Iron Man (video game)

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Iron Man
North American cover art
Developer(s)Artificial Mind & Movement
Secret Level (PS3, Xbox 360)[lower-alpha 1]
Publisher(s)Sega
Director(s)
  • Jeff Hattem
  • Marie-Jo Leroux
  • Mathieu Fecteau
Producer(s)Michael McHale
Designer(s)René-Martin Pauzé
Programmer(s)David Horachek
Artist(s)
  • Olivier Nicolas
  • Éric Warin
Writer(s)Susan O'Connor
Composer(s)Mark Griskey
SeriesIron Man
Platform(s)Nintendo DS, PlayStation 2, PlayStation 3, Wii, Xbox 360, PlayStation Portable, Microsoft Windows
ReleaseNintendo DS, PlayStation 2, PlayStation 3, Wii, Xbox 360
  • NA: May 2, 2008
  • EU: May 2, 2008
  • AU: May 8, 2008
PlayStation Portable
  • NA: May 2, 2008
  • EU: May 9, 2008
  • AU: May 15, 2008
Microsoft Windows
  • NA: May 6, 2008
  • AU: May 15, 2008
  • EU: May 16, 2008
Genre(s)Action-adventure
Mode(s)Single-player

Iron Man is an action-adventure video game based on the 2008 movie of the same name as well as the classic iterations of the character.[1] It was released by Sega on May 2, 2008 to coincide with the release of the movie in cinemas for Nintendo DS, PlayStation 2, PlayStation 3, Wii, Xbox 360, PlayStation Portable, and Microsoft Windows.

The game features Advanced Idea Mechanics, the Maggia and the Ten Rings terrorist group. The supervillains in the game includes Blacklash, Controller, Titanium Man, Melter, and Iron Monger.[2] Robert Downey Jr. (only as Tony Stark), Terrence Howard and Shaun Toub reprising their roles from the movie.[3]

Plot

During a business trip to Afghanistan to demonstrate Stark Industries' new weapon, Tony Stark is suddenly kidnapped by the terrorist group gang Ten Rings, ordering him to build a missile for them. Instead, he and fellow captive Yinsen secretly build a powered suit of armor. During this time, Yinsen also acts as Stark's mentor, showing him humility and telling him of the horrors his company has caused, making Stark reconsider his life. Armed with a flamethrower and missiles, Stark uses the armor to destroy the terrorists' weapons stockpile and escape their camp, but Yinsen is killed, and the armor is destroyed. Upon being picked up by the Air Force and returning to the United States , Stark declares that his company will no longer manufacture weapons, a move disapproved by his business partner Obadiah Stane.

With the help of his personal A.I. J.A.R.V.I.S., Stark develops an updated and more powerful version of his armor, adding Stark Industries' new repulsor technology and flight capability. While testing his new suit at Stark Industries, Tony uses it to fend off an attack by the Maggia crime family, who have been providing weapons for the Ten Rings. Using his new Mark III "Iron Man" armor, Stark destroys the Maggia's weapons stockpiles and an armored hovercraft. On the way home, he establishes contact with his friend Lieutenant Colonel James Rhodes and reveals his identity as Iron Man.

Tony after these events goes back to his place, where Pepper Potts realizes what he has been doing. Rhodes also agrees to assists Stark with these desires, informing him of a weapons transport in Afghanistan. Stark follows the transport, destroying the weapons, defeating the villain Whiplash, a former Stark Industries worker, in the process, before proceeding to the Maggia's compound to destroy the rest of the weapons, and after infiltrating the mansion, he confronts Madame Masque, who is killed when a wall falls on her. Stark soon destroys the Maggia's flying fortress, ending the threat.

Meanwhile, Stane secretly recovers the first Iron Man armor in Afghanistan and starts working with the company Advanced Idea Mechanics (A.I.M.), Stark Industries' former top buyers, to create a power source. After A.I.M. attacks a nuclear facility in Russia , Iron Man foils them and also fights Boris Bullski, who created a titanium armor similar to Tony's, thus becoming "Titanium Man." Stark then thwarts A.I.M.'s attack on a military ship in the Arctic, fighting and defeating the Controller.

After returning to Stark Industries, Tony fights off an attack by A.I.M. forces under the command of Titanium Man, who was actually sent by Stane to steal the Iron Man suit. After discovering Stane's involvement with A.I.M. and the Ten Rings, Tony is ambushed by Stane, who steals his arc reactor to create a power source for his own armor. Stark is rescued by Rhodey and learns that A.I.M. has kidnapped Pepper to use her as bait. He then uses his armor to save Pepper from an A.I.M. facility and prevents the explosion of their reactor. Stark decides that A.I.M. is a bigger menace than Stane and decides to confront them first. He heads to their island and destroys their proton cannon before defeating the Melter and destroying A.I.M.'s space tether, ending their menace.

