Ghost Town | |
---|---|
Developer(s) | Adventure International |
Publisher(s) | Adventure International |
Designer(s) | Scott Adams |
Series | Adventure |
Platform(s) | Apple II, Atari 8-bit, Acorn Electron, BBC Micro, C64, Dragon 32/64, Exidy Sorcerer, TI-99/4A, TRS-80, VIC-20, ZX Spectrum |
Release | 1980 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Ghost Town is a text adventure developed by Adventure International and released in 1980. It is part of the Adventure series of games developed by Scott Adams, preceded by Adventureland, Pirate Adventure, and Strange Odyssey.[1]
Ghost Town is a game in which the player searches a Western ghost town for treasure. A player receives points for depositing treasures and bonus points for performing additional deeds.
The game was reviewed briefly in The Dragon #44 by Mark Herro. Herro said that this was the toughest game he'd seen so far in the Adventure series. He also commented that "Scott [Adams] has really outdone himself on this one."[1]
Original source: https://en.wikipedia.org/wiki/Ghost Town (video game).
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