Developer(s) | Emmanuel Turquin, Stéphane Grabli |
---|---|
Stable release | 2.2.0
/ March 5, 2008 |
Written in | C++ |
Operating system | Linux, Mac OS X, Microsoft Windows |
Type | Renderer |
License | GNU General Public License |
Website | http://freestyle.sourceforge.net/ |
Freestyle is a free, open source renderer for non-photorealistic line drawing from 3D scenes.
The program uses a shader script model inspired by the RenderMan Shading Language, allowing different shading styles to be written as a script that's interpreted at the render time. The different rendering styles are based on "style modules" that are written in Python programming language.[1]
The stand-alone program, which uses OpenGL and the Qt widget toolkit, can render images based on .3ds files. The stand-alone version of Freestyle is not under active development anymore, since 2008.
Freestyle is integrated with Blender as of version 2.67.[2] The Freestyle version integrated with Blender is under active development.[3]