Overview of the events of 1981 in video games
Fueled by the previous year's release of the colorful and appealing Pac-Man , the audience for arcade video games in 1981 became much wider. Pac-Man influenced maze games began appearing in arcades and on home systems. Pac-Man was the highest grossing video game for the second year in a row. Nintendo 's Donkey Kong defined the platform game genre, while Konami 's Scramble established scrolling shooters . The lesser known Jump Bug combined the two concepts into both the first scrolling platform game and the first platform shooter. Other arcade hits released in 1981 include Defender , Frogger , and the Galaxian sequel Galaga .
On the Apple II , Ultima I and Wizardry: Proving Grounds of the Mad Overlord each kicked off a long running role-playing game series. Atari's VCS port of Asteroids was a major hit with the console. The best selling home system around the globe was Nintendo's Game & Watch for the second year in a row.
Highest-grossing arcade games [ edit ]
The year's highest-grossing video game was Pac-Man with $1.2 billion in arcade game revenue, three times the box office revenue of the highest-grossing film Star Wars (1977) in five years.[ 5]
In Japan, the following titles were the highest-grossing arcade video games of 1981, according to the annual Game Machine chart.[ 6]
In the United States, the following titles were the top three highest-grossing arcade games of 1981, according to the annual Cash Box and RePlay arcade charts.
The following titles were the top-grossing arcade games of each month in 1981, according to the Play Meter and RePlay arcade charts.
Best-selling home video games [ edit ]
The following titles were the best-selling home video games in 1981.[ 29]
Rank
Title
Platform
Developer
Publisher
Release Year
Genre
Sales
1
Space Invaders
Atari VCS
Taito
Atari, Inc.
1980
Shoot 'em up
2,964,137
2
Warlords
Atari VCS
Atari, Inc.
1981
Action
936,861
3
Breakout
Atari VCS
Atari, Inc.
1978
Action
838,635
4
Night Driver
Atari VCS
Atari, Inc.
1980
Racing
779,547
5
Asteroids
Atari VCS
Atari, Inc.
1981
Shoot 'em up
407,090
Football
Atari VCS
Atari, Inc.
1979
Sports (American football )
Unknown
Best-selling home systems [ edit ]
Rank
System(s)
Manufacturer(s)
Type
Generation
Sales
Ref
1
Game & Watch
Nintendo
Handheld
—
4,000,000+
[ 30]
2
Atari Video Computer System (VCS)
Atari, Inc.
Console
Second
3,600,000
[ 31] [ 32]
3
Intellivision
Mattel
Console
Second
1,000,000+
[ 33]
4
Atari 400/800
Atari, Inc.
Computer
8-bit
300,000
[ 34]
5
ZX81
Sinclair Research
Computer
8-bit
250,000+
[ 35]
6
TRS-80
Tandy Corporation
Computer
8-bit
250,000
[ 34]
7
Apple II
Apple Inc.
Computer
8-bit
210,000
[ 34]
8
PET
Commodore
Computer
8-bit
40,000
[ 34]
9
IBM PC
IBM
Computer
8-bit / 16-bit
35,000
[ 34]
January – Atari computer magazine ANALOG Computing begins 9 years of publication. Most issues include at least one BASIC game and one machine language game.
November – The British video game magazine Computer and Video Games (C&VG) starts.
Winter – Arnie Katz and Bill Kunkel found Electronic Games , the first magazine on video games and generally recognized as the beginning of video game journalism .
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Arcade
February – Konami releases Scramble , the first side-scrolling shooter with forced scrolling and multiple distinct levels .[ 36]
February – Williams Electronics releases influential scrolling shooter Defender .
July 9 – Nintendo releases Donkey Kong , which introduces the characters of Donkey Kong and Mario , and sets the template for the platform game genre. It is also one of the first video games with an integral storyline.[ 37]
August – Konami releases Frogger .
September – Namco releases Galaga , the sequel to Galaxian which becomes more popular than the original.
October – Frogger is distributed in North America by Sega-Gremlin .
October 18 – Sega releases Turbo , a racing game with a third-person rear-view perspective.
October 21 – Williams Electronics releases Stargate , the sequel to Defender .
October – Rock-Ola 's Fantasy is the first game with a continue feature .
October – Atari, Inc. releases Tempest , one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep").
November – Namco releases Bosconian , a multidirectional shooter with voice.
December – Jump Bug , the first scrolling platform game , developed by Hoei/Coreland and Alpha Denshi , is distributed in North America by Rock-Ola under license from Sega.
Midway releases fixed-shooter Gorf with multiple distinct stages.
Taito releases abstract, twin-stick shooter Space Dungeon .
Data East releases the vertically-scrolling isometric maze game Treasure Island .
