Super Caesars Palace | |
---|---|
Japanese cover art | |
Developer(s) | The Illusions Gaming Company Teeny Weeny Games (Game Gear) |
Publisher(s) | |
Composer(s) | Matt Furniss (Game Gear version), Tommy Tallarico[1] Steve Henefin[1] |
Series | |
Platform(s) | Super Nintendo Entertainment System Sega Genesis Sega Game Gear |
Release | Game Gear
|
Genre(s) | Casino |
Mode(s) | Single-player |
Super Caesars Palace is a Super Nintendo Entertainment System casino video game centered on Caesars Palace in Las Vegas, Nevada. It is the follow-up to Virgin's previous Caesars Palace game. Super Caesars Palace was also released for the Sega Genesis and Game Gear as Caesars Palace. The Japanese version of the game was followed by a sequel, Super Casino 2.
The objective is to win money at a casino. The player begins with $2000. Games include blackjack, slot machines, roulette, horse racing, Keno, video poker, and Red Dog. The player can talk to non-player characters (a feature omitted in the Japanese version), who may offer advice and clues on how to live the casino lifestyle. The game also offers $100 scratch-off tickets that players can keep scratching to try to win more money. However, if a picture of a bomb is uncovered, the ticket is void and all winnings are nullified.[3]
After playing, the player leaves in a limo, a Greyhound bus or a taxi. If the player plays too slowly, a warning pops up on the screen and if it is unheeded, the player is forced to do a certain action. When the player finally leaves the casino using the available transportation, the credits appear as road signs along the desert highway and the player has to restart the game.
AllGame gave the game a rating of 2.5 out of 5 stars in their overview.[4] Video Games & Computer Entertainment gave the game a 60% rating in their March 1994 review. Game Informer magazine rated it an 8 out of 10 in their April 2000 review.[5]
Original source: https://en.wikipedia.org/wiki/Super Caesars Palace.
Read more |