Click here for the drug result.
A result is the final consequence of a sequence of actions or events (broadly incidents and accidents) expressed qualitatively or quantitatively, being a loss, injury, disadvantage, advantage, gain, victory or simply a value. There may be a range of possible outcomes associated with an event possibly depending on the point of view, historical distance or relevance.
Reaching no result proves that actions are inefficient, ineffective, meaningless or flawed.
As with any other piece of information results have certain properties in absolute terms or in relation to previous results or settings:
impact | positive (+) | neutral (0) | negative (-) |
---|---|---|---|
profitability | profit | balance | loss |
contest | win | tie | loss |
confrontation | victory | armistice | defeat |
competition | success | status quo | failure |
change | increase | stagnation | decrease |
causality | direct | random | indirect |
reliability | reliable | undetermined | unreliable |
credibility | confirmed / verified | unknown | denied / falsified |
consistency | consistent | equivalent | inconsistent |
sensitivity | public / open | unclassified | classified / secret |
accuracy | accurate / true | undefined / null | inaccurate / false |
relevance | important | normal | neglectable / meaningless |
different meanings result, results, resulted
In many cases the following formula is used:
result = quality * acceptance
A product, service or activity can be delivered with a high (technical) quality, but if the acceptance is small, the end-result is also small. This formula is commonly used to explain junior technical engineers that more needs to be done to reach a (project) target than just implement a good technical solution. The acceptance in the formula is most of the time increased by involving end-users/customers in the specification of the targets and assigning end-user-tests to them.