Stark then returns home and battles Stane, who has donned the "Iron Monger" suit. As the battle reaches the top of Stark Industries, Stark orders Pepper to overload the arc reactor at the building. The plan works, and Stane is killed. With all the villains gone, Tony Stark decides to continue helping mankind as Iron Man.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic56/100 (DS)[4]

47/100 (PS2)[5]
45/100 (X360)[6]
44/100 (PSP)[7]
44/100 (Wii)[8]
42/100 (PS3)[9]

32/100 (PC)[10]
Review score
PublicationScore
OXM (US)5.0/10

The Nintendo DS version received mixed reviews and the Wii, PS2 and PSP versions received generally unfavorable reviews on GameRankings and Metacritic.[11][12][13][14][15][16][17][18] These versions suffer from gameplay, graphics and controls frustrations. The United Kingdom -based Official Nintendo Magazine rated the Wii version of Iron Man 15%, one of their lowest ratings to date.[when?][19]

The Xbox 360 version received an average score of 46% on GameRankings and Metacritic, and the PS3 version received an average score of 43%.[20][21] These versions were critically panned for the same things as the other versions of the game, with Eurogamer awarding it 3/10[22] and IGN 3.8/10.[23] It was honored and awarded "Worst Game Everyone Played" by GameSpot in their 2008 video game awards.[24]

Sales

Iron Man sold 2.6 million copies as of March 2009.[25]

Sequel

A sequel game, Iron Man 2 was written by Iron Man comic book writer Matt Fraction, and was loosely based on the film Iron Man 2. The game was released on May 4, 2010.[26] And also Iron Man 3, released in 2013.

Notes

  1. Additional work by Hypnos Entertainment.

References

  1. Cordeira, Jim (2006-11-06). "Sega and Marvel hook up for Iron Man". Gaming Age. http://www.gaming-age.com/news/2006/11/6-10. 
  2. DeAngelo IV, Frank (2008-05-01). "Iron Man Video Game Q&A". http://www.marvel.com/news/vgstories.3347.Iron_Man_Video_Game_Q%26A. 
  3. Ryan Geddes (2008-03-20). "Iron Man Film Cast to Voice Game". IGN. http://uk.xbox360.ign.com/articles/861/861009p1.html. 
  4. "Iron Man (ds) reviews at Metacritic.com". https://www.metacritic.com/game/iron-man/critic-reviews/?platform=ds. 
  5. "Iron Man (ps2) reviews at Metacritic.com". https://www.metacritic.com/game/iron-man/critic-reviews/?platform=playstation-2. 
  6. "Iron Man (Xbox360) reviews at Metacritic.com". http://www.metacritic.com/games/platforms/xbox360/ironman. 
  7. "Iron Man (psp) reviews at Metacritic.com". https://www.metacritic.com/game/iron-man/critic-reviews/?platform=psp. 
  8. "Iron Man (wii) reviews at Metacritic.com". https://www.metacritic.com/game/iron-man/critic-reviews/?platform=wii. 
  9. "Iron Man (ps3) reviews at Metacritic.com". http://www.metacritic.com/games/platforms/ps3/ironman. 
  10. "Iron Man (pc) reviews at Metacritic.com". http://www.metacritic.com/games/platforms/pc/ironman. 
  11. "Iron Man Reviews (DS)". GameRankings. http://www.gamerankings.com/htmlpages2/941943.asp. 
  12. "Iron Man (ds: 2008): Reviews". Metacritic. http://www.metacritic.com/games/platforms/ds/ironman. 
  13. "Iron Man Reviews (PS2)". GameRankings. http://www.gamerankings.com/htmlpages2/941941.asp. 
  14. "Iron Man (ps2: 2008): Reviews". Metacritic. http://www.metacritic.com/games/platforms/ps2/ironman. 
  15. "Iron Man Reviews (Wii)". GameRankings. http://www.gamerankings.com/htmlpages2/941940.asp. 
  16. "Iron Man (wii: 2008): Reviews". Metacritic. http://www.metacritic.com/games/platforms/wii/ironman. 
  17. "Iron Man Reviews (PSP)". GameRankings. http://www.gamerankings.com/htmlpages2/941944.asp. 
  18. "Iron Man (psp: 2008): Reviews". Metacritic. http://www.metacritic.com/games/platforms/psp/ironman. 
  19. "Nintendo of Europe". http://www.officialnintendomagazine.co.uk/article.php?id=4444. 
  20. "Iron Man Reviews (Xbox 360)". GameRankings. http://www.gamerankings.com/htmlpages2/936559.asp. 
  21. "Iron Man Reviews (PS3)". GameRankings. http://www.gamerankings.com/htmlpages2/936560.asp. 
  22. "Iron Man". 6 May 2008. http://www.eurogamer.net/article.php?article_id=136936. 
  23. Miller, Greg (5 May 2008). "Iron Man Review". http://www.ign.com/articles/2008/05/05/iron-man-review-8. 
  24. "Worst Game Everyone Played". GameSpot.com. http://www.gamespot.com/best-of/dubious-honors/index.html?page=5. 
  25. "Appendix of consolidated Financial Statements Year Ended March 31, 2009". https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2009/e_200903_4q_sup.pdf. 
  26. Busch, Jenna. "Comics' Matt Fraction on how he wrote the Iron Man 2 game" , Blastr, August 3, 2009
  • Official game website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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