Snakes (N-Gage game)

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Snakes
Developer(s)IOMO
Publisher(s)Nokia
Designer(s)J. Dan Scott, IOMO
Platform(s)N-Gage, S60 platform
Release
  • WW: January 25, 2005
Genre(s)Arcade
Mode(s)Single player, multiplayer, N-Gage Arena (online multiplayer)

Snakes is an update to the classic Snake game from Nokia. It could be downloaded from the official website of the game for free.[1]

Features

  • Viral distribution would allow the game to copy itself to another N-Gage using Bluetooth as the carrier.
  • Single player game has 42 levels (37 on N-Series), with both square and hex grids available in the playfield. Higher levels allow the player to climb around the edges and play on both surfaces of the playfield.
  • Up to four players can play in a multiplayer game using four N-Gage devices and bluetooth as the carrier.
  • Nokia maintained a worldwide leaderboard of scores, once accessible through the N-Gage Arena service. Any N-Gage with a valid data plan could upload the high score from within the game. N-Gage Arena was closed in 2010.

Compatibility

Although Snakes was primarily designed for the Nokia N-Gage platform, it was also once available for Nokia N95. Several other devices supported the optimized file mention earlier as well, one example was Nokia E65 which could support and run the game at a near-full framerate as on Nokia N95. However, there had been cases in which a phone which could support the game, which crashed promptly after launching the application.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic85/100[2]
Review scores
PublicationScore
GamesMaster90%[3]
GameSpot8.6/10[4]
GameSpyStarStarStarStar[5]
IGN8.7/10[6]

The game received "favorable" reviews according to the review aggregation website Metacritic.[2]

Sequel

A sequel titled Snakes Subsonic was released on May 22, 2008 for the second generation N-Gage platform. It was developed by Barking Lizards.

References

  1. "Nokia N-Gage | Nokia announced Snakes". 2005-12-18. http://www.n-gage.com/en-R1/press/Press+releases/snakes_press.htm. 
  2. 2.0 2.1 "Snakes (ngage: 2005): Reviews". Metacritic. http://www.metacritic.com/games/platforms/ngage/snakes. 
  3. "Snakes". GamesMaster. April 2005. 
  4. Palley, Stephen (January 25, 2005). "Snakes Review". GameSpot. http://www.gamespot.com/reviews/snakes-review/1900-6117072/. Retrieved March 13, 2017. 
  5. Leeper, Justin (February 3, 2005). "GameSpy: Snakes". GameSpy. http://wireless.gamespy.com/n-gage/snakes/585140p1.html. 
  6. Buchanan, Levi (February 19, 2005). "Snakes". IGN. http://www.ign.com/articles/2005/02/19/snakes. Retrieved March 13, 2017. 
  • Snakes Official Website (Webarchive, Flash needed)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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