Rugrats Adventure Game

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Short description: 1998 educational adventure video game
Rugrats Adventure Game
Rugrats Adventure Game cover.jpg
Cover art
Developer(s)Broderbund
Publisher(s)Broderbund
SeriesRugrats
Platform(s)Windows, Macintosh
Release
  • US: September 30, 1998
Genre(s)Adventure, educational
Mode(s)Single-player

Rugrats Adventure Game is an educational adventure point and click video game based on the Rugrats television series released for Microsoft Windows and Macintosh on September 30, 1998. It was developed and published by Broderbund (then a subsidiary of The Learning Company). The game follows Tommy Pickles and friends Chuckie, Phil, and Lil as they try to rescue Tommy's beloved toy Reptar from being thrown out as garbage. The game incorporates point and click gameplay, with characters and objects appearing in different locations even after the player has visited them once. Angelica, the series' main antagonist, appears in the game to help further the story and ultimately become the game's main villain.

Rugrats Adventure Game is the first in a series of video games based on the Rugrats series, preceding Rugrats Activity Challenge and Rugrats Mystery Adventures on PC.

Plot and gameplay

The plot sees evil alien Queen Angeleeka (Angelica) kidnap the mighty Reptar (Tommy's action figure), and the main characters' goal is to rescue Reptar so he can defeat the Queen. This plot is contextualised as the imagination of the babies, and the game itself is set in Tommy's family home. The three overarching tasks are to find a way to get outside, to find a way to reach Reptar in the trash bin outside, and to find a way to scare away Hubert the trash monster.

The game is a standard adventure title that plays like an interactive episode of the cartoon—even getting an in-game title of "Reptar vs. the Aliens", after the in-universe TV film the babies were watching at the beginning of the game—where the player collects items, interacts with characters, and solves puzzles to advance.[1] The game aims to teach problem-solving, strategy, critical thinking, logical reasoning, memory, and mouse and keyboard skills.[2]

Production

Rugrats Adventure Game was released with two companion CD-ROMs entitled Rugrats Movie Activity Challenge and Rugrats Print Shop on September 30, 1998, in anticipation of The Rugrats Movie.[3] The Learning Company president said, "The unprecedented strength and breadth of the Rugrats franchise offers us the opportunity to promote the Rugrats CD-Roms on a broader scale and with much greater impact than our competition."[3] Broderbund held a promotion where the purchase of any Rugrats title from November 1998 to June 1, 1999, would give consumers 20% off a second Broderbund kid's product.[4] As part of a cross-promotion, 200 copies of the game were available as second prize in a scratch-n-win sweepstakes by Simon and Schuster Children's Division, which sold Rugrats books.[5][6]

Critical reception

AllGame recommended that players sit with their kids to help them if they get stuck.[7] MacHome described it as being "extensive and richly animated", and a mix between Myst and a Huggies commercial.[8] Just Adventure felt it was a fantastic title to develop computer skills and a love of adventure games within youth.[9] Hartford Courant liked the game's "playful" graphics and music.[10] CBS News conducted a children playtest of the three Rugrats CD-ROMs and found them all to be "winners".[11] The Boston Globe praised the variety of the three CD-ROMs.[12] Boston Herald called Rugrats Adventure Game a "waste of money and time".[13] The Baltimore Sun said the game's requirement to get items in a certain order is frustrating and that it slows down the pace.[14] The Washington Post deemed it "silly" and "fun".[15] Los Angeles Daily News praised the title's educational skill-building.[16] The Los Angeles Times found the main characters' "mangling of the English language" to be grating.[17] Kiplinger's Finance felt it was "convenient" that the title was tied to the theatrical film.[18] PC Direct liked the game's mix of comedy, madcap antics, and puzzles.[19]

The game was nominated for "Computer Children's Entertainment Title of the Year" at the 2nd Annual Interactive Achievement Awards, ultimately losing to Disney/Pixar's A Bug's Life.[20]

Rugrats Adventure Game was among the best-selling PC games of October 1998,[21] and was 9th-best-selling home education software for 1999.[22]

