Over the Hedge (video game)

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Short description: 2006 video game
Over the Hedge
Developer(s)Edge of Reality
Beenox (PC)
Vicarious Visions (GBA)
Publisher(s)Activision
Programmer(s)Jacob Meakin
Artist(s)William M. Sullivan
EngineTorque
Platform(s)
Release
  • NA: May 9, 2006
  • AU: May 16, 2006
  • EU: June 8, 2006
Genre(s)Platform
Mode(s)Single-player, multiplayer

Over the Hedge is a platform video game published by Activision and based on the film of the same name. The game was released on May 9, 2006 on Microsoft Windows and the PlayStation 2, Xbox, GameCube, and Game Boy Advance platforms, alongside a separate handheld version for the Nintendo DS. Sami Kirkpatrick, Madison Davenport and Shane Baumel reprise their roles from the film as the baby porcupines Bucky, Quillo, and Spike.

Story

In the video game, which takes place a year after the movie, RJ, Hammy, Verne, and the gang feel that they need to have more things for the log (the area behind the hedge). This leads them on a wild romp through six different areas to snatch different things such as a popcorn machine and a TV for themselves. There are several mini games as bonuses in the game.

All through the game, they try to take these things while avoiding the Sniffer, (Dwayne the Verminator), who tries to defeat them by using mind-controlled vermin he has captured as his "henchmen." At one point, many animals, including weasels, badgers, and even Vincent the bear are controlled.

Gameplay

Over the Hedge features 3D platform gameplay as well as mini games. Players navigate a series of homes searching for luxury items, controlling RJ, Verne, Hammy or Stella. Character voices are provided by soundalikes rather than the original actors who recorded the voices for the film (except Bucky, Spike and Quillo).

Two different kinds of attacks can be employed, melee and ranged. Your arsenal includes golf clubs, sticks, baseball bats, plungers and other various items to use as improvised weapons. Ranged attacks consist of throwing boomerangs, frisbees and shooting golf balls, and these attacks can be charged up. There are also energy attacks, projectile weapons and objects to pick up and throw at enemies. The game has several pickup weapons, such as weapons that only opponents have (i.e., a trowel). There are also guns that can be picked up, such as a toy ball launcher, a freeze ray, a bubble shooter, or a lava blaster.

Players can jump or double jump. The game allows a second player to press a button on the second controller and join the game at any time, as well as pause the game and drop out. There are also plenty of obstacles and hazards to overcome, as well as objectives to complete and extras to collect. The game also has an array of hats, which when collected make a humorous sound and act as armor. These include a chef hat, a crown, a witch hat and a hockey helmet amongst others.

Several locations from the movie (and some that are not) appear to give a greater playing ground than the suburbs, the home base being the woods where all the loot is stored. Players can switch around between the four characters to give the storyline some slight twist, as each character says something different when a situation arises, to slightly alter the story.

Reception

Reception
Review scores
PublicationScore
GBAGCPCPS2Xbox
EurogamerN/A6/10[16]6/10[16]6/10[16]6/10[16]
GameRevolutionN/AN/AD[11]N/AN/A
GameSpot5.4/10[12]5.6/10[13]5.6/10[13]5.6/10[13]5.6/10[13]
GamesRadar+N/AStarStar[17]StarStar[17]StarStar[17]StarStar[17]
GameZoneN/AN/AN/A6.8/10[15]N/A
IGNN/A6.5/10[14]N/A6.5/10[14]6.5/10[14]
Nintendo World ReportN/A6/10[18]N/AN/AN/A
Aggregate scores
GameRankings49.54%[1]66.39%[2]68.80%[3]62.85%[4]65.59%[5]
Metacritic49/100[6]61/100[7]65/100[8]58/100[9]61/100[10]

