Company type | Private |
---|---|
Industry | Mobile app development |
Genre | Educational apps, Educational games |
Founded | 2010 |
Headquarters | Portugal |
Products |
|
Website | http://landka.com |
Landka is a mobile software development company focused on educational apps. Notable products include Back in Time, Kiwaka and Art Legacy.
The Portuguese company was founded in 2010 and gained notability with its flagship product Back in Time, an education iPad app about world history.[1][2] Back in Time was released in September 2011 and brought instant success to Landka, being featured in the App Store worldwide and reaching the top sales of iPad book apps in nearly 40 countries.[3][4][5] This project won Landka a World Summit Award (UN based initiative) in Learning and Education and was later ported to Windows thanks to a partnership between Landka and Intel.[6][7] Back in Time was distinguished by The New York Times and selected for the top 10 apps of the year.[8][2]
Later developments included ThinkO, a brain-training game released in 2012 that reached the top1 downloaded apps in Brazil, and Kiwaka (2014), an educational game to teach children about astronomy developed in collaboration with ESA and ESO.[9][10][11][12]
In 2015, Landka released Overpaint, an educational game about colors and Art Legacy, an education book app about the most relevant paintings in the history of art, that won the company another nomination for the World Summit Awards.[13][14][15][16]
Title | Year | Description |
---|---|---|
Back in Time | 2011 | Education book app for iOS about the history of the universe, earth, life, mankind and civilization that uses a time analogy to explain different timescales. The app presents key events since the beginning of the universe until the present day covering the chronology of the universe, the geological history of earth, the evolutionary history of life and human history.[1] |
ThinkO | 2012 | Puzzle game for iOS where the goal is to clear the board by moving rows and columns of colored rings into the matching squares. (discontinued) |
Kiwaka | 2014 | Educational game designed to teach children about astronomy. The app explores the concept of tangential learning by presenting scientific information about stars and constellations as a reward for completing game levels. Developed in collaboration with scientific institutions such as the European Space Agency (ESA) and the European Southern Observatory (ESO).[10] Available for iOS, macOS, and tvOS. |
Kiwaka Story | 2014 | Interactive book app for children that tells the story about the characters in the game Kiwaka to teach children about the constellations in the night sky.[17] Available for iOS, macOS, and tvOS. |
Overpaint | 2015 | Puzzle game for mobile devices that explores the ability to mesh primary colors to clear a board of moving circles.[14] Available for iOS, macOS and tvOS, Android, and Windows. |
Art Legacy | 2015 | Education book app about the most famous paintings in Art History. The paintings are interactive through a parallax effect.[15] Available for iOS, macOS, and tvOS. |
Art Legacy Live | 2016 | Screensaver app that displays famous paintings using a parallax effect.[18] Available for iOS, macOS, tvOS, Android, and Windows. |
Live Gallery | 2016 | Screensaver app that displays nature photos using a parallax effect.[19] Available for iOS, macOS, tvOS, Android, and Windows. |
Stars and Ghosts | 2016 | Side scroller halloween game. Simple one-touch game controlling a flying witch in a broomstick.[20] Available for iOS, macOS, tvOS, and Android. |
Earth and Science | 2021 | Educational app that explains key concepts in the field of Earth and Life Sciences .[21] Available for iOS and macOS. |
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