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| Sammy Lightfoot | |
|---|---|
| Developer(s) | Sierra On-Line |
| Publisher(s) | Sierra On-Line Comptiq (PC-88) |
| Designer(s) | Warren Schwader[1] |
| Platform(s) | Apple II, Commodore 64, ColecoVision, PC-88 |
| Release | 1983: Apple, C64 1984: ColecoVision 1985: PC-88 |
| Genre(s) | Platform |
Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.
The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]