Rugby (video game)

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Rugby
Developer(s)Creative Assembly
Publisher(s)EA Sports
Composer(s)Jeff van Dyck
Platform(s)Microsoft Windows, PlayStation 2
ReleaseMicrosoft Windows
  • EU: 1 September 2000
PlayStation 2
  • EU: 15 June 2001
  • NA: 16 July 2001
Genre(s)Sports
Mode(s)Single-player, multiplayer

Rugby (known as EA Sports Rugby, and as Rugby 2001 in the European PC version; often mislabeled as Rugby 2002)[1] is the 2000 installment of Electronic Arts' Rugby video game series. The game was developed by Creative Assembly and published by EA Sports. The game is EA Sports' first rugby union game on Microsoft Windows and PlayStation 2, and is succeeded by Rugby 2004. Rugby features over 20 teams, over 500 players and over 20 stadiums. The game's commentators are Bill McLaren and former England International Jamie Salmon. The game's cover features English player Martin Johnson.

The game featured the national teams who took part in the 1999 Rugby World Cup.

Reception

Reception
Review scores
PublicationScore
PCPS2
EGMN/A7/10[2]
Game InformerN/A7.5/10[3]
GameProN/AStarStarStarStar[4]
GamesMasterN/A68%[5]
GameSpotN/A6.8/10[1]
IGNN/A7.3/10[6]
OPM (UK)N/A8/10[8]
OPM (US)N/AStarStarStarHalf star[7]
PC Zone68%[9]N/A
PSMN/A7/10[10]
BBC SportN/A94%[11]
FHMN/AStarStarStarStar[12]
Aggregate scores
GameRankings68%[13]76%[14]
MetacriticN/A73/100[15]

The PS2 version received "average" reviews according to the review aggregation website Metacritic.[15]

References

  1. 1.0 1.1 MacDonald, Ryan (24 July 2001). "Rugby 2002 [sic Review"]. GameSpot. http://www.gamespot.com/reviews/rugby-2002-review/1900-2797696/. Retrieved 29 July 2016. 
  2. EGM staff (September 2001). "Rugby". Electronic Gaming Monthly: 145. 
  3. "Rugby 2002 [sic]". Game Informer (100). August 2001. 
  4. Jake The Snake (2 August 2001). "EA Sports Rugby Review for PlayStation 2 on GamePro.com". GamePro. Archived from the original on 9 February 2005. https://web.archive.org/web/20050209083946/http://www.gamepro.com/sony/ps2/games/reviews/15780.shtml. Retrieved 29 July 2016. 
  5. "Rugby". GamesMaster. 2001. 
  6. Perry, Douglass C. (18 July 2001). "EA Sports Rugby". IGN. http://www.ign.com/articles/2001/07/18/ea-sports-rugby. Retrieved 29 July 2016. 
  7. "Rugby". Official U.S. PlayStation Magazine. September 2001. 
  8. "Rugby". Official UK PlayStation 2 Magazine. 2001. 
  9. "PC Review: Rugby 2001". PC Zone. 2000. 
  10. "Review: Rugby". PSM. September 2001. 
  11. Moore, Jonathon (21 May 2001). "Let's play ... Rugby [2001 (PS2)"]. BBC Sport. http://news.bbc.co.uk/sport2/hi/funny_old_game/1343028.stm. Retrieved 29 July 2016. 
  12. "EA [Sports Rugby"]. FHM. 8–14 July 2001. Archived from the original on 16 October 2002. https://web.archive.org/web/20021016102655/http://www.fhm.com/games/reviews/gamereview.asp?intID=1121. Retrieved 29 July 2016. 
  13. "Rugby 2001 for PC". GameRankings. http://www.gamerankings.com/pc/367434-rugby-2001/index.html. Retrieved 29 July 2016. 
  14. "Rugby for PlayStation 2 Reviews". GameRankings. http://www.gamerankings.com/ps2/519131-rugby/index.html. Retrieved 29 July 2016. 
  15. 15.0 15.1 "Rugby for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/rugby/critic-reviews/?platform=playstation-2. Retrieved 29 July 2016. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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