Computer physics engines

From Wikipedia - Reading time: 1 min

Category for software which simulates classical mechanics using parameters such as mass, gravity, friction and wind resistance to predict the motion of objects in a simulated world.

Physics engines are widely used as middleware in game engines.

For more information, please see physics engine.

Licensed under CC BY-SA 3.0 | Source: https://en.wikipedia.org/wiki/Category:Computer_physics_engines
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