Prism

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Short description: 2007 video game
Prism: Light the Way
Developer(s)Morpheme Game Studios
Zattikka (iOS)
Publisher(s)Eidos Interactive
Zattikka (iOS)
Designer(s)Morpheme Game Studios
Platform(s)Mobile phone (Java ME), Windows, Nintendo DS, iOS
ReleaseMobile
2006
Windows
November 2006
Nintendo DS
  • EU: September 21, 2007
  • NA: October 17, 2007
  • AU: October 25, 2007
iPhone
June 25, 2010
iPad
August 18, 2010
Genre(s)Puzzle
Mode(s)Single-player

Prism: Light the Way is a two-dimensional puzzle video game developed by British company Morpheme Game Studios. In the game, the player, with the help of "Bulboids" that emit light beams, must direct the correct color of light into the "Glowbos". To aid in this objective are a variety of mirrors, T-splitters, filter blocks, and Prisms, collectively called Gluons.

Gameplay

Screenshot of gameplay
Screenshot of gameplay

The object of the game is to light up all of the Glowbos at the same time with their respective color. The game consists of five different game modes including Puzzle, Time, Hyper, Infinite, and Tutorial. The Puzzle game mode has 15 levels of 8 stages each totaling 120 puzzles altogether. There is also a scoreboard that keeps track of your best times for each puzzle.

The various Gluons are there to aid you in redirecting the light from the Bulboids into the Glowbos positioned in various places on each puzzle:

  • Mirrors: Redirect the light to the Glowbos. Note: Both sides of the mirror can reflect the light.
  • T-Splitters: Splits light into two separate beams. Faces all four directions and cannot be rotated.
  • Filter Blocks: Change the white light beams into colored beams to match the Glowbo.
  • Prisms: Split the light into every color out three different directions.
  • Cycloids: Cycle through different colors. Redirects the light to the way they are facing.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic73/100[1]
Review scores
PublicationScore
Eurogamer5/10[2]
Famitsu26/40[3]
Game Informer7.5/10[4]
GameProStarStarStarHalf star[5]
GameSpot6.5/10[6]
GameTrailers8.5/10[7]
GameZone7/10[8]
IGN7/10[9]
Nintendo Power8.5/10[10]
Pocket Gamer(iOS) StarStarStar[11]

The DS version received above-average reviews according to the review aggregation website Metacritic.[1] Nintendo Power gave the European import a favorable review, nearly two months before its U.S. release date.[10] In Japan, where the same DS version was ported and published by Interchannel under the name Illumis Light: Hikari no Puzzle (イルミスライト -ひかりのパズル-, Irumisu Raito -Hikari no Pazuru-, lit. "Illumis Light: Puzzle of Light") on September 18, 2008, Famitsu gave it a score of 26 out of 40.[3]

References

  1. 1.0 1.1 "Prism: Light the Way for DS Reviews". Fandom. https://www.metacritic.com/game/prism-light-the-way/critic-reviews/?platform=ds. Retrieved September 6, 2018. 
  2. Lyon, James (September 26, 2007). "DS Roundup (Page 2)". Gamer Network. https://www.eurogamer.net/r-dsroundup-2609?page=2. Retrieved December 27, 2022. 
  3. 3.0 3.1 "イルミスライト -ひかりのパズル-" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=4280&redirect=no. Retrieved December 27, 2022. 
  4. "Prism: Light the Way (DS)". Game Informer (GameStop) (176): 157. December 2007. 
  5. Spitalieri, Mike (November 28, 2007). "Review: Prism: Light The Way (DS)". GamePro (IDG Entertainment). Archived from the original on January 3, 2008. https://web.archive.org/web/20080103074714/http://www.gamepro.com/nintendo/ds/games/reviews/150288.shtml. Retrieved December 27, 2022. 
  6. Navarro, Alex (October 25, 2007). "Prism: Light the Way Review". Fandom. https://www.gamespot.com/reviews/prism-light-the-way-review/1900-6181752/. Retrieved December 27, 2022. 
  7. "Prism: Light the Way Review (DS)". Viacom. November 15, 2007. Archived from the original on September 9, 2009. https://web.archive.org/web/20090909120413/http://www.gametrailers.com/gamereview.php?id=5492. Retrieved December 27, 2022. 
  8. Hopper, Steven (October 29, 2007). "PRISM: Light The Way [sic - NDS - Review"]. Archived from the original on September 29, 2008. https://web.archive.org/web/20080929094525/http://nds.gamezone.com/gzreviews/r33857.htm. Retrieved December 27, 2022. 
  9. Harris, Craig (October 22, 2007). "Prism: Light the Way Review (NDS)". Ziff Davis. https://www.ign.com/articles/2007/10/22/prism-light-the-way-review. Retrieved December 27, 2022. 
  10. 10.0 10.1 "Prism: Light the Way". Nintendo Power (Nintendo of America) 219: 88. September 2007. 
  11. Mundy, Jon (August 24, 2010). "Prism: Light the Way (iOS)". Steel Media Ltd. https://www.pocketgamer.com/prism-light-the-way/prism-light-the-way/. Retrieved December 27, 2022. 
  • Official Prism Homepage
  • Prism for PC
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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