Nostradamus

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Short description: 2007 video game
Developer(s)Kheops Studio, Mzone Studio, TOTM Studio, Anuman Interactive
Publisher(s)Elektrogames, Kheops Studio, Mzone Studio, TOTM Studio, MC2, Encore, Anuman Interactive
Platform(s)Windows, Mac OS X, iOS
ReleaseWindows
  • EU: November 14, 2007
  • NA: September 23, 2008[1]
Mac OS X
June 2010
iOS
December 18, 2010 (Part 1)
January 28, 2011 (Part 2)
Genre(s)Adventure
Mode(s)Single-player

Nostradamus: The Last Prophecy is an adventure video game developed by Kheops, Mzone and Totm. It was a co-production by Elektrogames, Kheops Studio, MC2, Mzone, Totm, and Anuman Interactive, and is published in the US by MC2.

Gameplay

Plot

The game takes place in March 1566, in Salon-de-Provence, France, when the court of King Charles IX is touring France. His mother, Catherine de Medici, who is the victim of a strange curse, lost power 3 years previously. She decides to pay a visit to her doctor and astrologer, Michel de Nostre-Dame, better known as Nostradamus, but he is too fatigued to help her. It is his daughter Madeleine, under the false identity of her brother César, who offers her services to the queen mother. The player alternates between Madeleine's true self or disguised as César, depending on the situation to search through political scheming and ancestral prophecies.

Development

Reception

Reception
Aggregate score
AggregatorScore
Metacritic70/100[2]
Review scores
PublicationScore
Adventure GamersStarStarStarStar[3]
GamesRadar+StarStarStarHalf star[5]
GameStar71%[6]
Gamezebo80/100[7]
GameZone6.3/10[8]
IGN7.4/10[9]
Jeuxvideo.com15/20[10]
PC Zone69%[11]

The PC version received above-average reviews according to the review aggregation website Metacritic.[2] Emily Balistrieri of IGN wrote that the game wouldn't appeal to the players if they didn't feel like learning about astrology.[9]

References

  1. "Encore Releases New Mystery Adventure Game Nostradamus: The Last Prophecy". 2008-09-23. https://gamezone.com/news/encore_releases_new_mystery_adventure_game_nostradamus_the_last_prophecy/. 
  2. 2.0 2.1 "Nostradamus: The Last Prophecy (PC)". Fandom. https://www.metacritic.com/game/nostradamus-the-last-prophecy/. 
  3. Greeley, Melanie (2008-12-05). "Nostradamus: The Last Prophecy review (PC)". https://adventuregamers.com/articles/view/18229. 
  4. Lassinat-Foubert, Loup (2007-11-07). "Test : L'autre destin de Madeleine Nostradamus (PC)" (in fr). TF1 Group. https://www.gamekult.com/jeux/nostradamus-la-derniere-prophetie-3010006058/test.html. 
  5. Jones, Chris (2008-09-30). "Nostradamus: The Last Prophecy review (PC)". Future plc. https://www.gamesradar.com/nostradamus-the-last-prophecy-review/. 
  6. "Nostradamus: Die letzte Prophezeiung" (in de). GameStar (Webedia). 2007-11-28. 
  7. Winterburn, Christina (2009-03-23). "Nostradamus: The Last Prophecy Review (PC)". https://www.gamezebo.com/reviews/nostradamus-the-last-prophecy-review/. 
  8. Olson, Jeremy (2008-10-23). "Nostradamus: The Last Prophecy – PC – Review". https://gamezone.com/reviews/nostradamus_the_last_prophecy_pc_review/. 
  9. 9.0 9.1 Balistrieri, Emily (2008-10-20). "Nostradamus: The Last Prophecy Review (PC)". Ziff Davis. https://www.ign.com/articles/2008/10/20/nostradamus-the-last-prophecy-review. 
  10. CptObvious (2007-11-13). "Test: Nostradamus : La Derniere Prophetie (PC)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0000/00008233-nostradamus-la-derniere-prophetie-test.htm. 
  11. "Nostradamus: The Last Prophecy". PC Zone (Future plc): 71. December 2008. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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