1974 saw the expansion of technology and public awareness of video games in all sectors. A proliferation of companies creating commercial video games in the coin-operated sector attracted attention from mainstream press and prompted the diversification of games beyond strict Pong derivatives. The first three-dimensional games were developed for linked graphical terminals which would not be widely commercialized. Some of the first efforts to create video game consoles after the release of Magnavox's Odyssey became available in the United States and Europe.
July – Nakamura Seisakusho (later Namco) purchases Atari Japan for 296 million yen. The company becomes the exclusive distributor of Atari video games in Japan for several years – solidifying a long-term relationship between Atari and Namco.[6]
August 27 – Sega sponsors a national tournament of competitive video games, the “All Japan TV Game Championships,” at three hundred locations throughout Japan.[9]
September – Atari Inc. purchases Kee Games and makes Joseph Keenan the President of Atari.[10] Atari continues to release games under the Kee Games label until 1978.[11]
September 15 – The New York Times runs an article covering the Pong boom titled “The Space Age Pinball Machine.”[12]
November 1–3 – The Music Operators of America show is held in Chicago, IL. Video games at the show include Qwak!, Tank, and Baseball.[13]
January – Dungeons & Dragons is released by Tactical Studies Rules. The pen-and-paper board game is the origin of the role-playing game and would exert a major influence on video games, through the genres of RPGs and adventure games.
February – Taito’s Basketball by pioneering game designer Tomohiro Nishikado features the first human-shaped characters in a coin-operated video game. Midway licenses the game for release in North America as TV Basketball, making it the first Japanese video arcade game to appear in the U.S.[24]
March – Atari releases Gran Trak 10, a video driving game featuring advanced technology such as using a ROM to store graphics and course data.[25] After initial manufacturing foibles, the game becomes a massive success.[6]
Meadows Games releases the enhanced ball-and-paddle game Flim Flam. It becomes among the most successful Pong clones, released in both upright and cocktail cabinet form.[26]
May – Clean Sweep is released by Ramtek, a ball-and-paddle game featuring screen-clearing gameplay. It serves as one of the inspirations for Breakout.[6]
August – Sega ships Balloon Gun, the first coin-operated video game utilizing a light gun. The method used is different from the Odyssey light gun, able to identify individual parts of the screen being shot.
October – Baseball by Ramtek is released.[27] In addition to being the first coin-operated sports video game to authentically depict aspects of its play, it is the first video game to represent several characters with animation frames on screen at once.[6]
November – Kee Games releases Tank. The game is a reinterpretation of Computer Space featuring custom controls and competitive gameplay.[11] It becomes the best selling arcade video game of 1974 in all and is seen as a defining moment for video arcade games.[6] The game is later adapted on the Atari Video Computer System as Combat.
Taito releases Speed Race, a racing game featuring an early form of scrolling graphics. It helps pioneer 100 yen as a standard play price in Japan.[6]
December – TV Pinball by Exidy introduces eliminating targets to ball-and-paddle games, preceding Breakout.[6]
January – The science fiction economic strategy game Star Trader is first distributed by the People’s Computer Company via paper tape.[29] It has a long-lasting legacy with subsequent iterations expanding its design.
March – Jim Bowery develops Spasim for the PLATO IV system, a graphical space flight simulator.[30] It is the first computer game to implement true 3D gameplay. It in turn inspires a number of PLATO flight games including Airace and Airfight.
Magnavox releases the Odyssey in markets outside of North America.
July - Control Sales (a sales arm of Universal Research Laboratories) offers the game console Video Action. It is a repurposing of Tennis Tourney by Allied Leisure, including a television and four potentiometer controls for $499.[32] It is the second unique video game console available to consumers.
August – Schraeder Electronics offers Dixi Ping Pong in the Netherlands, utilizing a custom transistor-to-transistor logic console design.
