Family Computer Emulator

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Family Computer Emulator
Developer(s)Haruhisa Udagawa
Final release
0.35 [1] / 12 December 1990; 33 years ago (1990-12-12)
Written inC
Operating systemHuman68k, NetBSD, OS-9
PlatformX68000[1]
Available inJapanese
TypeEmulator

The Family Computer Emulator was one of the first Famicom emulators. The development started in the early 1990's[2].

It was made by Haruhisa Udagawa[2], a developer at Namco, Sonic Team and KAZe [3]. He also worked on twelve games from the 80's to the early 2000's. [3]

The emulator was simple, but it was able to run games such as Donkey Kong.[2] . The ROM files had to be dumped through a complicated process.

Supported Games

Udagawa only tested a few games on his Famicom Emulator, those games being:

Limitations

  • Could not do sound emulation [1], but better than Pasofami that can emulate sound but it was awful [2]
  • Did not support the Famicom's microphone
  • The ROM had to be 256 kilobits, and the Graphics Tile Data file had to be 64 kilobits. (They had their own memory space. This was before the iNES format was created) [1]
  • Sprites had to be 8 pixels by 8 pixels [1]
  • The CPU emulation was slow [1]

See Also

References





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