Console
Computer
Arcade
Computer
Handheld
^ Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades? , The Golden Age Arcade Historian (December 27, 2013)
^ George Lucas and the Digital Revolution Archived January 29, 2015, at the Wayback Machine , p. 296, 2006
^ Lindner, Richard (1990). Video Games: Past, Present and Future; An Industry Overview . United States: Nintendo of America .
^ "Videogames: the electronic big bang" (PDF) . 2600connection.com . p. 20. Archived from the original on November 7, 2014.{{cite web }}
: CS1 maint: unfit URL (link )
^ Culhane, John (July 4, 1982). "Special Effects Are Revolutionizing Film" . The New York Times . Retrieved February 28, 2021 .
^ " "Donkey Kong" No.1 Of '81 — Game Machine's Survey Of "The Year's Best Three AM Machines" —" (PDF) . Game Machine . No. 182. Amusement Press, Inc. February 15, 1982. p. 30.
^ a b "1981" . Play Meter . Vol. 20, no. 13. December 1994. p. 66.
^ "1981 Jukebox/Games Route Survey" . Cash Box . Cash Box Pub. Co. October 31, 1981. p. C-18.
^ a b "Authoritative Industry Sources Acclaim: Pac-Man Top Video Game of the Year" . Cash Box . Cash Box Pub. Co. December 26, 1981. p. 91.
^ "Pac-Man leads video game invasion of Europe" . Europe . 217–234. Delegation of the Commission of the European Communities : 26. 1982. Introduced in the United States in 1981 as a coin-operated video game, Pac-Man swallowed in its first year an estimated $1 billion in quarters. Although it is probably the most popular, Pac-Man is, however, only one of several hundred
^ Sullivan, George (1983). "The First Big Hits" . Screen Play: The Story of Video Games . F. Warne . pp. 38–47 (44). ISBN 978-0-7232-6251-0 .
^ "RePlay: The Players' Choice". RePlay . January 1981.
^ "RePlay: The Players' Choice". RePlay . February 1981.
^ "RePlay: The Players' Choice". RePlay . March 1981.
^ "RePlay: The Players' Choice". RePlay . April 1981.
^ "Top Coin-Op Video Game Earners". Play Meter . May 20, 1981.
^ "RePlay: The Players' Choice". RePlay . May 1981.
^ Kubey, Craig (1982). The Winners' Book of Video Games . New York: Warner Books . p. 118. ISBN 978-0-446-37115-5 .
^ "RePlay: The Players' Choice". RePlay . July 1981.
^ Kubey, Craig (1982). The Winners' Book of Video Games . New York: Warner Books . p. 34. ISBN 978-0-446-37115-5 .
^ "RePlay: The Players' Choice". RePlay . August 1981.
^ Kubey, Craig (1982). The Winners' Book of Video Games . New York: Warner Books . p. 121. ISBN 978-0-446-37115-5 .
^ "RePlay: The Players' Choice". RePlay . September 1981.
^ "Donkey Kong" . Joystik . 1 (2): 12–19 (13). November 1982.
^ "RePlay: The Players' Choice". RePlay . October 1981.
^ "RePlay: The Players' Choice". RePlay . November 1981.
^ "Equipment Poll". Play Meter . December 1981.
^ "RePlay: The Players' Choice". RePlay . December 1981.
^ Cartridge Sales Since 1980 . Atari Corp. Via "The Agony & The Ecstasy". Once Upon Atari . Episode 4. Scott West Productions. August 10, 2003. 23 minutes in.
^ "昔(1970年代)のテレビゲームは何台売れた?" [How many old (1970s) video games sold?]. Classic Videogame Station Odyssey (in Japanese). Archived from the original on January 9, 2014. Retrieved April 16, 2021 .
^ Pollack, Andrew (June 9, 1982). "The Video Game Sales War" . The New York Times . ISSN 0362-4331 . Retrieved December 2, 2021 .
^ Urschel, Joe (March 6, 1982). "Gobbling up the home video market" . The Day . p. C-6. Retrieved December 1, 2021 .
^ Sklarewitz, Norman (May 24, 1982). "Computerized games hit profits jackpot for Mattel company" . Christian Science Monitor . ISSN 0882-7729 . Retrieved March 16, 2019 .
^ a b c d e Reimer, Jeremy (December 15, 2005). "Total share: 30 years of personal computer market share figures" . Ars Technica . Archived from the original on June 7, 2012. Retrieved November 27, 2021 .
^ "More Sinclair Computers Than Any Other!" . Creative Computing . Vol. 8, no. 4. April 1982. p. 6.
^ Game Genres: Shmups [permanent dead link ] , Professor Jim Whitehead, January 29, 2007, Accessed June 17, 2008
^ "donkey kong [coin-op] arcade video game, nintendo co., ltd. (1981)" . Arcade-history.com. Retrieved February 28, 2013 .
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