October – Italian home appliance company Zanussi advertises the Ping-O-Tronic console. It features one-handed controllers.[33]
Videomaster Ltd. of the UK offers Home T.V. Game, the first in a line of systems from the company.[34]
June – David Nutting and Jefferey Fredericksen found Dave Nutting Associates in Milwaukee, Wisconsin in the facilities of the coin-operated games company Milwaukee Coin Industries. Dave Nutting Associates would create several important video games published by Midway Mfg.[6]
July 10 – Kenzo Tsujimoto founds the coin-operated machine operator IPM Co. Ltd. The company later changes its name to Irem Corporation.[6]
July 23 – Sega Enterprises Inc. is incorporated. This is made the parent company of the Japanese Sega Enterprises Ltd. which continues to operate.[6]
October 25 – North American Philips purchases a majority share in Magnavox.[35]
^The Frost & Sullivan estimate totals 30,000 games with traditional arcade cabinets and 10,000 for those under the new cocktail table presentation.
^The Frost & Sullivan estimate totals $33 million in games with traditional arcade cabinets and $7.5 million for those under the new cocktail table presentation.
^Ralph Baer's numbers compiled in April 1976 are mostly estimates without direct access to sales figures.
^"Fire-Hit Hialeah Factory Expects To Resume Output Within the Month". The Miami Herald. February 5, 1974. pp. 5-B.
^"Complaint For Patent Infringement". Magnavox Company v. Chicago Dynamic Industries, et al. US District Court for the Northern District of Illinois, Eastern Division. April 15, 1974. Retrieved October 1, 2024.
^"Kitchener-Waterloo Community Corner Calendar of Events". Waterloo Region Record. June 14, 1974. p. 13.
^"Computer chess champion". Star-Phoenix. June 25, 1974. p. 2.
^"College computer loses electronic chess match". Daily Sentinel. November 15, 1974. p. 3.
^ abcdefghijSmith, Alexander (2020). They create worlds: the story of the people and companies that shaped the video game industry. Boca Raton, [Florida] London New York, [New York]: CRC Press, Taylor & Francis group. ISBN978-1-138-38990-8.
^"Bob Prinsen". Middlesex Chronicle. August 2, 1974. p. 10.
^"UW Chess Team Third". Waterloo Region Record. August 9, 1974. p. 3.
^"Sega Hosts TV Game Tourney In Tokyo". Cash Box: 45. October 26, 1974.
^"Atari Acquires Kee Games Factory; Keenan Prexy, Bushnell Chairman". Cash Box: 36. September 21, 1974.
^ abGoldberg, Marty; Vendel, Curt (2012). Atari Inc.: Business is Fun. Syzygy Press. ISBN978-0985597405.
^Range, Peter Ross (September 15, 1974). "The space age pinball machine". The New York Times. p. 92.
^"coin machine news". Cash Box: 40–41. November 16, 1974.
^ abThe Coin Operated and Home Electronic Games Market. Frost & Sullivan Inc. 1976.
^"Meadows Games: from California to the World". RePlay. 1 (38): 28–29. July 1976.
^Wieder, Robert (September 1974). "A Fistful of Quarters". Oui: 59–61, 128–129.
^McEwan, Charles E. (January 31, 1980). "Charles R. McEwan Deposition". Bally Manufacturing Corporation v. D. Gottlieb & Co., et al. US District Court for the Northern District of Illinois, Eastern Division. Retrieved September 29, 2024.
^Cognevich, Valerie (March 15, 1986). "Video-game industry still evolving". Play Meter. 12 (4): 12, 14–16.
^ abNeven, John F. (July 11, 1977). "Notice of Motion". Magnavox Company v. Chicago Dynamic Industries, et al. US District Court for the Northern District of Illinois, Eastern Division. Retrieved March 22, 2024.
^ abThe Electronic Games Market in the U.S. Frost & Sullivan Inc. 1983.
^ abElectronic Games & Personal Computers. Predicasts Inc. February 1979.
^Fritsche, Robert E. (December 28, 1976). "Trial Transcript". Magnavox Company v. Chicago Dynamic Industries, et al. US District Court for the Northern District of Illinois, Eastern Division. p. 495. Retrieved September 29, 2024.
^Shaw, Mike (October 15, 1985). "East is East and West is East". Play Meter: 28, 30.
^Braun, David H. (June 14, 1974). "David Braun Deposition". Magnavox Company v. Chicago Dynamic Industries, et al. US District Court for the Northern District of Illinois, Eastern Division.
^"Il Gioco-Sport di Moda". L'Europo: 1. October 10, 1974.
^"Colour TV". Evening Post. October 24, 1974. p. 11.
^"Philips Has 84.1% Of Magnavox". The Cincinnati Enquirer. October 30, 1974. p. 22.