Wings of Death | |
---|---|
Developer(s) | Eclipse Software |
Publisher(s) | Thalion Software |
Designer(s) | Marc Rosocha |
Programmer(s) | Marc Rosocha |
Artist(s) | Erik Simon |
Writer(s) | Richard Karsmakers |
Composer(s) | Jochen Hippel |
Platform(s) | Amiga, Atari ST |
Release | 1990[1] |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Wings of Death is a 1990 vertically scrolling shooter developed by Eclipse Software and published by Thalion Software for the Atari ST, then ported to the Amiga. In Wings of Death, the player controls a mage turned into a winged creature on a quest to defeat a wicked witch. The game was well received and was followed by the science fiction-themed sequel Lethal Xcess in 1991.
Despite its fantasy setting, Wings of Death is a standard vertically scrolling shooter in which multiple enemies in formation enter the screen from above and can either be avoided or destroyed to release power-ups. Each weapon can be upgraded several times, yielding generally more powerful versions. Changing to another weapon resets the player's upgrades. The player may transform into several forms, including a giant eagle, a griffon, and a dragon.
A spell of the evil witch queen Xandrilia transformed her hated rival, the magician Sagyr, into a winged creature. Now the player's role is to guide Sagyr in his quest to defeat the witch for once and for all, and revert into a human being. His quest takes place through seven levels, from Sagyr's castle to Xandrilia's domain.[2]
Trenton Webb of Amiga Format, who gave the Amiga version a review rating of 76%, wrote Wings of Death is "chaotic fun, but relies too heavily on luck."[3] Paul Roundell of Amiga Computing later opined the game was "underrated on its release."[4]
A sequel to Wings of Death was released in 1991 for the same platforms. In it, the returning Sagyr fights on against Xandrilia's descendants after being transported into a distant future.
Original source: https://en.wikipedia.org/wiki/Wings of Death.
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