6th Annual Interactive Achievement Awards | |
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Date | February 27, 2003 |
Venue | Hard Rock Hotel and Casino |
Country | Las Vegas, Nevada, USA |
Hosted by | Dave Foley |
Highlights | |
Most awards | Battlefield 1942 (4) |
Most nominations | Metroid Prime (10) |
Game of the Year | Battlefield 1942 |
Hall of Fame | Yu Suzuki |
The 6th Annual Interactive Achievement Awards was the 6th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2002. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Hard Rock Hotel and Casino in Las Vegas on February 27, 2003 as part of the Academy's 2003 D.I.C.E. Summit. It was hosted by Dave Foley with presenters including Cliff Bleszinski, Xander Berkeley, Don James, Shigeru Miyamoto, Julie Benz, Blue Man Group, Tony Hawk, Ed Fries, Kelly Hu, David Jones, Nina Kaczorowski, Doug Lowenstein, Syd Mead, Mike Metzger, Vince Neil, Tommy Tallarico, Amy Weber and Victor Webster. It had musical performances by Unwritten Law and The Players Band.[1][2]
The Academy introduced the genre awards for "First-Person Action Game of the Year" for both console and computer. "Console Platform Action/Adventure Game of the Year" was also introduced. Originally separate console and computer awards for "Children's Title of the Year" were offered, but a single "Family Game of the Year" would be presented that featured finalists for both console and PC releases. The computer award for "Educational Title of the Year" was originally part of the category listings, but was not featured on the nomination form.[3][4][5]
Battlefield 1942 won the most awards, including "Game of the Year". Metroid Prime received the most nominations. Electronic Arts received the most nominations, published the most nominated games, published the most award-winning games, and won the most awards. Four franchises had two award-winning titles at this awards ceremony:
Yu Suzuki, creator of Virtua Fighter, Shenmue, and other Sega franchises, was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[6][7]
Console Game of the Year
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Computer Game of the Year
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Innovation in Computer Gaming
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Innovation in Console Gaming
|
| |
Nominations | Games | Company |
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34 | 18 | Electronic Arts |
26 | 8 | Nintendo |
13 | 5 | Sony Computer Entertainment |
10 | 7 | Microsoft Game Studios |
1 | Retro Studios | |
8 | 2 | Rockstar North |
7 | 3 | Atari Interactive |
6 | 2 | SquareSoft |
1 | DICE | |
Insomniac Games | ||
Ubisoft | ||
5 | 2 | BioWare |
1 | Blizzard Entertainment | |
Silicon Knights | ||
4 | 4 | Sega |
3 | 3 | THQ |
2 | Vivendi Universal Games | |
1 | 2015, Inc. | |
Sucker Punch Productions | ||
2 | 2 | Activision |
Capcom | ||
Eidos Interactive | ||
Konami | ||
Maxis | ||
1 | Bethesda Game Studios | |
Ensemble Studios | ||
Gas Powered Games | ||
Microïds | ||
Sierra Entertainment | ||
Stormfront Studios | ||
The Adventure Company | ||
Turbine |
Awards | Game |
---|---|
4 | Battlefield 1942 |
3 | Animal Crossing |
2 | Madden NFL 2003 |
Medal of Honor: Frontline | |
Sly Cooper and the Thievius Raccoonus | |
Tom Clancy's Splinter Cell |
Awards | Games | Company |
---|---|---|
13 | 8 | Electronic Arts |
7 | 5 | Nintendo |
4 | 1 | DICE |
3 | 2 | Sony Computer Entertainment |
2 | Maxis | |
Rockstar North | ||
Ubisoft Montreal | ||
1 | Sucker Punch Productions |