graphics, sound, control, and fun factor.
  3. GamePro gave the PlayStation 2 version three 4.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.

References

  1. Walker, Trey (31 October 2000). "FIFA 2001 Ships". Fandom. https://www.gamespot.com/articles/fifa-2001-ships/1100-2648211/. 
  2. IGN staff (31 October 2000). "Goal!". Ziff Davis. https://www.ign.com/articles/2000/11/01/goal. 
  3. Bye, John "Gestalt" (6 October 2000). "Latest EA release dates". Gamer Network. https://www.eurogamer.net/article-29382. 
  4. IGN staff (28 November 2000). "FIFA 2001 Now in Stores". Ziff Davis. https://www.ign.com/articles/2000/11/29/fifa-2001-now-in-stores. 
  5. 5.0 5.1 Anderson, Paul (December 2000). "FIFA 2001 (PS2) [score mislabeled as "7""]. Game Informer (FuncoLand) (92): 98. http://www.gameinformer.com/Games/Review/200012/R03.0807.1145.51427.htm. Retrieved 15 July 2023. 
  6. 6.0 6.1 "FIFA 2001 Major League Soccer for PC Reviews". Fandom. https://www.metacritic.com/game/fifa-2001-major-league-soccer/critic-reviews/?platform=pc. 
  7. 7.0 7.1 "FIFA 2001 Major League Soccer for PlayStation Reviews". Fandom. https://www.metacritic.com/game/fifa-2001-major-league-soccer/critic-reviews/?platform=playstation. 
  8. 8.0 8.1 "FIFA 2001 for PlayStation 2 Reviews". Fandom. https://www.metacritic.com/game/playstation-2/fifa-2001r. 
  9. Norands, Alec. "FIFA 2001: Major League Soccer (PC) - Review". All Media Network. http://www.allgame.com/game.php?id=26102&tab=review. 
  10. Semerad, Jay. "FIFA 2001: Major League Soccer (PS2) - Review". All Media Network. http://www.allgame.com/game.php?id=25093&tab=review. 
  11. 11.0 11.1 Rubenstein, Glenn (20 October 2000). "FIFA 2001 [Major League Soccer (PC)"]. CNET. http://www.gamecenter.com/Reviews/Item/0%2C6%2C0-4924%2C00.html. 
  12. Ham, Tom (2 November 2000). "FIFA 2001: Major League Soccer - PlayStation Review [Incomplete"]. CNET. http://gamecenter.com/Psx/Reviews/Fifa2k1/. 
  13. Abner, William (14 November 2000). "FIFA 2001 [Major League Soccer"]. Strategy Plus, Inc.. http://www.cdmag.com/articles/030/149/fifa_review.html. 
  14. O'Neal, William (February 2001). "Can You Improve on Perfection? (FIFA 2001: Major League Soccer Review)". Computer Gaming World (Ziff Davis) (199): 105. https://www.cgwmuseum.org/galleries/issues/cgw_199.pdf. Retrieved 15 July 2023. 
  15. Leahy, Dan (January 2001). "FIFA 2001 [Major League Soccer (PS)"]. Electronic Gaming Monthly (Ziff Davis) (138): 205. https://archive.org/details/Electronic_Gaming_Monthly_138_January_2001_U/page/n203/mode/2up. Retrieved 15 July 2023. 
  16. Leahy, Dan; Kujawa, Kraig; Davison, John (January 2001). "FIFA 2001 (PS2)". Electronic Gaming Monthly (Ziff Davis) (138): 208. https://archive.org/details/Electronic_Gaming_Monthly_138_January_2001_U/page/n207/mode/2up. Retrieved 15 July 2023. 
  17. 17.0 17.1 Ellis, Keith "DNM" (5 December 2000). "FIFA 2001 (PC, PS)". Gamer Network. https://www.eurogamer.net/r-fifa2001. 
  18. 18.0 18.1 "FIFA2001 ワールドチャンピオンシップ (PS2)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=9406&redirect=no. Retrieved 15 July 2023. 
  19. Anderson, Paul (December 2000). "FIFA 2001 [Major League Soccer] (PS)". Game Informer (FuncoLand) (92): 111. 
  20. Goble, Gord (31 October 2000). "FIFA 2001 Major League Soccer Review (PC)". Fandom. https://www.gamespot.com/reviews/fifa-2001-major-league-soccer-review/1900-2647901/. 
  21. Stahl, Ben (22 November 2000). "FIFA 2001 Review (PS)". Fandom. https://www.gamespot.com/reviews/fifa-2001-review/1900-2657328/. 
  22. Stahl, Ben (6 December 2000). "FIFA 2001 Review (PS2)". Fandom. https://www.gamespot.com/reviews/fifa-2001-review/1900-2583873/. 
  23. Hiscock, Josh (27 December 2000). "FIFA 2001 MLS Review". GameSpy Industries. http://www.planetps2.com/features/reviews/dec00/fifa2001/. 
