The Killing Game Show | |
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Developer(s) | Raising Hell Software |
Publisher(s) | Psygnosis (Amiga, ST) Electronic Arts (Genesis) |
Designer(s) | Martyn Chudley |
Artist(s) | Martyn Chudley Pete Lyons Jeff Bramfitt Jim Bowers |
Composer(s) | Ray Norrish |
Platform(s) | Amiga, Atari ST, Genesis |
Release | 1990: Amiga, Atari ST 1991: Genesis |
Genre(s) | Run and gun |
Mode(s) | Single-player |
The Killing Game Show is a run and gun video game developed by Raising Hell Software for the Amiga and Atari ST. It was published in 1990 by Psygnosis,[1] then re-released later under the name Fatal Rewind for the Sega Genesis by Electronic Arts.[2]
The player controls the robo-contestant as it fights for its life, avoiding booby traps, Hostile Artificial Life Forms (H.A.L.Fs), and the ever-present rising acid. There are 12 levels.[2]
Original source: https://en.wikipedia.org/wiki/The Killing Game Show.
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