Short description: Wikipedia list article
Below is a list of notable people who work or have worked in the video game industry.
The list is divided into different roles, but some people fit into more than one category. For example, Sid Meier is both a game designer and programmer. In these cases, the people appear in both sections.
Art and animation
Company officers
Design
Hardware
Music and sound
Online gaming
- Richard Bartle: wrote the first MUD along with Roy Trubshaw
- John D. Carmack: developed an early online version of Doom which supported up to four players; later Quake supported 16 players which helped popularize online gaming
- Jess Cliffe & Minh Le: developed the first Counter-Strike game and thus started the franchise.
- J. Todd Coleman: Lead creative director of Shadowbane, Wizard101, Pirate101, Crowfall, and many other MMORPG titles.
- Don Daglow: designed first MMORPG with graphics, Neverwinter Nights for AOL
- Alex Evans: created the game engine for the LittleBigPlanet games & Dreams
- Jeff Kaplan: lead designer of Overwatch
- John De Margheriti: CEO of BigWorld Pty Ltd, makers of Massively Multiplayer Online Game Middleware (MMOG) technology
- Elonka Dunin: General Manager at Simutronics, senior editor of IGDA Online Games White Papers
- Kelton Flinn: designer of Air Warrior and many other pioneering online games, co-founder of Kesmai
- Richard Garriott (a.k.a. Lord British): Creator of Ultima Online, Work on Lineage, Lineage II (Electronic Arts, NCsoft)
- Dean Hall: Creator of DayZ
- IceFrog: lead designer of Defense of the Ancients and Dota 2
- Raph Koster: LegendMUD, Ultima Online, Star Wars Galaxies. (Electronic Arts, Sony Online Entertainment)
- Brad McQuaid: co-creator of EverQuest (Verant Interactive, Sony Online Entertainment, Sigil Games)
- Rob Pardo: lead designer and producer of World of Warcraft
- Philip Rosedale: founded the virtual world Second Life
- John Smedley: co-creator of EverQuest (Verant Interactive, Sony Online Entertainment) and president of Sony Online Entertainment
- Gordon Walton: executive producer
- Jordan Weisman: founder of 42 Entertainment, co-creator of I Love Bees and The Beast
- Will Wright: c of The Sims Online (Electronic Arts)
Producing
- Eiji Aonuma, The Legend of Zelda series
- Mark Cerny, Jak and Daxter series, Spyro the Dragon series and Ratchet & Clank
- Guillaume de Fondaumiere, Fahrenheit (or Indigo Prophecy), Heavy Rain, Beyond, and Detroit
- Yuji Horii, Dragon Quest series
- Sam Houser, Grand Theft Auto series, Bully, The Warriors, Max Payne 3
- Todd Howard, The Elder Scrolls III, Oblivion, Skyrim, Fallout 3 and Fallout 4
- Keiji Inafune, Megaman character designer, producer of Dead Rising and Onimusha
- Hideo Kojima, Metal Gear, Zone of the Enders, and Death Stranding
- Ken Levine, BioShock, System Shock 2
- Jade Raymond, Assassin's Creed
- John Romero, executive producer and designer of Heretic, Hexen
- Hironobu Sakaguchi, Final Fantasy series
- Bruce Shelley, Age of Empires
- Rod Fergusson, Gears of War series
- Warren Spector, Thief, Deus Ex
- Daniel Stahl, Star Trek Online, Champions Online
- Yu Suzuki, Virtua Fighter series, Shenmue
- Dave D. Taylor, Abuse
Programming
- Michael Abrash: pioneer of fast PC graphics; author of graphics programming texts
- Dave Akers: programmer of the arcade games Klax and Escape from the Planet of the Robot Monsters
- Ed Boon: programmer and creator of the Mortal Kombat series
- Jens Bergensten: lead developer of Minecraft since 2011
- Danielle Bunten Berry: M.U.L.E., Seven Cities of Gold
- Jonathan Blow: creator of Braid and The Witness
- David Braben: co-creator of Elite
- Bill Budge: Raster Blaster and Pinball Construction Set
- John D. Carmack: Wolfenstein 3D, Doom, Quake, co-founded id Software
- Don Daglow: 1970s mainframe games Baseball, Dungeon; also did Intellivision Utopia, first sim game
- Fred Ford: lead programmer of The Horde, Pandemonium!, the Star Control series, and the Skylanders series
- Richard Garriott (a.k.a. Lord British): creator of the Ultima Online series, Tabula Rasa and founder of Origin Systems
- Nasir Gebelli: famous for programming Square Co.'s (Now Square Enix) Final Fantasy for the Famicom (NES) and a few other Square titles; a programming legend on the Apple II
- Mark Healey: known for working on Theme Park, Magic Carpet, Dungeon Keeper, the Fun School games, the LittleBigPlanet games, and Dreams
- Rebecca Heineman: Out of this world and The Bard's Tale
- William Higinbotham: designer and programmer of Tennis for Two, one of the first video games developed during the early history of video games
- Alec Holowka: Indie video game programmer and designer. Known for working on Aquaria, I'm O.K – A Murder Simulator, and Night in the Woods
- Wesley Huntress: Rendezvous: A Space Shuttle Simulator and Wilderness
- André LaMothe: author of several game programming texts
- Maddy Thorson: founder of Extremely OK Games (previously Matt Makes Games) and lead developer of TowerFall and Celeste
- Al Lowe: Leisure Suit Larry series
- Seumas McNally: founder of Longbow Digital Arts and lead programmer of DX-Ball, DX-Ball 2, and Tread Marks. The Seumas McNally Grand Prize is named after him.
- Jordan Mechner: Karateka and Prince of Persia series
- Sid Meier: Civilization series, Railroad Tycoon, co-founder of Firaxis Games
- Alan Miller: original programmer for Atari 2600, co-founded publishers Activision and Accolade
- Jeff Minter: founder of Llamasoft and programmer of most of their games
- David Mullich: The Prisoner and other Edu-Ware games
- Yuji Naka: Sonic the Hedgehog and other Sega games
- Gabe Newell: Half-Life; co-founder of Valve
- Markus Persson (a.k.a. Notch): created Minecraft; founder of Mojang
- Steve Polge: Unreal series and other Epic Games games
- Zoë Quinn: programmer and video game blogger. Known for developing Depression Quest and for her role in the Gamergate controversy
- Frédérick Raynal: best known for Alone in the Dark and the Little Big Adventure series
- Chris Roberts: programmer and designer of Freelancer, Star Citizen, and the Wing Commander games.
- Warren Robinett: Adventure, Rocky's Boots, & Robot Odyssey
- John Romero: game programmer since 1979; known for Commander Keen, Doom, Quake
- Jim Sachs: programmer of Saucer Attack and other home computer era games
- Chris Sawyer: programmer and designer RollerCoaster Tycoon series and other games
- Tim Schafer: programmer and designer of Full Throttle, Grim Fandango, Psychonauts, Brütal Legend, and Broken Age. Also worked on the Monkey Island games.
- Ken Silverman: author of the Build engine game engine
- Tim Sweeney: founded Epic Games, Unreal series and the Unreal Engine
- Anne Westfall: programmer of the Archon series of games
- Will Wright: programmer of first games in SimCity series and co-founder of Maxis
- Corrinne Yu: Halo lead and principal engine architect (Microsoft Halo team), Gearbox Software (studio wide) Director of Platform Technology, Ion Storm (studio wide) Director of Technology, Prey engine lead programmer at 3D Realms
| Original source: https://en.wikipedia.org/wiki/List of video game industry people. Read more |