  24. Lambert, Jason (11 December 2000). "FIFA 2001 Major League Soccer Review - PC". http://pc.gamezone.com/gzreviews/r15371.htm. 
  25. Lafferty, Michael (15 January 2001). "FIFA 2001 Major League Soccer Review - PlayStation". http://psx.gamezone.com/gzreviews/r15371.htm. 
  26. Adams, Dan (23 October 2000). "FIFA 2001 (PC)". Ziff Davis. https://www.ign.com/articles/2000/10/24/fifa-2001. 
  27. Perry, Douglass C. (5 December 2000). "FIFA 2001 Major League Soccer (PS)". Ziff Davis. https://www.ign.com/articles/2000/12/06/fifa-2001-major-league-soccer. 
  28. Perry, Douglass C. (28 November 2000). "FIFA 2001 Major League Soccer [sic"]. Ziff Davis. https://www.ign.com/articles/2000/11/29/fifa-2001-major-league-soccer-2. 
  29. Davison, John (December 2000). "FIFA 2001 Major League Soccer (PS)". Official U.S. PlayStation Magazine (Ziff Davis) (39): 171. https://archive.org/details/official-u.-s.-playstation-magazine-issue-39-december-2000/page/170/mode/2up. Retrieved 15 July 2023. 
  30. Zuniga, Todd (December 2000). "FIFA 2001 Major League Soccer (PS2)". Official U.S. PlayStation Magazine (Ziff Davis) (39): 158. https://archive.org/details/official-u.-s.-playstation-magazine-issue-39-december-2000/page/158/mode/2up. Retrieved 15 July 2023. 
  31. Smith, Rob (February 2001). "FIFA 2001: Major League Soccer". PC Gamer (Imagine Media) 8 (2): 71. http://www.pcgamer.com/archives/2005/07/fifa_2001_major.html. Retrieved 15 July 2023. 
  32. Saltzman, Marc (20 February 2001). "FIFA 2001 (PS2)". Playboy (PLBY Group). http://www.playboy.com/sports/games/fifa/index.html. Retrieved 15 July 2023. 
  33. Dr. Zombie (December 2000). "FIFA 2001: Major League Soccer (PS)". GamePro (IDG) (147): 172. https://retrocdn.net/images/6/61/GamePro_US_147.pdf. Retrieved 15 July 2023. 
  34. Air Hendrix (December 2000). "FIFA 2001: Major League Soccer (PS2)". GamePro (IDG) (147): 170. http://www.gamepro.com/sony/ps2/games/reviews/7401.shtml. Retrieved 15 July 2023. 
  35. Shkloven, Emmett (22 February 2001). "FIFA 2001 (PS2)". TechTV. http://www.techtv.com/extendedplay/reviews/story/0%2C23008%2C3311688%2C00.html. 
  36. CGW staff (April 2001). "The 2001 Premier Awards: Games of the Year (Sports)". Computer Gaming World (Ziff Davis) (201): 77. https://www.cgwmuseum.org/galleries/issues/cgw_201.pdf. Retrieved 15 July 2023. 
  37. Gamecenter staff (25 January 2001). "The Gamecenter Computer Game Awards for 2000! (Sports Game of the Year Nominees)". CNET. http://www.gamecenter.com/Features/Exclusives/Awards2k/ss02.html. 
  38. GameSpot staff (2001). "Best and Worst of 2000 (Sports Game of the Year)". Ziff Davis. http://www.zdnet.com/gamespot/features/pc/bestof_2000/p3_16.html. 
  39. GameSpot staff (2001). "Best and Worst of 2000: Video Games (Best Sports Game (Traditional) Runners-Up)". Ziff Davis. http://www.zdnet.com/gamespot/features/video/bestof_2000/p4_12.html. 
  40. "Fourth Interactive Achievement Awards: PC Sports Game of the Year". Archived from the original. Error: If you specify |archiveurl=, you must also specify |archivedate=. https://web.archive.org/web/20010419003137/http://www.interactive.org/awards/pcsports.html. 
  41. "Fourth Interactive Achievement Awards: PC Game of the Year". http://www.interactive.org/awards/pcgameyear.html. 
  42. "Fourth Interactive Achievement Awards: Outstanding Visual Engineering". http://www.interactive.org/awards/visual.html. 
  43. "ELSPA Sales Awards: Gold". http://www.elspa.com/?i=3943. 
  44. Caoili, Eric (26 November 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Informa. https://www.gamedeveloper.com/pc/elspa-i-wii-fit-mario-kart-i-reach-diamond-status-in-uk. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari






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