Zombi | |
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Developer(s) | Ubi Soft |
Publisher(s) | Ubi Soft |
Designer(s) | Patrick Daher |
Platform(s) | Amstrad CPC, Amiga, Atari ST, Commodore 64, DOS, ZX Spectrum |
Release | Amstrad CPC
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Zombi is an icon-driven action-adventure video game. It was Ubisoft's first publication, released in 1986.[1] It was programmed by Yannick Cadin and S. L. Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset.
A first-person action adventure, it borrows heavily from the George A. Romero film Dawn of the Dead: four protagonists exploring a zombie-filled shopping mall, gunshops, escalators, and the articulated trucks used to block the entrances. If a character's health is depleted, he turns into a zombie, which then roams the room they died in. Zombies can be killed either by numerous body shots, or a single shot to the head. Characters are named after the creators of the game.
The game was re-released in 1990, with ports developed for the ZX Spectrum (by Geoff Phillips, Chris Jones and Steve Chance), Commodore 64 (Jean Noel Moyne, Laurent Poujoulat, Jean Francois Auroux),[2] Amiga (Alexander Yarmitsky),[3] Atari ST and DOS (Yannick Cadin).
Another Ubisoft title ZombiU was release for the Wii U in 2012 and later ported to the PlayStation 4 and Xbox One in 2015. It is debated whether or not this game is a remake/reboot of the original.
The ZX Spectrum version was awarded 87% by Sinclair User magazine[4] and 77% by Your Sinclair,[5] both reviewers were impressed with the immersive atmosphere.
CU Amiga awarded the Amiga version of the game 85%, whilst German magazine Amiga Joker scored it at 69%.[6]
Zzap!64 awarded the Commodore 64 version of the game 72%. The reviewer said that the gameplay is outdated and is very similar to Catch 23, a 1987 ZX Spectrum game.[7]
Original source: https://en.wikipedia.org/wiki/Zombi (1986 video game).
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