Pirates vs. Ninjas Dodgeball

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Short description: 2008 video game
Pirates vs. Ninjas Dodgeball
Developer(s)Blazing Lizard
Publisher(s)Gamecock Media Group
Platform(s)Xbox 360 (XBLA), Wii
ReleaseXbox 360
  • WW: September 3, 2008[1]
Wii
  • NA: May 14, 2009
  • EU: June 12, 2009
  • AU: September 24, 2009[2]
Genre(s)Sports
Mode(s)Single-player, multiplayer

Pirates vs. Ninjas Dodgeball is a fantasy dodgeball video game developed by American studio Blazing Lizard and published by Gamecock for Xbox Live Arcade and SouthPeak Games for the Wii.[3] The game was released on September 3, 2008 for Xbox Live Arcade,[1] while the Wii version was released in 2009. Both were poorly received by critics. The Xbox 360 version has an aggregated Metacritic review score of 44/100 and the lowest review is 16/100.

The game is inspired by the popular Internet meme Pirates versus Ninjas.[4] It is played between various oddball groups, including the eponymous Pirate and Ninja teams, as well as other teams like the zombies and robots. Players on each team behave stereotypically, e.g., zombies are slow and defensive.

Gameplay

Gameplay screenshot

Players have a limited reserve of energy to use when playing, and all activity drains energy, including running and throwing. Each group has a unique set of powers, such as cloaking, which drains energy even faster. Players can regain energy by various actions, such as successfully catching a thrown ball.

The ball can be thrown in several ways. Throwing the ball while running causes the ball to move in the direction faced. Throwing the ball while standing still allows a 360 degree aim, with better tracking. Throwing the ball while jumping increases the force at which the ball hits.

Reception

Reception
Review scores
PublicationScore
WiiXbox 360
DestructoidN/A3.5/10[5]
EurogamerN/A4/10[6]
GameProN/A2.75/5[7]
GameRevolutionN/AD−[8]
GameSpotN/A3.5/10[9]
IGN4.6/10[10]4.5/10[11]
NGamer48%[12]N/A
OXM (UK)N/A6/10[14]
OXM (US)N/A6/10[13]
TeamXboxN/A3.1/10[15]
Aggregate score
Metacritic46/100[16]44/100[17]

The game received "generally unfavorable reviews" on both platforms according to the review aggregation website Metacritic.[16][17] Official Xbox Magazine gave the Xbox 360 version a score of six out of ten, over five months before the game was released.[13]

See also

References

  1. 1.0 1.1 Kyle Stallock (August 8, 2008). "Pirates vs. Ninjas Dodgeball Landing on Live Arcade September 3". 1UP.com. Ziff-Davis. Archived from the original on March 9, 2016. https://web.archive.org/web/20160309000441/http://www.1up.com/news/pirates-ninjas-dodgeball-landing-live. Retrieved October 23, 2017. 
  2. Capone, Anthony (September 24, 2009). "Updated Australian Release List - 25/09/09". http://palgn.com.au/15330/updated-australian-release-list-25-09-09/. 
  3. IGN staff (August 28, 2008). "Pirates vs. Ninjas Dodgeball About to Be Unleashed on Wii". http://www.ign.com/articles/2008/08/28/pirates-vs-ninjas-dodgeball-about-to-be-unleashed-on-wii. Retrieved October 23, 2017. 
  4. "Pirates vs. Ninjas Dodgeball". Blazing Lizard. Gamecock Media Group. Archived from the original on March 17, 2011. https://web.archive.org/web/20110317023106/http://www.piratesvsninjas.com/. 
  5. Jim Sterling (September 6, 2008). "Destructoid review: Pirates vs. Ninjas Dodgeball (XBLA)". https://www.destructoid.com/destructoid-review-pirates-vs-ninjas-dodgeball-102735.phtml. Retrieved October 23, 2017. 
  6. Dan Whitehead (September 10, 2008). "Xbox Live Arcade Roundup (Page 2)". http://www.eurogamer.net/articles/xbox-live-arcade-roundup_2?page=2. Retrieved October 23, 2017. 
  7. Terry Terrones (September 9, 2008). "Review: Pirates vs Ninjas Dodgeball (X360)". GamePro Arcade. Archived from the original on January 7, 2009. https://web.archive.org/web/20090107004800/http://www.gameproarcade.com/article/103237/review-pirates-vs-ninjas-dodgeball/. Retrieved October 23, 2017. 
  8. David Supina (November 11, 2008). "Pirates vs. Ninjas Dodgeball Review (X360)". Game Revolution. Archived from the original on September 29, 2015. https://web.archive.org/web/20150929071407/http://www.gamerevolution.com/review/pirates-vs-ninjas-dodgeball. Retrieved October 23, 2017. 
  9. Don Francis (September 4, 2008). "Pirates vs. Ninjas Dodgeball Review (X360)". https://www.gamespot.com/reviews/pirates-vs-ninjas-dodgeball-review/1900-6197279/. Retrieved October 23, 2017. 
  10. Joshua Clark (July 1, 2009). "Pirates vs. Ninjas Dodgeball Wii Review". http://www.ign.com/articles/2009/07/01/pirates-vs-ninjas-dodgeball-wii-review. Retrieved October 23, 2017. 
  11. Erik Brudvig (September 3, 2008). "Pirates vs Ninjas Dodgeball Review (X360)". http://www.ign.com/articles/2008/09/03/pirates-vs-ninjas-dodgeball-review. Retrieved October 23, 2017. 
  12. "Pirates vs. Ninjas Dodgeball". Nintendo Gamer: 67. October 2009. 
  13. 13.0 13.1 "Pirates vs. Ninjas Dodgeball". Official Xbox Magazine: 76. April 2008. 
  14. "Review: Pirates vs. Ninjas Dodgeball". Official Xbox Magazine UK: 101. December 2008. 
  15. Tom Price (September 3, 2008). "Pirates vs. Ninjas Dodgeball Review (Xbox 360)". TeamXbox. Archived from the original on July 20, 2013. https://web.archive.org/web/20130720151320/http://reviews.teamxbox.com/xbox-360/1559/Pirates-vs-Ninjas-Dodgeball/p1/. Retrieved October 23, 2017. 
  16. 16.0 16.1 "Pirates vs. Ninjas Dodgeball for Wii Reviews". https://www.metacritic.com/game/pirates-vs-ninjas-dodgeball/critic-reviews/?platform=wii. Retrieved October 23, 2017. 
  17. 17.0 17.1 "Pirates vs. Ninjas Dodgeball for Xbox 360 Reviews". https://www.metacritic.com/game/pirates-vs-ninjas-dodgeball/critic-reviews/?platform=xbox-360. Retrieved October 23, 2017. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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