Wayne Gretzky Hockey 2

From HandWiki - Reading time: 8 min

Short description: 1990 video game
Wayne Gretzky Hockey 2
Developer(s)Bethesda Softworks
Publisher(s)Bethesda Softworks
Platform(s)DOS,[1] Amiga[1]
ReleaseNovember 1990[2]
Genre(s)Sports (ice hockey)
Mode(s)Single-player

Wayne Gretzky Hockey 2 is a 1990 ice hockey-themed sports game from Bethesda Softworks.[3] The game is a sequel to the 1988 Wayne Gretzky Hockey.

Gameplay

Screenshot of gameplay

The game is rendered two-dimensionally (from directly above the ice). Unlike the original Wayne Gretzky Hockey where two players could compete only against each other, in Gretzky 2 two friends can play on the same team.[3] Players have the option of choosing from the four Stanley Cup finalists of 1970 and 1971, as well as the 1988 Edmonton Oilers and the 1989 Los Angeles Kings.[2] The game has a database which rates the hockey players into 11 categories of skills.[2] The game includes a text line which displays which of the players is handling the puck at the moment.[1]

Development

Doug Carpenter consulted in the programming of the game.[4]

Reception

Reception
Review scores
PublicationScore
Amiga Action78%[5]
Amiga Format78%[6]
Amiga Joker78%[7]
Aktueller Software Markt8.8/12[8]
CU Amiga61%[6]
Datormagazin86%[9]
PC Joker77%[10]
Power Play Magazine68%[11]

PC Joker rated the game 77 of 100, stating "Of course, the good Wayne remains unchallenged on the first place in the table because, in terms of graphics, sound, handling (mouse, joy, buttons) and realism, none of the competitors can still outdo him. But a simple update would have achieved the same thing at half the price"[10]

Aktueller Software Markt rated the game an 8.8 of 12 stating "Of course, the question arises: Is it worth it for owners of WGH to loosen up another 90 Marker to get WGH II? I do not think so, because the real strengths of the program, lie in the action on the ice. And after all, very little has changed in this. Those who do not yet call the precursor their own, however, should buy WGH II, because the new features provide additional variety and long-term motivation"[8]

The game was nominated by members of the Software Publishers Association as the best new sports program of 1990.[4]

References

  1. ↑ 1.0 1.1 1.2 "Wayne Gretzky Hockey 2". November 1990. p. 8. Archived from the original on May 10, 2013. https://web.archive.org/web/20130510173323/http://www.cgwmuseum.org/galleries/issues/cgw_76.pdf. Retrieved September 1, 2021. 
  2. ↑ 2.0 2.1 2.2 "Computer game lure lovers of ice hockey and basketball". October 18, 1990. p. 68. Archived from the original on September 9, 2021. https://web.archive.org/web/20210909024012/https://www.newspapers.com/clip/84997468/wayne-gretzky-hockey-2-release-date/. Retrieved September 1, 2021. 
  3. ↑ 3.0 3.1 Randal, Neil (May 1991). "Wayne Gretzky Hockey 2". https://archive.org/details/game-players-pc-strategy-guide-volume-4-number-3-may-june-1991/page/74/mode/2up. Retrieved September 1, 2021. 
  4. ↑ 4.0 4.1 Heschmeyer, Mark (February 25, 1991). "Rockville firm scores with Gretkzy game: computer hockey game so realistic coaches say they get tips from it". Archived from the original on August 23, 2024. https://web.archive.org/web/20240823225217/https://go.gale.com/ps/i.do?p=GPS&u=wikipedia&id=GALE%7CA10457961&v=2.1&it=r&sid=bookmark-GPS&asid=69628857. Retrieved August 24, 2024. 
  5. ↑ "Wayne Gretzky Hockey 2". March 1992. p. 76. https://archive.org/details/amiga-action-30/page/n77/mode/2up. Retrieved July 24, 2025. 
  6. ↑ 6.0 6.1 "Wayne Gretzky Hockey 2". Archived from the original on September 27, 2019. https://web.archive.org/web/20190927023157/https://amigareviews.leveluphost.com/waynegr2.htm#waynegretzky2af. Retrieved July 24, 2025. 
  7. ↑ "Wayne Gretzky Hockey 2" (in de). February 1992. Archived from the original on April 13, 2021. https://web.archive.org/web/20210413033641/https://www.kultboy.com/index.php?site=t&id=4281. Retrieved July 24, 2025. 
  8. ↑ 8.0 8.1 "Wayne sei dank!" (in de). February 1991. Archived from the original on April 16, 2021. https://web.archive.org/web/20210416110949/https://www.kultboy.com/index.php?site=t&id=1225. Retrieved September 1, 2021. 
  9. ↑ "Wayne Gretzky Hockey 2" (in sv). 1992. p. 53. https://archive.org/details/Datormagazin1992/Datormagazin_1992_nr03/page/n51/mode/2up. Retrieved September 1, 2021. 
  10. ↑ 10.0 10.1 "Wayne Gretzky Hockey 2" (in de). May 1992. p. 64. https://archive.org/details/pcjokermai1992images/page/n63/mode/2up. Retrieved September 1, 2021. 
  11. ↑ "Wayne Gretzky Hockey 2" (in de). 1992. Archived from the original on April 16, 2021. https://web.archive.org/web/20210416105528/https://www.kultboy.com/index.php?site=t&id=9464. Retrieved September 13, 2021. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.





Licensed under CC BY-SA 3.0 | Source: https://handwiki.org/wiki/Software:Wayne_Gretzky_Hockey_2
6 views | Status: cached on September 25 2026 20:57:06
↧ Download this article as ZWI file
Encyclosphere.org EncycloReader is supported by the EncyclosphereKSF