Golem is a video game developed by Highwire Games for the PlayStation 4 video game console, specifically for the PlayStation VR virtual reality headset. It was released on November 15, 2019.
Development
Golem is the debut game from independent studio Highwire Games.[1] Based in Seattle, the studio was founded in 2015 by former Bungie employees Martin O'Donnell and Jaime Griesemer, alongside Jared Noftle, co-founder of Airtight Games.[2][3] Vic Deleon, another former Bungie employee, left 343 Industries to join the development team as world art director and Travis Brady of Valve joined as character art director.[2]
Golem was developed for the PlayStation 4 and makes use of the PlayStation VR virtual reality headset.[1] The game was developed using Unreal Engine 4.[2] Highwire approached Epic Games' Seattle-based studio for assistance on developing the virtual reality game.[2]
O'Donnell, who serves as the game's composer, launched a Kickstarter campaign to crowdfund a "musical prequel" to Golem, titled Echoes of the First Dreamer.[4]
Release
Golem was first announced in December 2015 at the PlayStation Experience.[1] The game was scheduled to launch on 13 March 2018,[5] but had since been delayed for further polishing. On 19 August, Highwire games confirmed a new Fall 2019 release window.[6]
Reception
Accolades
The game was nominated for "Outstanding Achievement in Original Music Composition" at the 2020 D.I.C.E. Awards,[7] and won the award for "Best Dialogue for an Indie Game" at the 2020 G.A.N.G. Awards, whereas its other nomination was for "Best Sound Design for an Indie Game".[8][9]
References
- ↑ 1.0 1.1 1.2 Griesemer, Jaime (5 December 2015). "Golem from Highwire Games is a PlayStation VR Exclusive". PlayStation Blog. Sony Interactive Entertainment. https://blog.us.playstation.com/2015/12/05/golem-from-highwire-games-is-a-playstation-vr-exclusive/. Retrieved 5 March 2016.
- ↑ 2.0 2.1 2.2 2.3 Kuchera, Ben (22 February 2016). "A Seattle supergroup of developers is trying to crack VR's trickiest problems". Polygon. Vox Media. http://www.polygon.com/2016/2/22/11051686/golem-playstationvr-highwire-games. Retrieved 5 March 2016.
- ↑ Handrahan, Matthew (18 June 2015). "Bungie, Airtight veterans found Highwire Games". GamesIndustry.biz. Gamer Network. http://www.gamesindustry.biz/articles/2015-06-18-bungie-airtight-veterans-found-highwire-games. Retrieved 5 March 2016.
- ↑ Phillips, Tom (11 March 2016). "Destiny composer Marty O'Donnell announces Kickstarter musical project". Eurogamer. Gamer Network. https://www.eurogamer.net/articles/2016-03-11-marty-odonnell-announces-kickstarter-musical-project/. Retrieved 16 December 2017.
- ↑ Griesemer, Jaime (9 December 2017). "Golem: The Power of Your Dreams". PlayStation Blog. Sony Interactive Entertainment. https://blog.us.playstation.com/2017/12/09/golem-the-power-of-your-dreams/. Retrieved 16 December 2017.
- ↑ "Golem Emerges From the Shadows This Fall On Playstation VR". Highwire Games. 19 August 2019. https://highwiregames.com/2019/08/19/golem-emerges-from-the-shadows-this-fall-on-playstation-vr/. Retrieved 4 September 2019.
- ↑ Chalk, Andy (13 January 2020). "Control and Death Stranding get 8 nominations each for the 2020 DICE Awards". PC Gamer. Future plc. https://www.pcgamer.com/control-and-death-stranding-get-eight-nominations-each-for-the-2020-dice-awards/. Retrieved 17 January 2020.
- ↑ Wilson, Kelly (13 February 2020). "Game Audio Network Guild Announces 18th Annual G.A.N.G. Award Nominees". The Hype Magazine. The Hype Magazine, Inc.. https://www.thehypemagazine.com/2020/02/game-audio-network-guild-announces-18th-annual-g-a-n-g-award-nominees/. Retrieved 27 February 2020.
- ↑ Tangcay, Jazz (6 May 2020). "'Death Stranding' Sweeps Gaming's G.A.N.G. Awards With Six Wins Including Audio of the Year". Variety. Penske Media Corporation. https://variety.com/2020/music/news/death-stranding-gaming-gang-awards-winners-list-1234600151/. Retrieved 7 May 2020.
External links