A photorealistic image rendered with Indigo | |
Developer(s) | Glare Technologies |
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Stable release | 4.2 (December 6, 2019[±] | )
Operating system | Linux, macOS and Windows |
Type | Rendering system |
License | Proprietary commercial software |
Website | indigorenderer |
Indigo Renderer is a 3D rendering software that uses unbiased rendering technologies to create photo-realistic images. In doing so, it uses equations that simulate the behaviour of light. By simulating the interactions of light, it can produce effects such as:
It uses methods such as Metropolis light transport (MLT), spectral light calculus, and virtual camera model. Scene data is stored in XML or IGS format.
It features Monte-Carlo path tracing, bidirectional path tracing and MLT on top of bidirectional path tracing, distributed render capabilities, and progressive rendering (image gradually becomes less noisy as rendering progresses). It also supports subsurface scattering and has its own image format (.igi).
It was originally released as freeware until the 2.0 release, when it became a commercial product. The Indigo 3 series introduced features such as realtime editing capabilities, while version 4 of the software adds pure GPU rendering through a vendor neutral OpenCL path tracing engine. [1][2]
Original source: https://en.wikipedia.org/wiki/Indigo Renderer.
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