Bad Company | |
---|---|
Developer(s) | Vectordean |
Publisher(s) | Logotron |
Composer(s) | David Whittaker |
Platform(s) | Amiga, Atari ST |
Release | 1990 |
Genre(s) | Rail shooter, third-person shooter |
Mode(s) | Single player |
Bad Company is a computer game developed by Vectordean and originally published by Logotron in 1990.[1] Released for the Amiga and Atari ST computer systems, the game was based on the concept of 1984 arcade game Space Harrier, with a grittier and more militaristic visual design. In 1991, the Amiga version was re-issued in the UK on Prism Leisure's "16-Bit Pocket Power" imprint.[2]
Bad Company received somewhat positive reviews from contemporary gaming magazines. Zero rated the game 78/100, calling it "very good value" and comparing it to a budget version of Space Harrier.[3] Amiga Joker gave the Amiga version a 74%, and Amiga Format gave it a 71%.[4][5] The Games Machine gave the Atari ST version a 72%, calling the graphics "well-detailed" but the £24.99 price "too expensive for such an old formula."[6]
ACE gave the game a 642/1000, calling it "strong on atmosphere" and describing defeating tougher enemies as imparting "a considerable sense of achievement". However, it concluded that the game suffers from too little content, stating: "you soon tire of the simple pleasure of wasting things."[7] Amiga Power gave it a 44/100, describing it as "failing to be [...] anything remotely complex" and "reasonably entertaining for five minutes or so."[8] Power Play gave the game a 28/100, praising its presentation but stating there's "nothing behind it", concluding: "You are indeed in bad company with Bad Company if you bought it by mistake."[9]