Skyfox II: The Cygnus Conflict | |
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Commodore 64 cover art | |
Developer(s) | Dynamix |
Publisher(s) | Electronic Arts |
Designer(s) | Kevin Ryan Damon Slye Jeff Tunnell |
Artist(s) | John Burton Dariusz Lukaszuk |
Composer(s) | David Warhol |
Platform(s) | Commodore 64, Amiga, Atari ST, MS-DOS |
Release | 1987: C64 1988: Amiga, MS-DOS 1989: Atari ST |
Genre(s) | Space combat simulator |
Mode(s) | Single-player |
Skyfox II: The Cygnus Conflict is a space combat computer game developed by Dynamix and published by Electronic Arts in 1987 for the Commodore 64 as a sequel to the original Skyfox for the Apple II.[1] It was ported to the Amiga, Atari ST, and MS-DOS. The creator of Skyfox, Ray Tobey, was not involved in this game.
Computer Gaming World stated that Skyfox II had good graphics, much action, and diverse and interesting weapons for fans of space-combat games.[2] In a 1994 survey of wargames the magazine gave the title one-plus stars out of five.[3] The game was reviewed in 1988 in Dragon #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
Original source: https://en.wikipedia.org/wiki/Skyfox II: The Cygnus Conflict.
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