This article does not cite any external source. HandWiki requires at least one external source. See citing external sources. (June 2022) (Learn how and when to remove this template message) |
Developer(s) | Heiko Irrgang |
---|---|
Initial release | 2012 |
Final release | 0.8.6
/ March 10, 2013 |
Repository | http://www.moddb.com/engines/gamvas-web |
Written in | JavaScript |
Platform | HTML5 |
Type | Game engine |
License | MIT license |
Gamvas is a 2D HTML5 game engine for the canvas element. Gamvas tries to reduce low level tasks for the developer by providing a general game programming framework with game states, actors, actor states, cameras and Box2D physics integration. It is developed by the author of the MIT licensed C/C++ game engine Sge2d and shares many ideas with it.
As of June 7, 2012 Gamvas is available under open source MIT license without feature limitation. Before this it was available in a lite version free for non commercial use and a pro version with enhanced features and the right to use it in commercial projects.
The following example is a very basic hello world running with a constant frame rate:
myState = gamvas.State.extend({ draw: function(t) { this.c.fillStyle = "#fff"; this.c.fillText("Hello World!", 0, 0); } }); gamvas.event.addOnLoad(function() { gamvas.state.addState(new myState('hello')); gamvas.start('canvasid'); });