Over the Hedge was met with mixed reception, the consoles and PC versions was met with "mixed or average" reviews, while the Game Boy Advance version was met with "generally unfavorable" reviews, according to review aggregator Metacritic.[6][7][8][9][10] GameSpot gave the PC and console versions a 5.6 out of 10 saying, "A few unique touches are overshadowed by crushingly dull gameplay in this perfunctory animated movie tie-in.",[13] while they gave the Game Boy Advance version a 5.4 out of 10, writing, "Over the Hedge on the GBA is a simple puzzle game best suited for very young children."[12] IGN gave the console versions a 6.5 out of 10, saying, "A turtle with a hockey stick. How can that not be fun?"[14]

Despite the mixed reception, the Academy of Interactive Arts & Sciences nominated Over the Hedge for "Children's Game of the Year" at the 10th Annual Interactive Achievement Awards.[19]

References

  1. "Over the Hedge for Game Boy Advance". https://www.gamerankings.com/gba/931663-over-the-hedge/index.html. 
  2. "Over the Hedge for GameCube". https://www.gamerankings.com/gamecube/931660-over-the-hedge/index.html. 
  3. "Over the Hedge for PC". https://www.gamerankings.com/pc/931661-over-the-hedge/index.html. 
  4. "Over the Hedge for PlayStation 2". https://www.gamerankings.com/ps2/931659-over-the-hedge/index.html. 
  5. "Over the Hedge for Xbox". https://www.gamerankings.com/xbox/931658-over-the-hedge/index.html. 
  6. 6.0 6.1 "Over the Hedge for Game Boy Advance Reviews". Metacritic. https://www.metacritic.com/game/over-the-hedge/critic-reviews/?platform=game-boy-advance. 
  7. 7.0 7.1 "Over the Hedge for GameCube Reviews". Metacritic. https://www.metacritic.com/game/over-the-hedge/critic-reviews/?platform=gamecube. 
  8. 8.0 8.1 "Over the Hedge for PC Reviews". Metacritic. https://www.metacritic.com/game/over-the-hedge/critic-reviews/?platform=pc. 
  9. 9.0 9.1 "Over the Hedge for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/over-the-hedge/critic-reviews/?platform=playstation-2. 
  10. 10.0 10.1 "Over the Hedge for Xbox Reviews". Metacritic. https://www.metacritic.com/game/over-the-hedge/critic-reviews/?platform=xbox. 
  11. Ferris, Duke (May 31, 2006). "Over the Hedge". https://www.gamerevolution.com/review/37098-over-the-hedge-review?amp. Retrieved September 30, 2022. 
  12. 12.0 12.1 Provo, Frank (June 5, 2006). "Over the Hedge Review". CBS Interactive. https://www.gamespot.com/amp-reviews/over-the-hedge-review/1900-6152316/. Retrieved September 28, 2022. 
  13. 13.0 13.1 13.2 13.3 13.4 Davis, Ryan (May 18, 2006). "Over the Hedge Review". CBS Interactive. https://www.gamespot.com/amp-reviews/over-the-hedge-review/1900-6151527/. Retrieved September 28, 2022. 
  14. 14.0 14.1 14.2 14.3 Bozon, Mark (June 8, 2006). "Over the Hedge". https://www.ign.com/articles/2006/06/08/over-the-hedge-2?amp=1. Retrieved September 28, 2022. 
  15. "Over the Hedge – PS2 – Review". 4 May 2012. https://www.gamezone.com/reviews/over_the_hedge_ps2_review/amp/. Retrieved September 28, 2022. 
  16. 16.0 16.1 16.2 16.3 Reed, Kristen (August 18, 2006). "Over the Hedge". https://www.eurogamer.net/r-overthehedge-ps2. Retrieved September 28, 2022. 
  17. 17.0 17.1 17.2 17.3 Graziani, Gabe (May 22, 2006). "Over the Hedge review: "Ugh... another sad movie tie-in bleeds fun out of our lives"". https://www.gamesradar.com/over-the-hedge-review/. Retrieved September 28, 2022. 
  18. "Over the Hedge". Nintendo World Report. May 31, 2006. https://www.nintendoworldreport.com/review/11678/over-the-hedge-gamecube. 
  19. "2007 Awards Category Details Children's Game of the Year". Academy of Interactive Arts & Sciences. https://www.interactive.org/awards/award_category_details.asp?idAward=2007&idGameAwardType=10. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari





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