Stronghold Kingdoms | |
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Developer(s) | Firefly Studios |
Publisher(s) | Firefly Studios |
Producer(s) | Eric Ouellette Paul Harris Mark Barney |
Designer(s) | Simon Bradbury Eric Ouellette |
Artist(s) | Darrin Horbal Tom Ward |
Platform(s) | Windows, OS X, iOS, Android |
Release | Microsoft Windows
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Genre(s) | Massively multiplayer online real-time strategy |
Mode(s) | Multiplayer |
Stronghold Kingdoms is a Massively multiplayer online real-time strategy game video game with a Medieval castle building theme. It was developed by Firefly Studios and based upon their commercially successful and popular Stronghold series of games. Firefly Studios started development of Stronghold Kingdoms in 2007 as their first entry into the MMO genre.[2]
Work on the game began with a small team of developers in 2007, the early alpha phase was started at the beginning of 2009, after which testers were able to play in a closed setting for the first time. The first alpha test began in 2009 and was open to 150 players.[3] From November 2010, an open beta ran for almost two years until the game was officially released on October 17, 2012 when it achieved gold status.[4]
Stronghold Kingdoms has achieved a Metacritic score of 75, indicating generally favorable reviews.[5]
Strategy Informer gave a score of 85/100, with reviewer Emmanuel Brown describing it as "mission accomplished" and saying that "for the most part, they get it absolutely right."[6] Gaming XP's review praised how the classic Stronghold format was "implemented very well for this MMO".[7]
Original source: https://en.wikipedia.org/wiki/Stronghold Kingdoms.
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