Links LS 1999

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Short description: 1998 sports video game
Links LS 1999
Developer(s)Access Software
Publisher(s)
SeriesLinks
Platform(s)Microsoft Windows
Release
Genre(s)Sports
Mode(s)Single-player, multiplayer

Links LS 1999 is a video game developed and published by Access Software for Microsoft Windows in 1998, and is part of the Links video game series.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings85%[2]
Review scores
PublicationScore
AllGameStarStarStarStarHalf star[3]
CGWStarStarStarStarHalf star[5]
PC Gamer (US)94%[7]
PC PowerPlay86%[8]
PC Zone50%[9]

The game received favorable reviews according to the review aggregation website GameRankings.[2]

Excluding hunting and fishing games, the game was the tenth-best-selling computer sports game of the U.S. during 1998, with sales of 95,176 units.[10] In 1999, it was the country's fourth-highest computer sports seller, again discounting hunting, fishing and racing games. It sold 114,784 copies and earned $5.1 million in the region that year.[11]

The game was a finalist for Computer Gaming World's 1998 "Best Sports" award, which ultimately went to FIFA, FIFA 99 and World Cup 98 (collectively).[12] PC Gamer US likewise nominated the game as the best sports game of 1998, although it lost to NBA Live 99. They wrote, "[W]hile the changes weren't revolutionary, enough was done to keep Links LS 1999 at the forefront of the very competitive golf category."[13] It was also a finalist for the "PC Sports Game of the Year" award at the AIAS' 2nd Annual Interactive Achievement Awards, for the Best Sports Game award at the 1998 CNET Gamecenter Awards, and for the "Sports Game of the Year" award at GameSpot's Best & Worst of 1998 Awards, all of which also went to FIFA 99.[14][15][16]

References

  1. GameSpot staff (October 21, 1998). "New Releases [date mislabeled as "April 28, 2000""]. CBS Interactive. https://www.gamespot.com/articles/new-releases/1100-2465272/. 
  2. 2.0 2.1 "Links LS 1999 for PC". CBS Interactive. https://www.gamerankings.com/pc/63521-links-ls-1999/index.html. 
  3. Redwood, Stephen. "Links LS 1999 - Review". All Media Network. http://www.allgame.com/game.php?id=17757&tab=review. 
  4. Goble, Gordon (November 5, 1998). "Links LS 1999". CNET. http://www.gamecenter.com/Reviews/Item/0,6,0-2241,00.html. 
  5. Atkin Sr., Denny (March 1999). "Swing Set (Links LS 1999 Review)". Computer Gaming World (Ziff Davis) (176): 184–85. http://www.cgwmuseum.org/galleries/issues/cgw_176.pdf. Retrieved April 20, 2021. 
  6. PCA staff (January 1999). "Links LS 99 [sic"]. PC Accelerator (Imagine Media) (5): 99. https://archive.org/details/PCXL05Jan1999/page/n97/mode/2up. Retrieved April 20, 2021. 
  7. Smolka, Rob (January 1999). "Links LS 1999". PC Gamer (Imagine Media) 6 (1). http://www.pcgamer.com/reviews/35.html. Retrieved February 28, 2020. 
  8. Soropos, George (January 1999). "Links 99 [sic"]. PC PowerPlay (Next Media Pty Ltd) (32): 104. https://archive.org/details/PCPowerplay-032-1999-01/page/n103/mode/2up. Retrieved April 20, 2021. 
  9. Presley, Paul (December 1998). "Links LS '99 [sic"]. PC Zone (Dennis Publishing) (70): 104. https://archive.org/details/PC_Zone_70_December_1998/page/n103/mode/2up. Retrieved April 20, 2021. 
  10. Rosano, Paul (February 28, 1999). "Reviews Matter Little in Sales". Hartford Courant (Tribune Publishing). Archived from the original. Error: If you specify |archiveurl=, you must also specify |archivedate=. https://web.archive.org/web/20180402045909/http://articles.courant.com/1999-02-28/sports/9902280213_1_software-sales-ea-sports-hard-core-gamers. 
  11. Rosano, Paul (February 13, 2000). "The Best Don't Always Sell". Hartford Courant (Tribune Publishing). Archived from the original. Error: If you specify |archiveurl=, you must also specify |archivedate=. https://web.archive.org/web/20180402045951/http://articles.courant.com/2000-02-13/sports/0002130175_1_ea-sports-pc-data-microsoft-golf. 
  12. CGW staff (April 1999). "Computer Gaming World's 1999 Premier Awards (Best Sports)". Computer Gaming World (Ziff Davis) (177): 100. http://www.cgwmuseum.org/galleries/issues/cgw_177.pdf. Retrieved April 20, 2021. 
  13. PC Gamer staff (March 1999). "The Fifth Annual PC Gamer Awards". PC Gamer (Imagine Media) 6 (3): 64, 67, 70–73, 76–78, 84, 86–87. 
  14. "Second Interactive Achievement Awards: Personal Computer". http://www.interactive.org/iaa/finalists_pc.html. 
  15. Gamecenter staff (January 29, 1999). "The CNET Gamecenter Awards for 1998! (Sports Nominees)". CNET. http://www.gamecenter.com/Features/Exclusives/Awards98/ss11b.html. 
  16. GameSpot staff (1999). "The Best & Worst of 1998 (Sports Game of the Year - Nominees)". Ziff Davis. http://gamespot.com/features/awards1998/genre8.html. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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