Spitfire Ace

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Short description: 1982 video game
Spitfire Ace
Developer(s)MicroProse
Publisher(s)
Designer(s)Sid Meier[1]
Programmer(s)Atari 8-bit
Sid Meier
Commodore 64
Ron G. Verovsky[2]
IBM PC
R. Donald Awalt
Platform(s)Atari 8-bit, Commodore 64, IBM PC
Release1982: Atari
1984: C64, IBM PC
Genre(s)Combat flight simulator
Mode(s)Single-player

Spitfire Ace is a combat flight simulator video game created and published by MicroProse in 1982 shortly after it was founded. It was one of the first video games designed and programmed by Sid Meier, originally developed for Atari 8-bit computers and ported to the Commodore 64 and IBM PC compatibles (as a self-booting disk) in 1984. The game followed on the heel's of Meier's Hellcat Ace, also from 1982 and for the Atari 8-bit computers.

Gameplay

The game puts the player in the pilot's seat during World War II. The player defends London during The Blitz while flying the Supermarine Spitfire.[3] The game offers 15 different scenarios that include France, Malta and D-Day.

Development

Sid Meier developed Spitfire Ace as a modified version of Hellcat Ace, another game he programmed, released earlier that same year. In his 2020 memoir, Meier described Spitfire Ace as "the kind of game we'd probably call an expansion pack today. It used the same code base as Hellcat Ace, but moved the battle scenarios from the Pacific to the European theater."[4]

Reception

Softline in 1984 called Spitfire Ace and Hellcat Ace's graphics "extremely simple".[5] Computer Gaming World in 1993 stated that the game "has been severely wrinkled by age".[6]

Reviews

  • Fire & Movement #76[7]

References




Licensed under CC BY-SA 3.0 | Source: https://handwiki.org/wiki/Software:Spitfire_Ace
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