References

  1. "Rugrats Adventure Game.". http://www.superkids.com/aweb/pages/reviews/problem/5/rugratag/merge.shtml. 
  2. Williams, Marifrances D. (February 22, 1999). Are Your Kids Game for Some Rugrats Adventures?. ProQuest 221015347. https://library.ucc.edu.jm/eds/detail?db=buh&an=1673513. Retrieved 2023-02-08. 
  3. 3.0 3.1 "Rugrats Crawl onto Computers" (in en). September 30, 1998. https://www.awn.com/news/rugrats-crawl-computers. 
  4. Traiman, Steve (November 14, 1998) (in en). Billboard. Nielsen Business Media, Inc.. https://books.google.com/books?id=HwoEAAAAMBAJ&dq=%22rugrats+adventure+game%22&pg=PA74. Retrieved 2023-02-08. 
  5. Willson, Sarah; Klasky, Arlene; Germain, Paul; Csupo, Gabor (1999) (in en). The Perfect Formula. Simon and Schuster. ISBN 9780689826771. https://books.google.com/books?id=xpgWPwnjv80C&dq=%22rugrats+adventure+game%22&pg=PA32-IA2. 
  6. Lewman, David (October 4, 1999). "A Day in the Life of Chuckie". http://www.simonsays.com/kids/rugrats/. 
  7. Savignano, Lisa Karen (November 16, 2014). "Rugrats Adventure Game". http://www.allgame.com/game.php?id=22778&tab=review. 
  8. "Rugrats Adventure Game". October 30, 2004. http://www.machome.com/reviews/MacReviewZone.lasso?grr8=33810. 
  9. Sluganski, Randy (February 22, 2001). "Review: Rugrats Adventure Game". http://justadventure.com/reviews/Rugrats/Rugrats_Review.asp. 
  10. Ubinas, Helen (October 15, 1998). "'Rugrats' Just Right for Kids" (in en-US). https://www.courant.com/news/connecticut/hc-xpm-1998-10-15-9810150889-story.html. 
  11. "Rugrats on CD ROM" (in en-US). December 14, 1998. https://www.cbsnews.com/news/rugrats-on-cd-rom/. 
  12. Rosenberg, Beth (October 29, 1998). "Test Drive: From Aardvarks to Zooks". The Boston Globe. https://www.newspapers.com/newspage/441623645/. 
  13. "Kid Tech Rugrats CD Duo Hits and Misses". Boston Herald. 1998-10-18. https://nl.newsbank.com/. 
  14. Gallagher, Paula (December 28, 1998). "Familiar Characters Aid Learning Education: Software for Children Features Their Favorite Figures from Books and Television." (in en-US). https://www.baltimoresun.com/news/bs-xpm-1998-12-28-1998362051-story.html. 
  15. Katz Gibbs, Hope (1998-11-20). "Screen Shots". The Washington Post. https://www.washingtonpost.com/archive/business/technology/1998/11/20/screen-shots/ce4d4d1b-a136-46d6-a1ba-bb7b9b226ab2/. 
  16. Bloom, David. "Let the Games Begin; Software for PlayStation, N64 and PCs Gets Ready for Prime Time.". Los Angeles Daily News. https://www.thefreelibrary.com/LET+THE+GAMES+BEGIN;+SOFTWARE+FOR+PLAYSTATION,+N64+AND+PCS+GETS+READY+...-a083846938. 
  17. Curtiss, Aaron (1998-11-09). "'Spyro the Dragon' Is a Colorful, Nonviolent Adventure" (in en-US). Los Angeles Times. ISSN 0458-3035. http://articles.latimes.com/1998/nov/09/business/fi-40876. 
  18. (in en) What in the World Can Top Carmen Sandiego?. Kiplinger Washington Editors, Inc.. December 1998. p. 110. https://books.google.com/books?id=jgcEAAAAMBAJ&dq=%22rugrats+adventure+game%22&pg=PA110. Retrieved 2023-02-08. 
  19. Corless, Fiona (January 1999). "Rugrats Adventure Game". http://go.galegroup.com/ps/i.do?&id=GALE. 
  20. "Second Interactive Achievement Awards - Personal Computer". Academy of Interactive Arts & Sciences. http://www.interactive.org/iaa/finalists_pc.html. 
  21. Feldman, Curt (November 13, 1998). "Top-Selling PC Games for October". http://headline.gamespot.com/news/98_11/13_pc_deer/index.html. 
  22. "Top-Selling Software, 1999". 2000. p. 262. http://go.galegroup.com/ps/i.do?id=GALE%7CA69753879&v=2.1&it=r&p=ITOF&sw=w. 

External links




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