Nikopol

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Short description: 2008 video game
Nikopol: Secrets of the Immortals
Developer(s)White Birds Productions
Publisher(s)Got Game Entertainment
Platform(s)Cloud (OnLive)
Microsoft Windows
Release
  • NA: September 20, 2008
  • EU: November 14, 2008
Genre(s)Adventure
Mode(s)Single-player

Nikopol: Secrets of the Immortals is a point-and-click adventure game developed by White Birds Productions and based on the graphic novels of Enki Bilal's The Nikopol Trilogy.

Plot

The year is 2023, and a power-hungry dictator governs Paris. Alcide Nikopol must try to find a way to join the underground rebellion and help stop the dictator's iron fist rule. The history turns towards the weird, as Nikopol finds out that his father, an astronaut sent into orbital exile in cryopreservation, may be alive and well in the city. At the same time, a strange pyramid hovers over Paris, and a rumour of Egyptian gods residing in it spreads like wildfire.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic68/100[1]
Review scores
PublicationScore
4Players62%[2]
Adventure GamersStarStar[3]
GameSpot5.5/10[5]
GameStar60%[6]
Gamezebo50/100[7]
GameZone8/10[8]
IGN8.2/10[9]
Jeuxvideo.com13/20[10]
PC Format42%[11]

According to the review aggregation website Metacritic, the game received "average" reviews.[1]

References

  1. 1.0 1.1 "Nikopol: Secrets of the Immortals". Fandom. Archived from the original on December 13, 2023. https://web.archive.org/web/20231213174130/https://www.metacritic.com/game/nikopol-secrets-of-the-immortals/. Retrieved December 9, 2024. 
  2. Naser, Bodo (March 19, 2009). "Test: Nikopol: Die Rückkehr der Unsterblichen" (in de). 4Players GmbH. Archived from the original on October 28, 2021. https://web.archive.org/web/20211028053648/https://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/9608/62683/0/Nikopol_Die_Rueckkehr_der_Unsterblichen.html. Retrieved December 9, 2024. 
  3. Brown, Steve (September 25, 2008). "Nikopol: Secrets of the Immortals review". Archived from the original on September 11, 2023. https://web.archive.org/web/20230911004057/https://adventuregamers.com/articles/view/18197. Retrieved December 9, 2024. 
  4. Jolly, Aurélien (September 24, 2008). "Test : Nikopol ne fait pas chou blanc" (in fr). TF1 Group. Archived from the original on October 1, 2022. https://web.archive.org/web/20221001024910/https://www.gamekult.com/jeux/nikopol-la-foire-aux-immortels-84390/test.html. Retrieved December 9, 2024. 
  5. Todd, Brett (October 29, 2008). "Nikopol: Secrets of the Immortals Review". Fandom. Archived from the original on February 20, 2022. https://web.archive.org/web/20220220052603/https://www.gamespot.com/reviews/nikopol-secrets-of-the-immortals-review/1900-6200231/. Retrieved December 9, 2024. 
  6. "Nikopol: Die Rückkehr der Unsterblichen" (in de). GameStar (Webedia). March 2009. 
  7. Webster, Andrew (November 25, 2009). "Nikopol: Secrets of the Immortals Review". Archived from the original on February 29, 2024. https://web.archive.org/web/20240229031151/https://www.gamezebo.com/reviews/nikopol-secrets-of-the-immortals-review/. Retrieved December 9, 2024. 
  8. Hollingshead, Anise (September 26, 2008). "Nikopol: Secrets of the Immortals - PC - Review". Archived from the original on September 30, 2008. https://web.archive.org/web/20080930083552/http://pc.gamezone.com/gzreviews/r35396.htm. Retrieved February 19, 2022. 
  9. Balistrieri, Emily (September 17, 2008). "Nikopol: Secrets of the Immortals Review". Ziff Davis. Archived from the original on November 27, 2024. https://web.archive.org/web/20241127052605/https://www.ign.com/articles/2008/09/17/nikopol-secrets-of-the-immortals-review. Retrieved December 9, 2024. 
  10. miniblob (September 19, 2008). "Test: Nikopol : La Foire aux Immortels" (in fr). Webedia. Archived from the original on October 27, 2020. https://web.archive.org/web/20201027073702/https://www.jeuxvideo.com/articles/0000/00009642-nikopol-la-foire-aux-immortels-test.htm. Retrieved December 9, 2024. 
  11. "Nikopol: Secrets of the Immortals". PC Format (Future plc) (223): 100. February 2009. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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