UEFA Euro 2008 (video game)

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UEFA Euro 2008
Developer(s)EA Canada (PS3, Xbox 360)
HB Studios (PS2, PSP, PC)
Publisher(s)EA Sports
SeriesUEFA Euro
Platform(s)Microsoft Windows
PlayStation 2
PlayStation 3
PlayStation Portable
Xbox 360
Release
  • AU: 17 April 2008
  • EU: 18 April 2008
  • NA: 19 May 2008 (PS2, PS3, PSP, X360)
Genre(s)Sports
Mode(s)Single-player, Multiplayer

UEFA Euro 2008 is the official video game of the Euro 2008 football tournament, published by EA Sports. It was developed collaboratively by EA Canada and HB Studios and was released in Europe and North America on 18 April 2008 and 19 May 2008 respectively.[citation needed] The commentary was provided by Clive Tyldesley and Andy Townsend.

Anthem mistake

EA issued an apology after mistakenly using the Soldier's Song as Northern Ireland's anthem within the game, instead of God Save the Queen. Public Relations head Shaun White said:

The apology was welcomed by Northern Irish Culture, Arts and Leisure Minister Gregory Campbell who said:

[1][2]

Reception

Reception
Review scores
PublicationScore
PCPS2PS3PSPXbox 360
1Up.comN/AN/AB+[3]N/AB+[3]
EurogamerN/AN/AN/AN/A8/10[4]
GameSpotN/AN/A8/10[5]N/A8/10[5]
GameSpyN/AN/AStarStarStarHalf star[6]N/AStarStarStarHalf star[6]
GameTrailersN/AN/A7.3/10[7]N/A7.3/10[7]
GameZoneN/A6/10[8]8.7/10[9]N/A8.7/10[10]
IGNN/A7.3/10[11](US) 8.1/10[12]
(UK) 8/10[13]
6.8/10[14](US) 8.1/10[12]
(UK) 8/10[13]
OXM (US)N/AN/AN/AN/A7.5/10[15]
PC Gamer (UK)50%[16]N/AN/AN/AN/A
PSMN/AN/AStarStarStarStar[17]N/AN/A
411ManiaN/AN/AN/AN/A8.5/10[18]
Digital SpyN/AN/AN/AN/AStarStarStarStar[19]
Aggregate score
Metacritic66/100[20]77/100[21]79/100[22]68/100[23]80/100[24]

The PlayStation 2, PlayStation 3 and Xbox 360 versions received "generally favorable reviews", while the PSP and PC versions received "average" reviews, according to the review aggregation website Metacritic.[20][21][22][23][24]

References

  1. Ingham, Tim (3 July 2008). "EA apologises over football anthem blunder". NewBay Media. https://www.mcvuk.com/business/ea-apologises-over-football-anthem-blunder. 
  2. GamesIndustry International (7 July 2008). "EA apologises for FIFA anthem gaffe". Gamer Network. http://www.eurogamer.net/articles/ea-apologises-for-fifa-anthem-gaffe. 
  3. 3.0 3.1 Zuniga, Todd (20 May 2008). "UEFA Euro 2008 Review (PS3, XBOX 360)". Ziff Davis. http://www.1up.com/reviews/uefa-euro-2008. 
  4. Reed, Kristan (16 April 2008). "UEFA Euro 2008 (Xbox 360)". Gamer Network. http://www.eurogamer.net/articles/uefa-euro-2008-review. 
  5. 5.0 5.1 Coby, Alex Sassoon (22 April 2008). "UEFA EURO 2008 Review (PS3, X360)". CBS Interactive. https://www.gamespot.com/reviews/uefa-euro-2008-review/1900-6189657/. 
  6. 6.0 6.1 McGarvey, Sterling (3 June 2008). "GameSpy: UEFA Euro 2008 (PS3, X360)". Ziff Davis. http://ps3.gamespy.com/playstation-3/uefa-euro-2008/878971p1.html. 
  7. 7.0 7.1 "UEFA EURO 2008 Review (PS3, X360)". Viacom. 23 May 2008. http://www.gametrailers.com/gamereview.php?id=6283. 
  8. Bedigian, Louis (19 May 2008). "UEFA Euro 2008 - PS2 - Review". https://www.gamezone.com/reviews/uefa_euro_2008_ps2_review/. 
  9. Lafferty, Michael (19 May 2008). "UEFA Euro 2008 - PS3 - Review". https://www.gamezone.com/reviews/uefa_euro_2008_ps3_review/. 
  10. Hopper, Steven (20 May 2008). "UEFA Euro 2008 - 360 - Review". https://www.gamezone.com/reviews/uefa_euro_2008_360_review/. 
  11. Ahearn, Nate (27 May 2008). "UEFA Euro 2008 Review (PS2)". Ziff Davis. http://www.ign.com/articles/2008/05/28/uefa-euro-2008-review-2. 
  12. 12.0 12.1 Ahearn, Nate (19 May 2008). "UEFA Euro 2008 Review (PS3, X360)". Ziff Davis. http://www.ign.com/articles/2008/05/19/uefa-euro-2008-review-3. 
  13. 13.0 13.1 Robinson, Martin (14 April 2008). "[UEFA EURO 2008 UK Review (PS3, X360)"]. Ziff Davis. http://www.ign.com/articles/2008/04/14/euro-2008-uk-review. 
  14. Ahearn, Nate (2 June 2008). "UEFA Euro 2008 Review (PSP)". Ziff Davis. http://www.ign.com/articles/2008/06/02/uefa-euro-2008-review. 
  15. Lewis, Cameron (June 2008). "UEFA Euro 2008". Official Xbox Magazine (Future US): 81. http://www.oxmonline.com/article/xbox-soapbox/uefa-euro-2008. Retrieved 12 March 2018. 
  16. "UEFA Euro 2008". PC Gamer UK (Future plc): 75. August 2008. 
  17. "Review: UEFA Euro 2008 (PS3)". PlayStation: The Official Magazine (Future US) (7): 76. June 2008. 
  18. Garmer, Sean (8 June 2008). "UEFA EURO 2008 (XBOX 360) Review". http://www.411mania.com/games/reviews/77369/UEFA-EURO-2008-(XBOX-360)-Review.htm. 
  19. Gibbon, David (18 April 2008). "Xbox 360: 'UEFA Euro 2008'". Digital Spy Limited. http://www.digitalspy.co.uk/gaming/a94079/xbox-360-uefa-euro-2008.html. 
  20. 20.0 20.1 "UEFA Euro 2008 (pc) reviews". CBS Interactive. http://www.metacritic.com/games/platforms/pc/uefaeuro2008. 
  21. 21.0 21.1 "UEFA EURO 2008 for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2008/critic-reviews/?platform=playstation-2. 
  22. 22.0 22.1 "UEFA EURO 2008 for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2008/critic-reviews/?platform=playstation-3. 
  23. 23.0 23.1 "UEFA EURO 2008 for PSP Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2008/critic-reviews/?platform=psp. 
  24. 24.0 24.1 "UEFA EURO 2008 for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2008/critic-reviews/?platform=xbox-360. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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